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Searched defs:preserveContent (Results 1 – 4 of 4) sorted by relevance

/hardware/google/gfxstream/host/
DColorBuffer.cpp422 bool ColorBuffer::importNativeResource(void* nativeResource, uint32_t type, bool preserveContent) { in importNativeResource()
515 bool ColorBuffer::glOpImportEglImage(void* image, bool preserveContent) { in glOpImportEglImage()
523 bool ColorBuffer::glOpImportEglNativePixmap(void* pixmap, bool preserveContent) { in glOpImportEglNativePixmap()
DFrameBuffer.cpp2791 bool preserveContent = (info & RESOURCE_USE_PRESERVE); in platformImportResource() local
/hardware/google/gfxstream/host/vulkan/
DColorBufferVk.cpp73 bool preserveContent) { in importExtMemoryHandle()
/hardware/google/gfxstream/host/gl/
DColorBufferGl.cpp1125 bool ColorBufferGl::importEglNativePixmap(void* pixmap, bool preserveContent) { in importEglNativePixmap()
1146 bool ColorBufferGl::importEglImage(void* nativeEglImage, bool preserveContent) { in importEglImage()
1186 void ColorBufferGl::rebindEglImage(EGLImageKHR image, bool preserveContent) { in rebindEglImage()