1 /*
2  * Copyright (C) 2021 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #include <common/FlagManager.h>
18 
19 #include <SurfaceFlingerProperties.sysprop.h>
20 #include <android-base/parsebool.h>
21 #include <android-base/parseint.h>
22 #include <android-base/properties.h>
23 #include <android-base/stringprintf.h>
24 #include <log/log.h>
25 #include <renderengine/RenderEngine.h>
26 #include <server_configurable_flags/get_flags.h>
27 #include <cinttypes>
28 
29 #include <android_os.h>
30 #include <com_android_graphics_libgui_flags.h>
31 #include <com_android_graphics_surfaceflinger_flags.h>
32 #include <com_android_server_display_feature_flags.h>
33 
34 namespace android {
35 using namespace com::android::graphics::surfaceflinger;
36 
37 static constexpr const char* kExperimentNamespace = "surface_flinger_native_boot";
38 
39 std::unique_ptr<FlagManager> FlagManager::mInstance;
40 std::once_flag FlagManager::mOnce;
41 
FlagManager(ConstructorTag)42 FlagManager::FlagManager(ConstructorTag) {}
43 FlagManager::~FlagManager() = default;
44 
45 namespace {
parseBool(const char * str)46 std::optional<bool> parseBool(const char* str) {
47     base::ParseBoolResult parseResult = base::ParseBool(str);
48     switch (parseResult) {
49         case base::ParseBoolResult::kTrue:
50             return std::make_optional(true);
51         case base::ParseBoolResult::kFalse:
52             return std::make_optional(false);
53         case base::ParseBoolResult::kError:
54             return std::nullopt;
55     }
56 }
57 
getFlagValue(std::function<bool ()> getter,std::optional<bool> overrideValue)58 bool getFlagValue(std::function<bool()> getter, std::optional<bool> overrideValue) {
59     if (overrideValue.has_value()) {
60         return *overrideValue;
61     }
62 
63     return getter();
64 }
65 
66 } // namespace
67 
getInstance()68 const FlagManager& FlagManager::getInstance() {
69     return getMutableInstance();
70 }
71 
getMutableInstance()72 FlagManager& FlagManager::getMutableInstance() {
73     std::call_once(mOnce, [&] {
74         LOG_ALWAYS_FATAL_IF(mInstance, "Instance already created");
75         mInstance = std::make_unique<FlagManager>(ConstructorTag{});
76     });
77 
78     return *mInstance;
79 }
80 
markBootCompleted()81 void FlagManager::markBootCompleted() {
82     mBootCompleted = true;
83 }
84 
setUnitTestMode()85 void FlagManager::setUnitTestMode() {
86     mUnitTestMode = true;
87 
88     // Also set boot completed as we don't really care about it in unit testing
89     mBootCompleted = true;
90 }
91 
dumpFlag(std::string & result,bool readonly,const char * name,std::function<bool ()> getter) const92 void FlagManager::dumpFlag(std::string& result, bool readonly, const char* name,
93                            std::function<bool()> getter) const {
94     if (readonly || mBootCompleted) {
95         base::StringAppendF(&result, "%s: %s\n", name, getter() ? "true" : "false");
96     } else {
97         base::StringAppendF(&result, "%s: in progress (still booting)\n", name);
98     }
99 }
100 
dump(std::string & result) const101 void FlagManager::dump(std::string& result) const {
102 #define DUMP_FLAG_INTERVAL(name, readonly) \
103     dumpFlag(result, (readonly), #name, std::bind(&FlagManager::name, this))
104 #define DUMP_SERVER_FLAG(name) DUMP_FLAG_INTERVAL(name, false)
