Searched defs:outputFlagGame (Results 1 – 3 of 3) sorted by relevance
29 void UsecaseLookup::addStream(STREAMID streamId, bool outputFlagGame) { in addStream()
45 bool outputFlagGame = outputFlags & (AUDIO_OUTPUT_FLAG_FAST | AUDIO_OUTPUT_FLAG_MMAP_NOIRQ); in registerStream() local
30 audio_io_handle_t UsecaseValidatorTest::testRegisterStream(bool outputFlagGame) { in testRegisterStream()