1 /*
2  * Copyright (C) 2023 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 package com.android.systemui.qs.tiles.impl.flashlight.domain.interactor
18 
19 import android.app.ActivityManager
20 import com.android.systemui.qs.tiles.base.interactor.QSTileInput
21 import com.android.systemui.qs.tiles.base.interactor.QSTileUserActionInteractor
22 import com.android.systemui.qs.tiles.impl.flashlight.domain.model.FlashlightTileModel
23 import com.android.systemui.qs.tiles.viewmodel.QSTileUserAction
24 import com.android.systemui.statusbar.policy.FlashlightController
25 import javax.inject.Inject
26 
27 /** Handles flashlight tile clicks. */
28 class FlashlightTileUserActionInteractor
29 @Inject
30 constructor(
31     private val flashlightController: FlashlightController,
32 ) : QSTileUserActionInteractor<FlashlightTileModel> {
33 
handleInputnull34     override suspend fun handleInput(input: QSTileInput<FlashlightTileModel>) =
35         with(input) {
36             when (action) {
37                 is QSTileUserAction.Click -> {
38                     if (
39                         !ActivityManager.isUserAMonkey() &&
40                             input.data is FlashlightTileModel.FlashlightAvailable
41                     ) {
42                         flashlightController.setFlashlight(!input.data.isEnabled)
43                     }
44                 }
45                 else -> {}
46             }
47         }
48 }
49