1 /* 2 * Copyright (C) 2024 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 package com.android.systemui.scene.domain.resolver 18 19 import com.android.compose.animation.scene.SceneKey 20 import dagger.Module 21 import dagger.Provides 22 import dagger.multibindings.Multibinds 23 import kotlinx.coroutines.flow.StateFlow 24 25 /** Resolves [concrete scenes][Scenes] from a [scene family][SceneFamilies]. */ 26 interface SceneResolver { 27 /** The scene family that this resolves. */ 28 val targetFamily: SceneKey 29 30 /** The concrete scene that [targetFamily] is currently resolved to. */ 31 val resolvedScene: StateFlow<SceneKey> 32 33 /** Returns `true` if [scene] can be resolved from [targetFamily]. */ includesScenenull34 fun includesScene(scene: SceneKey): Boolean 35 } 36 37 @Module 38 interface SceneResolverModule { 39 40 @Multibinds fun resolverSet(): Set<@JvmSuppressWildcards SceneResolver> 41 42 companion object { 43 @Provides 44 fun provideResolverMap( 45 resolverSet: Set<@JvmSuppressWildcards SceneResolver> 46 ): Map<SceneKey, SceneResolver> = resolverSet.associateBy { it.targetFamily } 47 } 48 } 49