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Searched defs:nameObj (Results 1 – 7 of 7) sorted by relevance

/frameworks/base/core/jni/
Dandroid_backup_BackupHelperDispatcher.cpp147 jstring nameObj; in allocateHeader_native() local
175 jstring nameObj; in writeHeader_native() local
Dandroid_view_InputDevice.cpp40 ScopedLocalRef<jstring> nameObj(env, env->NewStringUTF(deviceInfo.getDisplayName().c_str())); in android_view_InputDevice_create() local
Dandroid_view_InputChannel.cpp144 jclass clazz, jstring nameObj) { in android_view_InputChannel_nativeOpenInputChannelPair()
Dandroid_view_KeyCharacterMap.cpp245 static void nativeApplyOverlay(JNIEnv* env, jobject clazz, jlong ptr, jstring nameObj, in nativeApplyOverlay()
Dandroid_database_CursorWindow.cpp86 static jlong nativeCreate(JNIEnv* env, jclass clazz, jstring nameObj, jint cursorWindowSize) { in nativeCreate()
/frameworks/base/services/core/jni/
Dcom_android_server_display_DisplayControl.cpp26 static jobject nativeCreateVirtualDisplay(JNIEnv* env, jclass clazz, jstring nameObj, in nativeCreateVirtualDisplay()
Dcom_android_server_input_InputManagerService.cpp1857 static jobject nativeCreateInputChannel(JNIEnv* env, jobject nativeImplObj, jstring nameObj) { in nativeCreateInputChannel()
1884 jstring nameObj, jint pid) { in nativeCreateInputMonitor()