Searched defs:fenceId (Results 1 – 4 of 4) sorted by relevance
56 VirtioGpuTimelines::FenceId fenceId = 0; in TEST() local86 VirtioGpuTimelines::FenceId fenceId = 0; in TEST() local119 VirtioGpuTimelines::FenceId fenceId = 0; in TEST() local136 VirtioGpuTimelines::FenceId fenceId = 0; in TEST() local
48 void VirtioGpuTimelines::enqueueFence(const Ring& ring, FenceId fenceId, in enqueueFence()
125 uint32_t fenceId = 0; in execBuffer() local
201 uint32_t fenceId; member658 uint32_t& fenceId, in SubmitCmd()694 uint32_t fenceId = static_cast<uint32_t>(fenceAsFileDescriptor); in WaitOnEmulatedFence() local722 void EmulatedVirtioGpu::EmulatedVirtioGpuImpl::SignalEmulatedFence(uint32_t fenceId) { in SignalEmulatedFence()737 const uint32_t fenceId = mNextVirtioGpuFenceId++; in CreateEmulatedFence() local1110 VirtioGpuFenceFlags fenceFlags, uint32_t& fenceId, in SubmitCmd()1166 void EmulatedVirtioGpu::SignalEmulatedFence(int fenceId) { mImpl->SignalEmulatedFence(fenceId); } in SignalEmulatedFence()