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/device/generic/goldfish-opengl/system/codecs/c2/store/include/goldfish_codec2/store/
DGoldfishComponentStore.h136 struct ComponentLoader { struct
170 ComponentLoader(std::string libPath) : mLibPath(libPath) {} in ComponentLoader() function
175 mModule; ///< weak reference to the loaded module
176 std::string mLibPath; ///< library path