Searched defs:TextureDataReader (Results 1 – 1 of 1) sorted by relevance
337 struct TextureDataReader { struct338 GLESVersion glesVersion = GLES_2_0;339 GLenum fbTarget = GL_FRAMEBUFFER;340 GLint prevViewport[4] = { 0, 0, 0, 0 };341 GLuint fbo = 0;342 GLuint prevFbo = 0;344 void setupFbo() { in setupFbo()362 void teardownFbo() { in teardownFbo()373 bool shouldUseReadPixels( in shouldUseReadPixels()393 void getTexImage( in getTexImage()[all …]