1 /* 2 * Copyright (C) 2023 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 package com.android.systemui.qs.tiles.impl.flashlight.domain.interactor 18 19 import android.app.ActivityManager 20 import com.android.systemui.qs.tiles.base.interactor.QSTileInput 21 import com.android.systemui.qs.tiles.base.interactor.QSTileUserActionInteractor 22 import com.android.systemui.qs.tiles.impl.flashlight.domain.model.FlashlightTileModel 23 import com.android.systemui.qs.tiles.viewmodel.QSTileUserAction 24 import com.android.systemui.statusbar.policy.FlashlightController 25 import javax.inject.Inject 26 27 /** Handles flashlight tile clicks. */ 28 class FlashlightTileUserActionInteractor 29 @Inject 30 constructor( 31 private val flashlightController: FlashlightController, 32 ) : QSTileUserActionInteractor<FlashlightTileModel> { 33 handleInputnull34 override suspend fun handleInput(input: QSTileInput<FlashlightTileModel>) = 35 with(input) { 36 when (action) { 37 is QSTileUserAction.Click -> { 38 if ( 39 !ActivityManager.isUserAMonkey() && 40 input.data is FlashlightTileModel.FlashlightAvailable 41 ) { 42 flashlightController.setFlashlight(!input.data.isEnabled) 43 } 44 } 45 else -> {} 46 } 47 } 48 } 49