105 #define DUMP_READ_ONLY_FLAG(name) DUMP_FLAG_INTERVAL(name, true)
106 
107     base::StringAppendF(&result, "FlagManager values: \n");
108 
109     /// Legacy server flags ///
110     DUMP_SERVER_FLAG(use_adpf_cpu_hint);
111     DUMP_SERVER_FLAG(use_skia_tracing);
112 
113     /// Trunk stable server flags ///
114     DUMP_SERVER_FLAG(refresh_rate_overlay_on_external_display);
115     DUMP_SERVER_FLAG(adpf_gpu_sf);
116     DUMP_SERVER_FLAG(adpf_use_fmq_channel);
117 
118     /// Trunk stable readonly flags ///
119     DUMP_READ_ONLY_FLAG(connected_display);
120     DUMP_READ_ONLY_FLAG(enable_small_area_detection);
121     DUMP_READ_ONLY_FLAG(frame_rate_category_mrr);
122     DUMP_READ_ONLY_FLAG(misc1);
123     DUMP_READ_ONLY_FLAG(vrr_config);
124     DUMP_READ_ONLY_FLAG(hotplug2);
125     DUMP_READ_ONLY_FLAG(hdcp_level_hal);
126     DUMP_READ_ONLY_FLAG(multithreaded_present);
127     DUMP_READ_ONLY_FLAG(add_sf_skipped_frames_to_trace);
128     DUMP_READ_ONLY_FLAG(use_known_refresh_rate_for_fps_consistency);
129     DUMP_READ_ONLY_FLAG(cache_when_source_crop_layer_only_moved);
130     DUMP_READ_ONLY_FLAG(enable_fro_dependent_features);
131     DUMP_READ_ONLY_FLAG(display_protected);
132     DUMP_READ_ONLY_FLAG(fp16_client_target);
133     DUMP_READ_ONLY_FLAG(game_default_frame_rate);
134     DUMP_READ_ONLY_FLAG(enable_layer_command_batching);
135     DUMP_READ_ONLY_FLAG(screenshot_fence_preservation);
136     DUMP_READ_ONLY_FLAG(vulkan_renderengine);
137     DUMP_READ_ONLY_FLAG(renderable_buffer_usage);
138     DUMP_READ_ONLY_FLAG(vrr_bugfix_24q4);
139     DUMP_READ_ONLY_FLAG(restore_blur_step);
140     DUMP_READ_ONLY_FLAG(dont_skip_on_early_ro);
141     DUMP_READ_ONLY_FLAG(protected_if_client);
142     DUMP_READ_ONLY_FLAG(ce_fence_promise);
143     DUMP_READ_ONLY_FLAG(idle_screen_refresh_rate_timeout);
144     DUMP_READ_ONLY_FLAG(graphite_renderengine);
145     DUMP_READ_ONLY_FLAG(latch_unsignaled_with_auto_refresh_changed);
146     DUMP_READ_ONLY_FLAG(deprecate_vsync_sf);
147     DUMP_READ_ONLY_FLAG(allow_n_vsyncs_in_targeter);
148     DUMP_READ_ONLY_FLAG(detached_mirror);
149     DUMP_READ_ONLY_FLAG(commit_not_composited);
150     DUMP_READ_ONLY_FLAG(local_tonemap_screenshots);
151     DUMP_READ_ONLY_FLAG(override_trusted_overlay);
152     DUMP_READ_ONLY_FLAG(flush_buffer_slots_to_uncache);
153     DUMP_READ_ONLY_FLAG(force_compile_graphite_renderengine);
154     DUMP_READ_ONLY_FLAG(single_hop_screenshot);
155     DUMP_READ_ONLY_FLAG(trace_frame_rate_override);
156 
157 #undef DUMP_READ_ONLY_FLAG
158 #undef DUMP_SERVER_FLAG
159 #undef DUMP_FLAG_INTERVAL
160 }
161 
getBoolProperty(const char * property) const162 std::optional<bool> FlagManager::getBoolProperty(const char* property) const {
163     return parseBool(base::GetProperty(property, "").c_str());
164 }
165 
getServerConfigurableFlag(const char * experimentFlagName) const166 bool FlagManager::getServerConfigurableFlag(const char* experimentFlagName) const {
167     const auto value = server_configurable_flags::GetServerConfigurableFlag(kExperimentNamespace,
168                                                                             experimentFlagName, "");
169     const auto res = parseBool(value.c_str());
170     return res.has_value() && res.value();
171 }
172 
173 #define FLAG_MANAGER_LEGACY_SERVER_FLAG(name, syspropOverride, serverFlagName)              \
