/* * Copyright 2014, The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.android.server.telecom; import android.telecom.TelecomProtoEnums; /** * Defines call-state constants of the different states in which a call can exist. Although states * have the notion of normal transitions, due to the volatile nature of telephony systems, code * that uses these states should be resilient to unexpected state changes outside of what is * considered traditional. */ public final class CallState { private CallState() {} /** * Indicates that a call is new and not connected. This is used as the default state internally * within Telecom and should not be used between Telecom and call services. Call services are * not expected to ever interact with NEW calls, but {@link android.telecom.InCallService}s will * see calls in this state. */ public static final int NEW = TelecomProtoEnums.NEW; // = 0 /** * The initial state of an outgoing {@code Call}. * Common transitions are to {@link #DIALING} state for a successful call or * {@link #DISCONNECTED} if it failed. */ public static final int CONNECTING = TelecomProtoEnums.CONNECTING; // = 1 /** * The state of an outgoing {@code Call} when waiting on user to select a * {@link android.telecom.PhoneAccount} through which to place the call. */ public static final int SELECT_PHONE_ACCOUNT = TelecomProtoEnums.SELECT_PHONE_ACCOUNT; // = 2 /** * Indicates that a call is outgoing and in the dialing state. A call transitions to this state * once an outgoing call has begun (e.g., user presses the dial button in Dialer). Calls in this * state usually transition to {@link #ACTIVE} if the call was answered or {@link #DISCONNECTED} * if the call was disconnected somehow (e.g., failure or cancellation of the call by the user). */ public static final int DIALING = TelecomProtoEnums.DIALING; // = 3 /** * Indicates that a call is incoming and the user still has the option of answering, rejecting, * or doing nothing with the call. This state is usually associated with some type of audible * ringtone. Normal transitions are to {@link #ACTIVE} if answered or {@link #DISCONNECTED} * otherwise. */ public static final int RINGING = TelecomProtoEnums.RINGING; // = 4 /** * Indicates that a call is currently connected to another party and a communication channel is * open between them. The normal transition to this state is by the user answering a * {@link #DIALING} call or a {@link #RINGING} call being answered by the other party. */ public static final int ACTIVE = TelecomProtoEnums.ACTIVE; // = 5 /** * Indicates that the call is currently on hold. In this state, the call is not terminated * but no communication is allowed until the call is no longer on hold. The typical transition * to this state is by the user putting an {@link #ACTIVE} call on hold by explicitly performing * an action, such as clicking the hold button. */ public static final int ON_HOLD = TelecomProtoEnums.ON_HOLD; // = 6 /** * Indicates that a call is currently disconnected. All states can transition to this state * by the call service giving notice that the connection has been severed. When the user * explicitly ends a call, it will not transition to this state until the call service confirms * the disconnection or communication was lost to the call service currently responsible for * this call (e.g., call service crashes). */ public static final int DISCONNECTED = TelecomProtoEnums.DISCONNECTED; // = 7 /** * Indicates that the call was attempted (mostly in the context of outgoing, at least at the * time of writing) but cancelled before it was successfully connected. */ public static final int ABORTED = TelecomProtoEnums.ABORTED; // = 8 /** * Indicates that the call is in the process of being disconnected and will transition next * to a {@link #DISCONNECTED} state. *

* This state is not expected to be communicated from the Telephony layer, but will be reported * to the InCall UI for calls where disconnection has been initiated by the user but the * ConnectionService has confirmed the call as disconnected. */ public static final int DISCONNECTING = TelecomProtoEnums.DISCONNECTING; // = 9 /** * Indicates that the call is in the process of being pulled to the local device. *

* This state should only be set on a call with * {@link android.telecom.Connection#PROPERTY_IS_EXTERNAL_CALL} and * {@link android.telecom.Connection#CAPABILITY_CAN_PULL_CALL}. */ public static final int PULLING = TelecomProtoEnums.PULLING; // = 10 /** * Indicates that an incoming call has been answered by the in-call UI, but Telephony hasn't yet * set the call to active. */ public static final int ANSWERED = TelecomProtoEnums.ANSWERED; // = 11 /** * Indicates that the call is undergoing audio processing by a different app in the background. * @see android.telecom.Call#STATE_AUDIO_PROCESSING */ public static final int AUDIO_PROCESSING = TelecomProtoEnums.AUDIO_PROCESSING; // = 12 /** * Indicates that the call is in a fake ringing state. * @see android.telecom.Call#STATE_SIMULATED_RINGING */ public static final int SIMULATED_RINGING = TelecomProtoEnums.SIMULATED_RINGING; // = 13 /** * Determines if a given call state is "transitory". A transitory call state is one which a * call should only be in for a short duration of time before lower levels move it to a more * permanent stable state. * * It is tempting to consider {@link #DIALING}, for example, to be transitory, however the time * spent in this state is entirely dependent on how long the call is actually in that state and * it is expected a call can be {@link #DIALING} for potentially a minute or more. * @param callState the state to check * @return {@code true} if the state is transitory, {@code false} otherwise. */ public static boolean isTransitoryState(int callState) { switch (callState) { case NEW: case CONNECTING: case DISCONNECTING: case ANSWERED: return true; default: return false; } } /** * Determines if a given call state is "intermediate". An intermediate call state may exist * before a stable call state, but may be longer than a transitory state. * * @param callState the state to check * @return {@code true} if the state is intermediate, {@code false} otherwise. */ public static boolean isIntermediateState(int callState) { switch (callState) { case DIALING: case RINGING: return true; default: return false; } } public static String toString(int callState) { switch (callState) { case NEW: return "NEW"; case CONNECTING: return "CONNECTING"; case SELECT_PHONE_ACCOUNT: return "SELECT_PHONE_ACCOUNT"; case DIALING: return "DIALING"; case RINGING: return "RINGING"; case ACTIVE: return "ACTIVE"; case ON_HOLD: return "ON_HOLD"; case DISCONNECTED: return "DISCONNECTED"; case ABORTED: return "ABORTED"; case DISCONNECTING: return "DISCONNECTING"; case PULLING: return "PULLING"; case ANSWERED: return "ANSWERED"; case AUDIO_PROCESSING: return "AUDIO_PROCESSING"; case SIMULATED_RINGING: return "SIMULATED_RINGING"; default: return "UNKNOWN"; } } }