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Searched defs:layer (Results 1 – 25 of 171) sorted by relevance

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/frameworks/native/services/surfaceflinger/tests/unittests/
DLayerHistoryTest.cpp110 void setDefaultLayerVote(Layer* layer, in setDefaultLayerVote()
126 void recordFramesAndExpect(const sp<MockLayer>& layer, nsecs_t& time, Fps frameRate, in recordFramesAndExpect()
161 const auto layer = createLayer(); in TEST_F() local
188 const auto layer = createLayer(); in TEST_F() local
216 const auto layer = createLayer(); in TEST_F() local
290 const auto layer = createLayer("GameFrameRateLayer", uid); in TEST_F() local
352 const auto layer = createLayer(); in TEST_F() local
379 const auto layer = createLayer(); in TEST_F() local
401 const auto layer = createLayer(); in TEST_F() local
429 const auto layer = createLayer(); in TEST_F() local
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DLayerHistoryIntegrationTest.cpp67 void setBufferWithPresentTime(sp<Layer>& layer, nsecs_t time) { in setBufferWithPresentTime()
116 void setDefaultLayerVote(Layer* layer, in setDefaultLayerVote()
126 const auto layer = in createLegacyAndFrontedEndLayer() local
138 auto destroyLayer(sp<Layer>& layer) { in destroyLayer()
145 void recordFramesAndExpect(sp<Layer>& layer, nsecs_t& time, Fps frameRate, in recordFramesAndExpect()
447 auto layer = createLegacyAndFrontedEndLayer(1); in TEST_F() local
549 auto layer = createLegacyAndFrontedEndLayer(1); in TEST_F() local
594 auto layer = createLegacyAndFrontedEndLayer(1); in TEST_F() local
679 auto layer = createLegacyAndFrontedEndLayer(1); in TEST_F() local
727 auto layer = createLegacyAndFrontedEndLayer(1); in TEST_F() local
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DLayerTest.cpp44 sp<Layer> layer = GetParam()->createLayer(mFlinger); in TEST_P() local
51 sp<Layer> layer = GetParam()->createLayer(mFlinger); in TEST_P() local
62 sp<Layer> layer = GetParam()->createLayer(mFlinger); in TEST_P() local
74 sp<Layer> layer = GetParam()->createLayer(mFlinger); in TEST_P() local
DTransactionSurfaceFrameTest.cpp63 void commitTransaction(Layer* layer) { layer->commitTransaction(); } in commitTransaction()
71 sp<Layer> layer = createLayer(); in PresentedSurfaceFrameForBufferlessTransaction() local
86 sp<Layer> layer = createLayer(); in PresentedSurfaceFrameForBufferTransaction() local
120 sp<Layer> layer = createLayer(); in DroppedSurfaceFrameForBufferTransaction() local
178 sp<Layer> layer = createLayer(); in BufferlessSurfaceFramePromotedToBufferSurfaceFrame() local
219 sp<Layer> layer = createLayer(); in BufferlessSurfaceFrameNotCreatedIfBufferSufaceFrameExists() local
245 sp<Layer> layer = createLayer(); in MultipleSurfaceFramesPresentedTogether() local
306 sp<Layer> layer = createLayer(); in PendingSurfaceFramesRemovedAfterClassification() local
358 sp<Layer> layer = createLayer(); in BufferSurfaceFrame_ReplaceValidTokenBufferWithInvalidTokenBuffer() local
447 sp<Layer> layer = createLayer(); in MultipleCommitsBeforeLatch() local
DFrameRateSelectionStrategyTest.cpp72 void FrameRateSelectionStrategyTest::addChild(sp<Layer> layer, sp<Layer> child) { in addChild()
76 void FrameRateSelectionStrategyTest::removeChild(sp<Layer> layer, sp<Layer> child) { in removeChild()
81 for (auto layer : mLayers) { in commitTransaction() local
97 auto layer = mLayers.emplace_back(layerFactory->createLayer(mFlinger)); in TEST_P() local
/frameworks/native/services/surfaceflinger/CompositionEngine/src/planner/
DCachedSet.cpp61 CachedSet::CachedSet(const LayerState* layer, std::chrono::steady_clock::time_point lastUpdate) in CachedSet()
66 CachedSet::CachedSet(Layer layer) in CachedSet()
74 void CachedSet::addLayer(const LayerState* layer, in addLayer()
102 for (const Layer& layer : mLayers) { in getComponentDisplayCost() local
