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Searched defs:infoLog (Results 1 – 24 of 24) sorted by relevance

/hardware/google/gfxstream/host/tests/
DShaderUtils.cpp57 std::vector<char> infoLog(infoLogLength + 1, 0); in compileShader() local
84 std::vector<char> infoLog(infoLogLength + 1, 0); in compileAndLinkShaderProgram() local
DGLSnapshotTestStateUtils.cpp62 std::vector<char> infoLog; in loadAndCompileShader() local
DGLSnapshotShaders_unittest.cpp50 std::vector<GLchar> infoLog; member
DGLSnapshotPrograms_unittest.cpp62 std::vector<GLchar> infoLog; member
/hardware/interfaces/automotive/evs/aidl/impl/default/src/
DGlWrapper.cpp121 char* infoLog = (char*)malloc(size); in loadShader() local
172 char* infoLog = (char*)malloc(size); in buildShaderProgram() local
/hardware/interfaces/automotive/evs/1.1/default/
DGlWrapper.cpp118 char infoLog[size]; in loadShader() local
168 char* infoLog = (char*)malloc(size); in buildShaderProgram() local
/hardware/qcom/sm7250/display/composer/
Dgl_common.cpp70 GLchar infoLog[512]; in DumpShaderLog() local
/hardware/google/gfxstream/host/gl/glestranslator/GLES_V2/
DShaderParser.cpp171 void ShaderParser::setInfoLog(GLchar* infoLog) { in setInfoLog()
DProgramData.h135 std::string infoLog; variable
DGLESv2Imp.cpp906 GLchar* infoLog; in glCompileShader() local
4124 std::unique_ptr<GLchar[]> infoLog(new GLchar[infoLogLength + 1]); in glValidateProgram() local
4457 std::vector<char> infoLog(infoLogLength + 1, 0); in compileShader() local
4487 std::vector<char> infoLog(infoLogLength + 1, 0); in compileAndLinkShaderProgram() local
DProgramData.cpp423 std::string infoLog; in restore() local
DGLESv31Imp.cpp64 …glGetProgramPipelineInfoLog(GLuint pipeline, GLsizei bufSize, GLsizei * length, GLchar * infoLog) { in glGetProgramPipelineInfoLog()
DGLESv30Imp.cpp1007 std::vector<GLchar> infoLog(infoLogLength); in glProgramBinary() local
/hardware/google/gfxstream/host/gl/
DTextureDraw.cpp53 std::string infoLog(infoLogLength + 1, '\0'); in createShader() local
DTextureResize.cpp174 std::string infoLog(infoLength + 1, '\0'); in createShader() local
/hardware/qcom/sm7250/display/gpu_tonemapper/
Dglengine.cpp179 GLchar infoLog[512]; in dumpShaderLog() local
/hardware/qcom/display/msm8909w_3100/gpu_tonemapper/
Dglengine.cpp179 GLchar infoLog[512]; in dumpShaderLog() local
/hardware/qcom/sm8150/display/gpu_tonemapper/
Dglengine.cpp179 GLchar infoLog[512]; in dumpShaderLog() local
/hardware/qcom/display/msm8909/gpu_tonemapper/
Dglengine.cpp179 GLchar infoLog[512]; in dumpShaderLog() local
/hardware/qcom/display/msm8998/gpu_tonemapper/
Dglengine.cpp200 GLchar infoLog[512]; in dumpShaderLog() local
/hardware/google/gfxstream/host/gl/glestranslator/GLcommon/
DGLEScontext.cpp2747 std::vector<char> infoLog(infoLogLength + 1, 0); in compileAndValidateCoreShader() local
2770 std::vector<char> infoLog(infoLogLength + 1, 0); in linkAndValidateProgram() local
/hardware/google/gfxstream/guest/GLESv2_enc/
Dgl2_entry.cpp2559 void glGetProgramPipelineInfoLog(GLuint pipeline, GLsizei bufSize, GLsizei* length, GLchar* infoLog) in glGetProgramPipelineInfoLog()
DGL2Encoder.cpp5943 …amPipelineInfoLog(void* self, GLuint pipeline, GLsizei bufSize, GLsizei* length, GLchar* infoLog) { in s_glGetProgramPipelineInfoLog()
Dgl2_enc.cpp9611 …ipelineInfoLog_enc(void *self , GLuint pipeline, GLsizei bufSize, GLsizei* length, GLchar* infoLog) in glGetProgramPipelineInfoLog_enc()