174     bool FlagManager::name() const {                                                        \
175         LOG_ALWAYS_FATAL_IF(!mBootCompleted,                                                \
176                             "Can't read %s before boot completed as it is server writable", \
177                             __func__);                                                      \
178         const auto debugOverride = getBoolProperty(syspropOverride);                        \
179         if (debugOverride.has_value()) return debugOverride.value();                        \
180         return getServerConfigurableFlag(serverFlagName);                                   \
181     }
182 
183 #define FLAG_MANAGER_FLAG_INTERNAL(name, syspropOverride, checkForBootCompleted, owner)         \
184     bool FlagManager::name() const {                                                            \
185         if (checkForBootCompleted) {                                                            \
186             LOG_ALWAYS_FATAL_IF(!mBootCompleted,                                                \
187                                 "Can't read %s before boot completed as it is server writable", \
188                                 __func__);                                                      \
189         }                                                                                       \
190         static const std::optional<bool> debugOverride = getBoolProperty(syspropOverride);      \
191         static const bool value = getFlagValue([] { return owner ::name(); }, debugOverride);   \
192         if (mUnitTestMode) {                                                                    \
193             /*                                                                                  \
194              * When testing, we don't want to rely on the cached `value` or the debugOverride.  \
195              */                                                                                 \
196             return owner ::name();                                                              \
197         }                                                                                       \
198         return value;                                                                           \
199     }
200 
201 #define FLAG_MANAGER_SERVER_FLAG(name, syspropOverride) \
202     FLAG_MANAGER_FLAG_INTERNAL(name, syspropOverride, true, flags)
203 
204 #define FLAG_MANAGER_READ_ONLY_FLAG(name, syspropOverride) \
205     FLAG_MANAGER_FLAG_INTERNAL(name, syspropOverride, false, flags)
206 
207 #define FLAG_MANAGER_SERVER_FLAG_IMPORTED(name, syspropOverride, owner) \
208     FLAG_MANAGER_FLAG_INTERNAL(name, syspropOverride, true, owner)
209 
210 #define FLAG_MANAGER_READ_ONLY_FLAG_IMPORTED(name, syspropOverride, owner) \
211     FLAG_MANAGER_FLAG_INTERNAL(name, syspropOverride, false, owner)
212 
213 /// Legacy server flags ///
214 FLAG_MANAGER_LEGACY_SERVER_FLAG(test_flag, "", "")
215 FLAG_MANAGER_LEGACY_SERVER_FLAG(use_adpf_cpu_hint, "debug.sf.enable_adpf_cpu_hint",
216                                 "AdpfFeature__adpf_cpu_hint")
217 FLAG_MANAGER_LEGACY_SERVER_FLAG(use_skia_tracing, PROPERTY_SKIA_ATRACE_ENABLED,
218                                 "SkiaTracingFeature__use_skia_tracing")
219 
