Searched defs:fenceSync (Results 1 – 4 of 4) sorted by relevance
133 void SyncThread::triggerWait(EmulatedEglFenceSync* fenceSync, in triggerWait()148 void SyncThread::triggerBlockedWaitNoTimeline(EmulatedEglFenceSync* fenceSync) { in triggerBlockedWaitNoTimeline()160 void SyncThread::triggerWaitWithCompletionCallback(EmulatedEglFenceSync* fenceSync, FenceCompletion… in triggerWaitWithCompletionCallback()223 void SyncThread::doSyncWait(EmulatedEglFenceSync* fenceSync, std::function<void()> onComplete) { in doSyncWait()
1086 EmulatedEglFenceSync* fenceSync = EmulatedEglFenceSync::getFromHandle(eglsync_ptr); in rcTriggerWait() local1133 auto fenceSync = reinterpret_cast<EmulatedEglFenceSync*>(outSync); in rcCreateSyncKHR() local1156 EmulatedEglFenceSync* fenceSync = EmulatedEglFenceSync::getFromHandle(handle); in rcClientWaitSyncKHR() local1192 EmulatedEglFenceSync* fenceSync = EmulatedEglFenceSync::getFromHandle(handle); in rcWaitSyncKHR() local1214 EmulatedEglFenceSync* fenceSync = EmulatedEglFenceSync::getFromHandle(handle); in rcDestroySyncKHR() local1365 EmulatedEglFenceSync* fenceSync = EmulatedEglFenceSync::getFromHandle(handle); in rcIsSyncSignaled() local1493 EmulatedEglFenceSync* fenceSync = EmulatedEglFenceSync::getFromHandle(handle); in rcDestroySyncKHRAsync() local
2748 EmulatedEglFenceSync* fenceSync = EmulatedEglFenceSync::getFromHandle(fenceHandle); in waitForGpuVulkan() local3830 EmulatedEglFenceSync* fenceSync = EmulatedEglFenceSync::getFromHandle(eglsync); in waitForGpu() local3841 EmulatedEglFenceSync* fenceSync = EmulatedEglFenceSync::getFromHandle(eglsync); in asyncWaitForGpuWithCb() local
106 GLsync (*fenceSync)(GLenum, GLbitfield); member