129 for (const Layer& layer : mLayers) { in hasBufferUpdate() local
145 [](Layer layer) { return CachedSet(std::move(layer)); }); in decompose()
198 for (const auto& layer : mLayers) { in render() local
327 [](const Layer& layer) { return layer.getState()->hasBlurBehind(); }); in hasBlurBehind()
341 for (const auto& layer : mLayers) { in addHolePunchLayerIfFeasible() local
369 return std::any_of(mLayers.cbegin(), mLayers.cend(), [](const Layer& layer) { in hasKnownColorShift()
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DFlattener.cpp42 for (auto& layer : cachedSet.getConstituentLayers()) { in isSameStack() local
157 for (const CachedSet& layer : mLayers) { in dumpLayers() local
220 for (const LayerState* layer : layers) { in calculateDisplayCost() local
264 for (const auto& layer : mLayers) { in computeLayersHash() local
279 for (const LayerState* layer : layers) { in mergeWithCachedSets() local
289 for (const LayerState* layer : layers) { in mergeWithCachedSets() local
294 for (const CachedSet& layer : mLayers) { in mergeWithCachedSets() local
409 for (const CachedSet& layer : merged) { in mergeWithCachedSets() local
508 for (const CachedSet& layer : mLayers) { in buildCachedSets() local
DLayerState.cpp28 LayerState::LayerState(compositionengine::OutputLayer* layer) in LayerState()
30 mColorTransform({[](auto layer) { in LayerState()
45 ftl::Flags<LayerStateField> LayerState::update(compositionengine::OutputLayer* layer) { in update()
180 for (const auto layer : layers) { in getNonBufferHash() local
/frameworks/native/services/surfaceflinger/tests/
DLayerTransactionTest.h63 auto layer = variable
84 auto layer = client->createSurface(String8(name), width, height, format, flags, variable
113 ANativeWindow_Buffer getBufferQueueLayerBuffer(const sp<SurfaceControl>& layer) { in getBufferQueueLayerBuffer()
123 void postBufferQueueLayerBuffer(const sp<SurfaceControl>& layer) { in postBufferQueueLayerBuffer()
130 virtual void fillBufferQueueLayerColor(const sp<SurfaceControl>& layer, const Color& color, in fillBufferQueueLayerColor()
140 virtual void fillBufferLayerColor(const sp<SurfaceControl>& layer, const Color& color, in fillBufferLayerColor()
155 void fillLayerColor(uint32_t mLayerType, const sp<SurfaceControl>& layer, const Color& color, in fillLayerColor()
169 void fillLayerQuadrant(uint32_t mLayerType, const sp<SurfaceControl>& layer, in fillLayerQuadrant()
187 virtual void fillBufferQueueLayerQuadrant(const sp<SurfaceControl>& layer, int32_t bufferWidth, in fillBufferQueueLayerQuadrant()
210 virtual void fillBufferStateLayerQuadrant(const sp<SurfaceControl>& layer, int32_t bufferWidth, in fillBufferStateLayerQuadrant()
DLayerRenderTypeTransaction_test.cpp55 sp<SurfaceControl> layer; in TEST_P() local
78 sp<SurfaceControl> layer; in TEST_P() local
100 sp<SurfaceControl> layer; in TEST_P() local
118 sp<SurfaceControl> layer; in TEST_P() local
140 sp<SurfaceControl> layer; in TEST_P() local
273 sp<SurfaceControl> layer; in TEST_P() local
317 sp<SurfaceControl> layer; in TEST_P() local
476 sp<SurfaceControl> layer; in setBackgroundColorHelper() local
697 sp<SurfaceControl> layer; in TEST_P() local
739 sp<SurfaceControl> layer; in TEST_P() local
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DLayerTransaction_test.cpp29 sp<SurfaceControl> layer; in TEST_F() local
41 sp<SurfaceControl> layer; in TEST_F() local
50 sp<SurfaceControl> layer; in TEST_F() local
80 sp<SurfaceControl> layer; in TEST_F() local
162 sp<SurfaceControl> layer; in TEST_F() local
175 sp<SurfaceControl> layer; in TEST_F() local
218 sp<SurfaceControl> layer; in TEST_F() local
DReleaseBufferCallback_test.cpp84 static void submitBuffer(const sp<SurfaceControl>& layer, sp<GraphicBuffer> buffer, in submitBuffer()
126 sp<SurfaceControl> layer = createBufferStateLayer(); in TEST_F() local
164 sp<SurfaceControl> layer = createBufferStateLayer(); in TEST_F() local
