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Searched defs:gameMode (Results 1 – 17 of 17) sorted by relevance

/frameworks/base/services/core/java/com/android/server/app/
DGameManagerShellCommand.java135 final String gameMode = getNextArgRequired(); in runSetGameMode() local
209 int gameMode = GameManager.GAME_MODE_CUSTOM; in runSetGameModeConfig() local
284 String gameMode = null; in runResetGameModeConfig() local
341 private static String gameModeIntToString(@GameManager.GameMode int gameMode) { in gameModeIntToString()
DGameManagerSettings.java97 final int gameMode = mGameModes.get(packageName); in getGameModeLocked() local
111 void setGameModeLocked(String packageName, int gameMode) { in setGameModeLocked()
272 final int gameMode = parser.getAttributeInt(null, ATTR_GAME_MODE); in readPackage() local
302 final int gameMode; in readGameModeConfig() local
/frameworks/base/core/java/android/app/
DIGameManagerService.aidl31 void setGameMode(String packageName, int gameMode, int userId); in setGameMode()
44 …void updateResolutionScalingFactor(String packageName, int gameMode, float scalingFactor, int user… in updateResolutionScalingFactor()
46 float getResolutionScalingFactor(String packageName, int gameMode, int userId); in getResolutionScalingFactor()
DGameManager.java148 final int gameMode; in getGameModeImpl() local
198 public void setGameMode(@NonNull String packageName, @GameMode int gameMode) { in setGameMode()
DGameModeInfo.java131 public GameModeInfo.Builder setGameModeConfiguration( in setGameModeConfiguration()
228 public @Nullable GameModeConfiguration getGameModeConfiguration( in getGameModeConfiguration()
/frameworks/native/services/surfaceflinger/TimeStats/
DTimeStats.cpp62 SurfaceflingerStatsLayerInfo_GameMode gameModeToProto(GameMode gameMode) { in gameModeToProto()
447 GameMode gameMode) { in flushAvailableRecordsToStatsLocked()
554 GameMode gameMode) { in canAddNewAggregatedStats()
568 uid_t uid, nsecs_t postTime, GameMode gameMode) { in setPostTime()
718 SetFrameRateVote frameRateVote, GameMode gameMode) { in setPresentTime()
744 SetFrameRateVote frameRateVote, GameMode gameMode) { in setPresentFence()
DTimeStats.h120 GameMode gameMode = GameMode::Unsupported; member
210 GameMode gameMode = GameMode::Unsupported; member
/frameworks/native/services/surfaceflinger/TimeStats/timestatsproto/include/timestatsproto/
DTimeStatsHelper.h93 GameMode gameMode = GameMode::Unsupported; variable
133 GameMode gameMode = GameMode::Unsupported; member
/frameworks/native/services/surfaceflinger/tests/unittests/
DGameModeTest.cpp68 void setGameModeMetadata(sp<Layer> layer, GameMode gameMode) { in setGameModeMetadata()
DTimeStatsTest.cpp158 GameMode gameMode = kGameMode) {
209 TimeStats::SetFrameRateVote frameRateVote, GameMode gameMode) { in setTimeStamp()
/frameworks/base/services/tests/mockingservicestests/src/com/android/server/app/
DGameManagerServiceTests.java714 int gameMode, float scaling) { in checkDownscaling()
720 private void checkAngleEnabled(GameManagerService gameManagerService, int gameMode, in checkAngleEnabled()
733 private void checkLoadingBoost(GameManagerService gameManagerService, int gameMode, in checkLoadingBoost()
746 private void checkFps(GameManagerService gameManagerService, int gameMode, int fps) { in checkFps()
752 private boolean checkOverridden(GameManagerService gameManagerService, int gameMode) { in checkOverridden()
/frameworks/native/services/surfaceflinger/FrontEnd/
DRequestedLayerState.h122 gui::GameMode gameMode; member
DLayerSnapshot.h88 gui::GameMode gameMode; member
/frameworks/native/services/surfaceflinger/FrameTimeline/
DFrameTimeline.cpp330 TraceCookieCounter* traceCookieCounter, bool isBuffer, GameMode gameMode) in SurfaceFrame()
868 std::string layerName, std::string debugName, bool isBuffer, GameMode gameMode) { in createSurfaceFrameForToken()
/frameworks/native/services/surfaceflinger/
DLayer.h839 void setGameMode(gui::GameMode gameMode) { mGameMode = gameMode; } in setGameMode()
DLayer.cpp1713 void Layer::setGameModeForTree(GameMode gameMode) { in setGameModeForTree()
4101 const auto gameMode = getGameMode(); in onCompositionPresented() local
DSurfaceFlinger.cpp5667 if (const int32_t gameMode = s.metadata.getInt32(gui::METADATA_GAME_MODE, -1); in setClientStateLocked() local