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Searched defs:processingChain (Results 1 – 3 of 3) sorted by relevance

/frameworks/av/media/libeffects/hapticgenerator/
DEffectHapticGenerator.cpp168 std::vector<std::function<void(float *, const float *, size_t)>> &processingChain, in addBiquadFilter()
189 std::vector<std::function<void(float*, const float*, size_t)>>& processingChain, in HapticGenerator_buildProcessingChain()
389 const std::vector<std::function<void(float*, const float*, size_t)>>& processingChain, in HapticGenerator_runProcessingChain()
DEffectHapticGenerator.h94 std::vector<std::function<void(float*, const float*, size_t)>> processingChain; member
/frameworks/av/services/audiopolicy/service/
DAudioPolicyEffects.cpp861 auto loadProcessingChain = [](auto& processingChain, auto& streams) { in loadAudioEffectConfig_ll()
872 auto loadDeviceProcessingChain = [](auto& processingChain, auto& devicesEffects) { in loadAudioEffectConfig_ll()