221 sp<SurfaceControl> layer = createBufferStateLayer(); in TEST_F() local
249 sp<SurfaceControl> layer = createBufferStateLayer(); in TEST_F() local
292 sp<SurfaceControl> layer = createBufferStateLayer(); in TEST_F() local
345 sp<SurfaceControl> layer = createBufferStateLayer(); in TEST_F() local
392 sp<SurfaceControl> layer = createBufferStateLayer(); in TEST_F() local
414 sp<SurfaceControl> layer = createBufferStateLayer(); in TEST_F() local
446 sp<SurfaceControl> layer = createBufferStateLayer(); in TEST_F() local
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DLayerCallback_test.cpp58 static int fillBuffer(Transaction& transaction, const sp<SurfaceControl>& layer, in fillBuffer()
80 const sp<SurfaceControl>& layer = nullptr, bool setBuffer = true, in fillTransaction()
166 sp<SurfaceControl> layer; in TEST_F() local
185 sp<SurfaceControl> layer; in TEST_F() local
208 sp<SurfaceControl> layer; in TEST_F() local
230 sp<SurfaceControl> layer; in TEST_F() local
268 sp<SurfaceControl> layer; in TEST_F() local
420 sp<SurfaceControl> layer; in TEST_F() local
487 sp<SurfaceControl> layer; in TEST_F() local
512 sp<SurfaceControl> layer; in TEST_F() local
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/frameworks/native/libs/renderengine/skia/
DCache.cpp72 LayerSettings layer{ in drawShadowLayers() local
136 LayerSettings layer{ in drawImageLayers() local
175 LayerSettings layer{ in drawSolidLayers() local
201 LayerSettings layer{ in drawBlurLayers() local
241 LayerSettings layer{ in drawClippedLayers() local
273 LayerSettings layer{ in drawPIPImageLayer() local
306 LayerSettings layer{ in drawHolePunchLayer() local
335 LayerSettings layer{ in drawImageDimmedLayers() local
368 LayerSettings layer{ in drawTransparentImageDimmedLayers() local
419 LayerSettings layer{ in drawClippedDimmedImageLayers() local
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/frameworks/native/vulkan/libvulkan/
Dlayers_extensions.cpp262 Layer layer; in EnumerateLayers() local
332 void* LayerLibrary::GetGPA(const Layer& layer, const std::string_view gpa_name) const { in GetGPA() argument
446 for (auto& layer : g_layer_libraries) { in DiscoverLayersInPathList() local
471 void* GetLayerGetProcAddr(const Layer& layer, in GetLayerGetProcAddr()
498 auto layer = in FindLayer() local
506 const VkLayerProperties& GetLayerProperties(const Layer& layer) { in GetLayerProperties()
510 bool IsLayerGlobal(const Layer& layer) { in IsLayerGlobal()
514 const VkExtensionProperties* GetLayerInstanceExtensions(const Layer& layer, in GetLayerInstanceExtensions()
520 const VkExtensionProperties* GetLayerDeviceExtensions(const Layer& layer, in GetLayerDeviceExtensions()
526 const VkExtensionProperties* FindLayerInstanceExtension(const Layer& layer, in FindLayerInstanceExtension()
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/frameworks/base/libs/hwui/jni/
Dandroid_graphics_TextureLayer.cpp30 DeferredLayerUpdater* layer = reinterpret_cast<DeferredLayerUpdater*>(layerUpdaterPtr); in TextureLayer_prepare() local
39 DeferredLayerUpdater* layer = reinterpret_cast<DeferredLayerUpdater*>(layerUpdaterPtr); in TextureLayer_setLayerPaint() local
48 DeferredLayerUpdater* layer = reinterpret_cast<DeferredLayerUpdater*>(layerUpdaterPtr); in TextureLayer_setTransform() local
55 DeferredLayerUpdater* layer = reinterpret_cast<DeferredLayerUpdater*>(layerUpdaterPtr); in TextureLayer_setSurfaceTexture() local
62 DeferredLayerUpdater* layer = reinterpret_cast<DeferredLayerUpdater*>(layerUpdaterPtr); in TextureLayer_updateSurfaceTexture() local
/frameworks/native/services/surfaceflinger/FrontEnd/
DLayerLifecycleManager.cpp46 RequestedLayerState& layer = *newLayer.get(); in addLayers() local
101 RequestedLayerState& layer = it->second.owner; in onHandlesDestroyed() local
122 RequestedLayerState& layer = it->second.owner; in onHandlesDestroyed() local
