1 /* 2 * Copyright (C) 2023 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 package com.android.systemui.keyguard.ui.viewmodel 18 19 import android.util.MathUtils 20 import com.android.app.animation.Interpolators.FAST_OUT_SLOW_IN 21 import com.android.systemui.dagger.SysUISingleton 22 import com.android.systemui.keyguard.domain.interactor.FromAodTransitionInteractor.Companion.TO_LOCKSCREEN_DURATION 23 import com.android.systemui.keyguard.shared.model.Edge 24 import com.android.systemui.keyguard.shared.model.KeyguardState.AOD 25 import com.android.systemui.keyguard.shared.model.KeyguardState.LOCKSCREEN 26 import com.android.systemui.keyguard.ui.KeyguardTransitionAnimationFlow 27 import com.android.systemui.keyguard.ui.StateToValue 28 import com.android.systemui.keyguard.ui.transitions.DeviceEntryIconTransition 29 import com.android.systemui.shade.domain.interactor.ShadeInteractor 30 import javax.inject.Inject 31 import kotlin.time.Duration.Companion.milliseconds 32 import kotlinx.coroutines.ExperimentalCoroutinesApi 33 import kotlinx.coroutines.flow.Flow 34 35 /** 36 * Breaks down AOD->LOCKSCREEN transition into discrete steps for corresponding views to consume. 37 */ 38 @ExperimentalCoroutinesApi 39 @SysUISingleton 40 class AodToLockscreenTransitionViewModel 41 @Inject 42 constructor( 43 shadeInteractor: ShadeInteractor, 44 animationFlow: KeyguardTransitionAnimationFlow, 45 ) : DeviceEntryIconTransition { 46 47 private val transitionAnimation = 48 animationFlow.setup( 49 duration = TO_LOCKSCREEN_DURATION, 50 edge = Edge.create(from = AOD, to = LOCKSCREEN), 51 ) 52 53 private var isShadeExpanded = false 54 55 /** 56 * Begin the transition from wherever the y-translation value is currently. This helps ensure a 57 * smooth transition if a transition in canceled. 58 */ translationYnull59 fun translationY(currentTranslationY: () -> Float?): Flow<StateToValue> { 60 var startValue = 0f 61 return transitionAnimation.sharedFlowWithState( 62 duration = 500.milliseconds, 63 onStart = { startValue = currentTranslationY() ?: 0f }, 64 onStep = { MathUtils.lerp(startValue, 0f, FAST_OUT_SLOW_IN.getInterpolation(it)) }, 65 ) 66 } 67 68 /** Ensure alpha is set to be visible */ lockscreenAlphanull69 fun lockscreenAlpha(viewState: ViewStateAccessor): Flow<Float> { 70 var startAlpha = 1f 71 return transitionAnimation.sharedFlow( 72 duration = 500.milliseconds, 73 onStart = { startAlpha = viewState.alpha() }, 74 onStep = { MathUtils.lerp(startAlpha, 1f, it) }, 75 ) 76 } 77 78 val notificationAlpha: Flow<Float> = 79 transitionAnimation.sharedFlow( 80 duration = 500.milliseconds, <lambda>null81 onStart = { 82 isShadeExpanded = 83 shadeInteractor.shadeExpansion.value > 0f || 84 shadeInteractor.qsExpansion.value > 0f 85 }, <lambda>null86 onStep = { 87 if (isShadeExpanded) { 88 1f 89 } else { 90 it 91 } 92 }, 93 ) 94 95 val shortcutsAlpha: Flow<Float> = 96 transitionAnimation.sharedFlow( 97 duration = 167.milliseconds, 98 startTime = 67.milliseconds, <lambda>null99 onStep = { it }, <lambda>null100 onCancel = { 0f }, 101 ) 102 103 val deviceEntryBackgroundViewAlpha: Flow<Float> = 104 transitionAnimation.sharedFlow( 105 duration = 250.milliseconds, <lambda>null106 onStep = { it }, <lambda>null107 onFinish = { 1f }, 108 ) 109 110 override val deviceEntryParentViewAlpha: Flow<Float> = 111 transitionAnimation.sharedFlow( 112 duration = 500.milliseconds, <lambda>null113 onStep = { 1f }, 114 ) 115 } 116