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Searched defs:minUndequeuedBuffers (Results 1 – 7 of 7) sorted by relevance

/frameworks/av/services/camera/libcameraservice/device3/
DCamera3InputStream.cpp246 int minUndequeuedBuffers = 0; in configureQueueLocked() local
/frameworks/native/libs/gui/tests/
DIGraphicBufferProducer_test.cpp768 int minUndequeuedBuffers; in TEST_P() local
818 int minUndequeuedBuffers; in TEST_P() local
DCpuConsumer_test.cpp462 int minUndequeuedBuffers; in configureANW() local
DBLASTBufferQueue_test.cpp475 int minUndequeuedBuffers = 0; in TEST_F() local
/frameworks/av/media/libstagefright/
DMediaSync.cpp225 int minUndequeuedBuffers; in createInputSurface() local
DACodec.cpp789 int minUndequeuedBuffers = 0; in handleSetSurface() local
1159 OMX_U32 *minUndequeuedBuffers, bool preregister) { in configureOutputBuffersFromNativeWindow()
1258 OMX_U32 bufferCount, bufferSize, minUndequeuedBuffers; in allocateOutputBuffersFromNativeWindow() local
1348 OMX_U32 bufferCount, bufferSize, minUndequeuedBuffers; in allocateOutputMetadataBuffers() local
/frameworks/native/libs/gui/
DSurface.cpp2056 int minUndequeuedBuffers = 0; in setBufferCount() local