Searched defs:layerProto (Results 1 – 7 of 7) sorted by relevance
79 const perfetto::protos::LayerProto& layerProto) { in generateLayer()180 void LayerProtoParser::updateChildrenAndRelative(const perfetto::protos::LayerProto& layerProto, in updateChildrenAndRelative()
196 SFTimeStatsLayerProto layerProto; in toProto() local246 SFTimeStatsLayerProto* layerProto = globalProto.add_stats(); in toProto() local
651 const SFTimeStatsLayerProto& layerProto = globalProto.stats(0); in TEST_F() local755 const SFTimeStatsLayerProto& layerProto = globalProto.stats().Get(0); in TEST_F() local852 const SFTimeStatsLayerProto& layerProto = globalProto.stats().Get(0); in TEST_F() local873 const SFTimeStatsLayerProto& layerProto = globalProto.stats().Get(0); in TEST_F() local890 const SFTimeStatsLayerProto& layerProto = globalProto.stats().Get(0); in TEST_F() local1003 const SFTimeStatsLayerProto& layerProto = globalProto.stats().Get(0); in TEST_F() local
292 auto layerProto = mLayersProto.mutable_layers()->Mutable(i); in generate() local326 perfetto::protos::LayerProto* layerProto = mLayersProto.add_layers(); in writeHierarchyToProto() local
2177 perfetto::protos::LayerProto* layerProto = layersProto.add_layers(); in writeToProto() local2194 void Layer::writeCompositionStateToProto(perfetto::protos::LayerProto* layerProto, in writeCompositionStateToProto()
6771 auto* layerProto = offscreenLayer->writeToProto(layersProto, traceFlags); in dumpOffscreenLayersProto() local
87 perfetto::protos::LayerState layerProto = toProto(state); in toProto() local