220 /// Trunk stable readonly flags ///
221 FLAG_MANAGER_READ_ONLY_FLAG(connected_display, "")
222 FLAG_MANAGER_READ_ONLY_FLAG(enable_small_area_detection, "")
223 FLAG_MANAGER_READ_ONLY_FLAG(frame_rate_category_mrr, "debug.sf.frame_rate_category_mrr")
224 FLAG_MANAGER_READ_ONLY_FLAG(misc1, "")
225 FLAG_MANAGER_READ_ONLY_FLAG(vrr_config, "debug.sf.enable_vrr_config")
226 FLAG_MANAGER_READ_ONLY_FLAG(hotplug2, "")
227 FLAG_MANAGER_READ_ONLY_FLAG(hdcp_level_hal, "")
228 FLAG_MANAGER_READ_ONLY_FLAG(multithreaded_present, "debug.sf.multithreaded_present")
229 FLAG_MANAGER_READ_ONLY_FLAG(add_sf_skipped_frames_to_trace, "")
230 FLAG_MANAGER_READ_ONLY_FLAG(use_known_refresh_rate_for_fps_consistency, "")
231 FLAG_MANAGER_READ_ONLY_FLAG(cache_when_source_crop_layer_only_moved,
232                             "debug.sf.cache_source_crop_only_moved")
233 FLAG_MANAGER_READ_ONLY_FLAG(enable_fro_dependent_features, "")
234 FLAG_MANAGER_READ_ONLY_FLAG(display_protected, "")
235 FLAG_MANAGER_READ_ONLY_FLAG(fp16_client_target, "debug.sf.fp16_client_target")
236 FLAG_MANAGER_READ_ONLY_FLAG(game_default_frame_rate, "")
237 FLAG_MANAGER_READ_ONLY_FLAG(enable_layer_command_batching, "debug.sf.enable_layer_command_batching")
238 FLAG_MANAGER_READ_ONLY_FLAG(screenshot_fence_preservation, "debug.sf.screenshot_fence_preservation")
239 FLAG_MANAGER_READ_ONLY_FLAG(vulkan_renderengine, "debug.renderengine.vulkan")
240 FLAG_MANAGER_READ_ONLY_FLAG(renderable_buffer_usage, "")
241 FLAG_MANAGER_READ_ONLY_FLAG(restore_blur_step, "debug.renderengine.restore_blur_step")
242 FLAG_MANAGER_READ_ONLY_FLAG(dont_skip_on_early_ro, "")
243 FLAG_MANAGER_READ_ONLY_FLAG(protected_if_client, "")
244 FLAG_MANAGER_READ_ONLY_FLAG(vrr_bugfix_24q4, "");
245 FLAG_MANAGER_READ_ONLY_FLAG(ce_fence_promise, "");
246 FLAG_MANAGER_READ_ONLY_FLAG(graphite_renderengine, "debug.renderengine.graphite")
247 FLAG_MANAGER_READ_ONLY_FLAG(latch_unsignaled_with_auto_refresh_changed, "");
248 FLAG_MANAGER_READ_ONLY_FLAG(deprecate_vsync_sf, "");
249 FLAG_MANAGER_READ_ONLY_FLAG(allow_n_vsyncs_in_targeter, "");
250 FLAG_MANAGER_READ_ONLY_FLAG(detached_mirror, "");
251 FLAG_MANAGER_READ_ONLY_FLAG(commit_not_composited, "");
252 FLAG_MANAGER_READ_ONLY_FLAG(local_tonemap_screenshots, "debug.sf.local_tonemap_screenshots");
253 FLAG_MANAGER_READ_ONLY_FLAG(override_trusted_overlay, "");
254 FLAG_MANAGER_READ_ONLY_FLAG(flush_buffer_slots_to_uncache, "");
255 FLAG_MANAGER_READ_ONLY_FLAG(force_compile_graphite_renderengine, "");
256 FLAG_MANAGER_READ_ONLY_FLAG(single_hop_screenshot, "");
257 
258 /// Trunk stable server flags ///
259 FLAG_MANAGER_SERVER_FLAG(refresh_rate_overlay_on_external_display, "")
260 FLAG_MANAGER_SERVER_FLAG(adpf_gpu_sf, "")
261 
262 /// Trunk stable server flags from outside SurfaceFlinger ///
263 FLAG_MANAGER_SERVER_FLAG_IMPORTED(adpf_use_fmq_channel, "", android::os)
264 
265 /// Trunk stable readonly flags from outside SurfaceFlinger ///
266 FLAG_MANAGER_READ_ONLY_FLAG_IMPORTED(idle_screen_refresh_rate_timeout, "",
267                                      com::android::server::display::feature::flags)
268 FLAG_MANAGER_READ_ONLY_FLAG_IMPORTED(adpf_use_fmq_channel_fixed, "", android::os)
269 FLAG_MANAGER_READ_ONLY_FLAG_IMPORTED(trace_frame_rate_override, "",
270                                      com::android::graphics::libgui::flags);
271 
272 } // namespace android
273