Searched defs:preserveContent (Results 1 – 4 of 4) sorted by relevance
422 bool ColorBuffer::importNativeResource(void* nativeResource, uint32_t type, bool preserveContent) { in importNativeResource()515 bool ColorBuffer::glOpImportEglImage(void* image, bool preserveContent) { in glOpImportEglImage()523 bool ColorBuffer::glOpImportEglNativePixmap(void* pixmap, bool preserveContent) { in glOpImportEglNativePixmap()
2791 bool preserveContent = (info & RESOURCE_USE_PRESERVE); in platformImportResource() local
73 bool preserveContent) { in importExtMemoryHandle()
1125 bool ColorBufferGl::importEglNativePixmap(void* pixmap, bool preserveContent) { in importEglNativePixmap()1146 bool ColorBufferGl::importEglImage(void* nativeEglImage, bool preserveContent) { in importEglImage()1186 void ColorBufferGl::rebindEglImage(EGLImageKHR image, bool preserveContent) { in rebindEglImage()