// Copyright (C) 2020 The Android Open Source Project // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #ifndef COMPUTEPIPE_RUNNER_EVS_DISPLAY_MANAGER #define COMPUTEPIPE_RUNNER_EVS_DISPLAY_MANAGER #include #include #include #include "DebugDisplayManager.h" #include "InputFrame.h" #include "MemHandle.h" #include "types/Status.h" namespace android { namespace automotive { namespace computepipe { namespace runner { namespace debug_display_manager { class EvsDisplayManager : public DebugDisplayManager { public: /* Override DebugDisplayManager methods */ /* Send a frame to debug display. * This is a non-blocking call. When the frame is ready to be freed, setFreePacketCallback() * should be invoked. */ Status setArgs(std::string displayManagerArgs) override; Status displayFrame(const std::shared_ptr& dataHandle) override; /* Free the packet (represented by buffer id). */ void setFreePacketCallback(std::function freePacketCallback) override; /* handle execution phase notification from Runner Engine */ Status handleExecutionPhase(const RunnerEvent& e) override; /* handle a stop with flushing semantics phase notification from the engine */ Status handleStopWithFlushPhase(const RunnerEvent& e) override; /* handle an immediate stop phase notification from the engine */ Status handleStopImmediatePhase(const RunnerEvent& e) override; /* handle an engine notification to return to reset state */ Status handleResetPhase(const RunnerEvent& e) override; ~EvsDisplayManager(); private: void threadFn(); void stopThread(); // Variables to remember displayId if set through arguments. bool mOverrideDisplayId = false; int mDisplayId; std::thread mThread; bool mStopThread = false; // Lock for variables shared with the thread. std::mutex mLock; std::condition_variable mWait; std::shared_ptr mNextFrame = nullptr; std::function mFreePacketCallback = nullptr; }; } // namespace debug_display_manager } // namespace runner } // namespace computepipe } // namespace automotive } // namespace android #endif // COMPUTEPIPE_RUNNER_EVS_DISPLAY_MANAGER