168 RequestedLayerState* layer = it->get(); in onHandlesDestroyed() local
195 RequestedLayerState* layer = getLayerFromId(layerId); in applyTransactions() local
285 for (auto layer : mAddedLayers) { in commitChanges() local
292 for (auto& layer : mLayers) { in commitChanges() local
410 RequestedLayerState& layer = it->second.owner; in fixRelativeZLoop() local
DLayerHierarchy.cpp48 LayerHierarchy::LayerHierarchy(RequestedLayerState* layer) : mLayer(layer) {} in LayerHierarchy()
205 for (auto& layer : layers) { in init() local
209 for (const auto& layer : layers) { in init() local
217 auto layer = hierarchy->mLayer; in attachToParent() local
241 auto layer = hierarchy->mLayer; in attachToRelativeParent() local
296 void LayerHierarchyBuilder::onLayerAdded(RequestedLayerState* layer) { in onLayerAdded()
313 void LayerHierarchyBuilder::onLayerDestroyed(RequestedLayerState* layer) { in onLayerDestroyed()
343 void LayerHierarchyBuilder::updateMirrorLayer(RequestedLayerState* layer) { in updateMirrorLayer()
369 for (auto& layer : layers) { in doUpdate() local
376 for (auto& layer : layers) { in doUpdate() local
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/frameworks/base/libs/WindowManager/Shell/src/com/android/wm/shell/common/
DScreenshotUtils.java57 int layer) { in BufferConsumer()
97 Rect crop, int layer) { in takeScreenshot()
113 SurfaceControl parentSc, Rect crop, int layer) { in takeScreenshot()
/frameworks/native/services/surfaceflinger/
DLayerVector.cpp66 const auto& layer = (*this)[i]; in traverseInZOrder() local
77 const auto& layer = (*this)[i]; in traverseInReverseZOrder() local
88 const auto& layer = (*this)[i]; in traverse() local
/frameworks/base/services/core/java/com/android/server/wm/
DBlackFrame.java37 final int layer; field in BlackFrame.BlackSurface
40 BlackSurface(SurfaceControl.Transaction transaction, int layer, in BlackSurface()
85 Rect outer, Rect inner, int layer, DisplayContent dc, boolean forceDefaultOrientation, in BlackFrame()
/frameworks/native/opengl/libs/EGL/
DGLES_layers.md108 ### Example Passive Layer Initialization
169 ### Example Active Layer Initialization
/frameworks/native/services/surfaceflinger/DisplayHardware/
DAidlComposerHal.cpp418 int64_t layer; in createLayer() local
448 Error AidlComposer::destroyLayer(Display display, Layer layer) { in destroyLayer()
501 for (const auto& layer : changedLayers) { in getChangedCompositionTypes() local
585 for (const auto& layer : displayRequests.layerRequests) { in getDisplayRequests() local
887 Error AidlComposer::setCursorPosition(Display display, Layer layer, int32_t x, int32_t y) { in setCursorPosition()
900 Error AidlComposer::setLayerBuffer(Display display, Layer layer, uint32_t slot, in setLayerBuffer()
919 Error AidlComposer::setLayerBufferSlotsToClear(Display display, Layer layer, in setLayerBufferSlotsToClear()
962 Error AidlComposer::setLayerSurfaceDamage(Display display, Layer layer, in setLayerSurfaceDamage()
976 Error AidlComposer::setLayerBlendMode(Display display, Layer layer, in setLayerBlendMode()
990 Error AidlComposer::setLayerColor(Display display, Layer layer, const Color& color) { in setLayerColor()
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/frameworks/base/libs/hwui/renderstate/
DRenderState.h53 void registerLayer(Layer* layer) { mActiveLayers.insert(layer); } in registerLayer()
54 void unregisterLayer(Layer* layer) { mActiveLayers.erase(layer); } in unregisterLayer()
/frameworks/av/media/libstagefright/
DFrameCaptureProcessor.cpp110 const sp<Layer> &layer, const Rect &sourceCrop, const sp<GraphicBuffer> &buffer) { in capture()
136 status_t FrameCaptureProcessor::onCapture(const sp<Layer> &layer, in onCapture()
202 sp<Layer> layer = static_cast<Layer*>(layerObj.get()); in onMessageReceived() local

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