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Searched defs:PlayerIdLight (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/services/inputflinger/reader/controller/
DPeripheralController.h133 struct PlayerIdLight : public Light { struct
134 explicit PlayerIdLight(InputDeviceContext& context, const std::string& name, int32_t id, in PlayerIdLight() function
139 std::unordered_map<int32_t, int32_t> rawLightIds;
/frameworks/native/services/inputflinger/tests/
DInputReader_test.cpp10631 TEST_F(LightControllerTest, PlayerIdLight) { in TEST_F() argument