1 /* 2 * Copyright (C) 2021 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 package com.android.systemui.biometrics 18 19 import android.media.AudioAttributes 20 import android.os.VibrationEffect 21 import com.android.keyguard.KeyguardUpdateMonitor 22 import com.android.systemui.dagger.SysUISingleton 23 import com.android.systemui.statusbar.VibratorHelper 24 import com.android.systemui.statusbar.commandline.Command 25 import com.android.systemui.statusbar.commandline.CommandRegistry 26 import java.io.PrintWriter 27 import javax.inject.Inject 28 29 /** 30 * Used to simulate haptics that may be used for udfps authentication. 31 */ 32 @SysUISingleton 33 class UdfpsHapticsSimulator @Inject constructor( 34 commandRegistry: CommandRegistry, 35 val vibrator: VibratorHelper, 36 val keyguardUpdateMonitor: KeyguardUpdateMonitor 37 ) : Command { 38 val sonificationEffects = 39 AudioAttributes.Builder() 40 .setContentType(AudioAttributes.CONTENT_TYPE_SONIFICATION) 41 .setUsage(AudioAttributes.USAGE_ASSISTANCE_SONIFICATION) 42 .build() 43 var udfpsController: UdfpsController? = null 44 45 init { <lambda>null46 commandRegistry.registerCommand("udfps-haptic") { this } 47 } 48 executenull49 override fun execute(pw: PrintWriter, args: List<String>) { 50 if (args.isEmpty()) { 51 invalidCommand(pw) 52 } else { 53 when (args[0]) { 54 "start" -> { 55 udfpsController?.playStartHaptic() 56 } 57 "success" -> { 58 // needs to be kept up to date with AcquisitionClient#SUCCESS_VIBRATION_EFFECT 59 vibrator.vibrate( 60 VibrationEffect.get(VibrationEffect.EFFECT_CLICK), 61 sonificationEffects) 62 } 63 "error" -> { 64 // needs to be kept up to date with AcquisitionClient#ERROR_VIBRATION_EFFECT 65 vibrator.vibrate( 66 VibrationEffect.get(VibrationEffect.EFFECT_DOUBLE_CLICK), 67 sonificationEffects) 68 } 69 else -> invalidCommand(pw) 70 } 71 } 72 } 73 helpnull74 override fun help(pw: PrintWriter) { 75 pw.println("Usage: adb shell cmd statusbar udfps-haptic <haptic>") 76 pw.println("Available commands:") 77 pw.println(" start") 78 pw.println(" success, always plays CLICK haptic") 79 pw.println(" error, always plays DOUBLE_CLICK haptic") 80 } 81 invalidCommandnull82 fun invalidCommand(pw: PrintWriter) { 83 pw.println("invalid command") 84 help(pw) 85 } 86 }