Searched defs:privileged (Results 1 – 4 of 4) sorted by relevance
35 const char* inFunctionName, bool privileged) { in ValidateFrameRate()
74 public boolean privileged = true; field in ScreenInternalAudioRecorder.Config
89 ParsedPackage setPrivileged(boolean privileged); in setPrivileged()
586 bool privileged = IPCThreadState::self()->getCallingUid() == 0; in dump() local735 const bool privileged = IPCThreadState::self()->getCallingUid() == 0; in dumpProtoLocked() local