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Searched defs:isAsleep (Results 1 – 10 of 10) sorted by relevance

/frameworks/base/packages/SystemUI/src/com/android/systemui/power/shared/model/
DWakefulnessModel.kt43 fun isAsleep() = !isAwake() in isAwake() method in com.android.systemui.power.shared.model.WakefulnessModel
/frameworks/base/packages/SystemUI/tests/src/com/android/systemui/flags/
DScreenIdleConditionTest.kt42 private val isAsleep = MutableStateFlow(false) constant in com.android.systemui.flags.ScreenIdleConditionTest
/frameworks/base/packages/SystemUI/src/com/android/systemui/statusbar/notification/stack/domain/interactor/
DNotificationStackInteractor.kt50 ) { (isOnKeyguard, isAsleep) -> in <lambda>() method
/frameworks/base/packages/SystemUI/src/com/android/systemui/power/domain/interactor/
DPowerInteractor.kt68 val isAsleep = isAwake.map { !it } in <lambda>() constant
/frameworks/base/packages/SystemUI/src/com/android/systemui/deviceentry/domain/interactor/
DDeviceUnlockedInteractor.kt93 powerInteractor.isAsleep.flatMapLatest { isAsleep -> in <lambda>() method
/frameworks/base/packages/SystemUI/src/com/android/systemui/shade/domain/interactor/
DShadeInteractorImpl.kt91 ) { isAsleep, goingToSleep, isPulsing -> in <lambda>() method
/frameworks/base/packages/SystemUI/tests/src/com/android/systemui/unfold/
DDisplaySwitchLatencyTrackerTest.kt85 private val isAsleep = MutableStateFlow(false) constant in com.android.systemui.unfold.DisplaySwitchLatencyTrackerTest
/frameworks/base/packages/SystemUI/src/com/android/systemui/keyguard/domain/interactor/
DTransitionInteractor.kt204 .filter { isAsleep -> isAsleep } in <lambda>() method
DFromGlanceableHubTransitionInteractor.kt138 .filterRelevantKeyguardStateAnd { isAsleep -> isAsleep } in <lambda>() method
/frameworks/base/packages/SystemUI/src/com/android/systemui/scene/domain/startable/
DSceneContainerStartable.kt413 powerInteractor.isAsleep.collect { isAsleep -> in <lambda>() method