/hardware/google/gfxstream/host/tests/ |
D | ShaderUtils.cpp | 57 std::vector<char> infoLog(infoLogLength + 1, 0); in compileShader() local 84 std::vector<char> infoLog(infoLogLength + 1, 0); in compileAndLinkShaderProgram() local
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D | GLSnapshotTestStateUtils.cpp | 62 std::vector<char> infoLog; in loadAndCompileShader() local
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D | GLSnapshotShaders_unittest.cpp | 50 std::vector<GLchar> infoLog; member
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D | GLSnapshotPrograms_unittest.cpp | 62 std::vector<GLchar> infoLog; member
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/hardware/interfaces/automotive/evs/aidl/impl/default/src/ |
D | GlWrapper.cpp | 121 char* infoLog = (char*)malloc(size); in loadShader() local 172 char* infoLog = (char*)malloc(size); in buildShaderProgram() local
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/hardware/interfaces/automotive/evs/1.1/default/ |
D | GlWrapper.cpp | 118 char infoLog[size]; in loadShader() local 168 char* infoLog = (char*)malloc(size); in buildShaderProgram() local
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/hardware/qcom/sm7250/display/composer/ |
D | gl_common.cpp | 70 GLchar infoLog[512]; in DumpShaderLog() local
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/hardware/google/gfxstream/host/gl/glestranslator/GLES_V2/ |
D | ShaderParser.cpp | 171 void ShaderParser::setInfoLog(GLchar* infoLog) { in setInfoLog()
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D | ProgramData.h | 135 std::string infoLog; variable
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D | GLESv2Imp.cpp | 906 GLchar* infoLog; in glCompileShader() local 4124 std::unique_ptr<GLchar[]> infoLog(new GLchar[infoLogLength + 1]); in glValidateProgram() local 4457 std::vector<char> infoLog(infoLogLength + 1, 0); in compileShader() local 4487 std::vector<char> infoLog(infoLogLength + 1, 0); in compileAndLinkShaderProgram() local
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D | ProgramData.cpp | 423 std::string infoLog; in restore() local
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D | GLESv31Imp.cpp | 64 …glGetProgramPipelineInfoLog(GLuint pipeline, GLsizei bufSize, GLsizei * length, GLchar * infoLog) { in glGetProgramPipelineInfoLog()
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D | GLESv30Imp.cpp | 1007 std::vector<GLchar> infoLog(infoLogLength); in glProgramBinary() local
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/hardware/google/gfxstream/host/gl/ |
D | TextureDraw.cpp | 53 std::string infoLog(infoLogLength + 1, '\0'); in createShader() local
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D | TextureResize.cpp | 174 std::string infoLog(infoLength + 1, '\0'); in createShader() local
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/hardware/qcom/sm7250/display/gpu_tonemapper/ |
D | glengine.cpp | 179 GLchar infoLog[512]; in dumpShaderLog() local
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/hardware/qcom/display/msm8909w_3100/gpu_tonemapper/ |
D | glengine.cpp | 179 GLchar infoLog[512]; in dumpShaderLog() local
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/hardware/qcom/sm8150/display/gpu_tonemapper/ |
D | glengine.cpp | 179 GLchar infoLog[512]; in dumpShaderLog() local
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/hardware/qcom/display/msm8909/gpu_tonemapper/ |
D | glengine.cpp | 179 GLchar infoLog[512]; in dumpShaderLog() local
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/hardware/qcom/display/msm8998/gpu_tonemapper/ |
D | glengine.cpp | 200 GLchar infoLog[512]; in dumpShaderLog() local
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/hardware/google/gfxstream/host/gl/glestranslator/GLcommon/ |
D | GLEScontext.cpp | 2747 std::vector<char> infoLog(infoLogLength + 1, 0); in compileAndValidateCoreShader() local 2770 std::vector<char> infoLog(infoLogLength + 1, 0); in linkAndValidateProgram() local
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/hardware/google/gfxstream/guest/GLESv2_enc/ |
D | gl2_entry.cpp | 2559 void glGetProgramPipelineInfoLog(GLuint pipeline, GLsizei bufSize, GLsizei* length, GLchar* infoLog) in glGetProgramPipelineInfoLog()
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D | GL2Encoder.cpp | 5943 …amPipelineInfoLog(void* self, GLuint pipeline, GLsizei bufSize, GLsizei* length, GLchar* infoLog) { in s_glGetProgramPipelineInfoLog()
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D | gl2_enc.cpp | 9611 …ipelineInfoLog_enc(void *self , GLuint pipeline, GLsizei bufSize, GLsizei* length, GLchar* infoLog) in glGetProgramPipelineInfoLog_enc()
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