Searched defs:frameRateOverride (Results 1 – 7 of 7) sorted by relevance
135 void FrameRateOverrideMappings::setGameModeRefreshRateForUid(FrameRateOverride frameRateOverride) { in setGameModeRefreshRateForUid()145 void FrameRateOverrideMappings::setPreferredRefreshRateForUid(FrameRateOverride frameRateOverride) { in setPreferredRefreshRateForUid()
428 void LayerHistory::updateGameModeFrameRateOverride(FrameRateOverride frameRateOverride) { in updateGameModeFrameRateOverride()442 void LayerHistory::updateGameDefaultFrameRateOverride(FrameRateOverride frameRateOverride) { in updateGameDefaultFrameRateOverride()
157 FrameRateOverride frameRateOverride) { in makeFrameRateOverrideEvent()459 for (auto frameRateOverride : overrides) { in onFrameRateOverridesChanged() local
1241 void Scheduler::setGameModeFrameRateForUid(FrameRateOverride frameRateOverride) { in setGameModeFrameRateForUid()1254 void Scheduler::setGameDefaultFrameRateForUid(FrameRateOverride frameRateOverride) { in setGameDefaultFrameRateForUid()1264 void Scheduler::setPreferredRefreshRateForUid(FrameRateOverride frameRateOverride) { in setPreferredRefreshRateForUid()
118 FrameRateOverride frameRateOverride; member
65 frameRateOverride = 1 << 1, enumConstant
9036 if (const auto frameRateOverride = mScheduler->getFrameRateOverride(uid)) { in getMaxAcquiredBufferCountForCurrentRefreshRate() local