1 // 2 // Copyright (C) 2011 The Android Open Source Project 3 // 4 // Licensed under the Apache License, Version 2.0 (the "License"); 5 // you may not use this file except in compliance with the License. 6 // You may obtain a copy of the License at 7 // 8 // http://www.apache.org/licenses/LICENSE-2.0 9 // 10 // Unless required by applicable law or agreed to in writing, software 11 // distributed under the License is distributed on an "AS IS" BASIS, 12 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 // See the License for the specific language governing permissions and 14 // limitations under the License. 15 // 16 17 #ifndef UPDATE_ENGINE_COMMON_ACTION_PROCESSOR_H_ 18 #define UPDATE_ENGINE_COMMON_ACTION_PROCESSOR_H_ 19 20 #include <deque> 21 #include <memory> 22 #include <vector> 23 24 #include <base/macros.h> 25 26 #include "update_engine/common/error_code.h" 27 28 #include <gtest/gtest_prod.h> 29 30 // The structure of these classes (Action, ActionPipe, ActionProcessor, etc.) 31 // is based on the KSAction* classes from the Google Update Engine code at 32 // http://code.google.com/p/update-engine/ . The author of this file sends 33 // a big thanks to that team for their high quality design, implementation, 34 // and documentation. 35 36 // See action.h for an overview of this class and other Action* classes. 37 38 // An ActionProcessor keeps a queue of Actions and processes them in order. 39 40 namespace chromeos_update_engine { 41 42 class AbstractAction; 43 class ActionProcessorDelegate; 44 45 class ActionProcessor { 46 public: 47 ActionProcessor() = default; 48 49 virtual ~ActionProcessor(); 50 51 // Starts processing the first Action in the queue. If there's a delegate, 52 // when all processing is complete, ProcessingDone() will be called on the 53 // delegate. 54 virtual void StartProcessing(); 55 56 // Aborts processing. If an Action is running, it will have 57 // TerminateProcessing() called on it. The Action that was running and all the 58 // remaining actions will be lost and must be re-enqueued if this Processor is 59 // to use it. 60 void StopProcessing(); 61 62 // Suspend the processing. If an Action is running, it will have the 63 // SuspendProcessing() called on it, and it should suspend operations until 64 // ResumeProcessing() is called on this class to continue. While suspended, 65 // no new actions will be started. Calling SuspendProcessing while the 66 // processing is suspended or not running this method performs no action. 67 void SuspendProcessing(); 68 69 // Resume the suspended processing. If the ActionProcessor is not suspended 70 // or not running in the first place this method performs no action. 71 void ResumeProcessing(); 72 73 // Returns true iff the processing was started but not yet completed nor 74 // stopped. 75 bool IsRunning() const; 76 77 // Adds another Action to the end of the queue. 78 virtual void EnqueueAction(std::unique_ptr<AbstractAction> action); 79 80 // Sets/gets the current delegate. Set to null to remove a delegate. delegate()81 ActionProcessorDelegate* delegate() const { return delegate_; } set_delegate(ActionProcessorDelegate * delegate)82 void set_delegate(ActionProcessorDelegate* delegate) { delegate_ = delegate; } 83 84 // Returns a pointer to the current Action that's processing. current_action()85 AbstractAction* current_action() const { return current_action_.get(); } 86 87 // Called by an action to notify processor that it's done. Caller passes self. 88 // But this call deletes the action if there no other object has a reference 89 // to it, so in that case, the caller should not try to access any of its 90 // member variables after this call. 91 virtual void ActionComplete(AbstractAction* actionptr, ErrorCode code); 92 93 private: 94 FRIEND_TEST(ActionProcessorTest, ChainActionsTest); 95 96 // Continue processing actions (if any) after the last action terminated with 97 // the passed error code. If there are no more actions to process, the 98 // processing will terminate. 99 void StartNextActionOrFinish(ErrorCode code); 100 101 // Actions that have not yet begun processing, in the order in which 102 // they'll be processed. 103 std::deque<std::unique_ptr<AbstractAction>> actions_; 104 105 // A pointer to the currently processing Action, if any. 106 std::unique_ptr<AbstractAction> current_action_; 107 108 // The ErrorCode reported by an action that was suspended but finished while 109 // being suspended. This error code is stored here to be reported back to the 110 // delegate once the processor is resumed. 111 ErrorCode suspended_error_code_{ErrorCode::kSuccess}; 112 113 // Whether the action processor is or should be suspended. 114 bool suspended_{false}; 115 116 // A pointer to the delegate, or null if none. 117 ActionProcessorDelegate* delegate_{nullptr}; 118 119 DISALLOW_COPY_AND_ASSIGN(ActionProcessor); 120 }; 121 122 // A delegate object can be used to be notified of events that happen 123 // in an ActionProcessor. An instance of this class can be passed to an 124 // ActionProcessor to register itself. 125 class ActionProcessorDelegate { 126 public: 127 virtual ~ActionProcessorDelegate() = default; 128 129 // Called when all processing in an ActionProcessor has completed. A pointer 130 // to the ActionProcessor is passed. |code| is set to the exit code of the 131 // last completed action. ProcessingDone(const ActionProcessor * processor,ErrorCode code)132 virtual void ProcessingDone([[maybe_unused]] const ActionProcessor* processor, 133 [[maybe_unused]] ErrorCode code) {} 134 135 // Called when processing has stopped. Does not mean that all Actions have 136 // completed. If/when all Actions complete, ProcessingDone() will be called. ProcessingStopped(const ActionProcessor * processor)137 virtual void ProcessingStopped( 138 [[maybe_unused]] const ActionProcessor* processor) {} 139 140 // Called whenever an action has finished processing, either successfully 141 // or otherwise. ActionCompleted(ActionProcessor * processor,AbstractAction * action,ErrorCode code)142 virtual void ActionCompleted([[maybe_unused]] ActionProcessor* processor, 143 [[maybe_unused]] AbstractAction* action, 144 [[maybe_unused]] ErrorCode code) {} 145 }; 146 147 } // namespace chromeos_update_engine 148 149 #endif // UPDATE_ENGINE_COMMON_ACTION_PROCESSOR_H_ 150