Searched defs:pSource (Results 1 – 2 of 2) sorted by relevance
23 GLuint loadShader(GLenum shaderType, const char* pSource) { in loadShader()
64 FrameStats drawFrames(int count, android_app *pApp, int &events, android_poll_source *&pSource, in drawFrames()112 android_poll_source *&pSource, std::string testName = "") { in drawFramesWithTarget()119 double calibrate(int &events, android_app *pApp, android_poll_source *&pSource) { in calibrate()180 android_poll_source *pSource = nullptr; in android_main() local