Searched defs:numShaders (Results 1 – 5 of 5) sorted by relevance
465 size_t numShaders = pData->getNumShaders(); in deleteProgramDataLocked() local
2031 void glExtGetShadersQCOM(GLuint* shaders, GLint maxShaders, GLint* numShaders) in glExtGetShadersQCOM()
8645 void glExtGetShadersQCOM_enc(void *self , GLuint* shaders, GLint maxShaders, GLint* numShaders) in glExtGetShadersQCOM_enc()
2000 GLint numShaders=0; in glGetAttachedShaders() local
1644 void glExtGetShadersQCOM(GLuint* shaders, GLint maxShaders, GLint* numShaders) in glExtGetShadersQCOM()