/hardware/google/gfxstream/host/gl/glestranslator/GLES_V2/ |
D | GLESv31Imp.cpp | 83 GL_APICALL void GL_APIENTRY glUseProgramStages(GLuint pipeline, GLbitfield stages, GLuint program) { in glUseProgramStages() 92 GL_APICALL void GL_APIENTRY glActiveShaderProgram(GLuint pipeline, GLuint program) { in glActiveShaderProgram() 123 GL_APICALL void GL_APIENTRY glProgramUniform1f(GLuint program, GLint location, GLfloat v0) { in glProgramUniform1f() 135 GL_APICALL void GL_APIENTRY glProgramUniform2f(GLuint program, GLint location, GLfloat v0, GLfloat … in glProgramUniform2f() 147 GL_APICALL void GL_APIENTRY glProgramUniform3f(GLuint program, GLint location, GLfloat v0, GLfloat … in glProgramUniform3f() 159 GL_APICALL void GL_APIENTRY glProgramUniform4f(GLuint program, GLint location, GLfloat v0, GLfloat … in glProgramUniform4f() 171 GL_APICALL void GL_APIENTRY glProgramUniform1i(GLuint program, GLint location, GLint v0) { in glProgramUniform1i() 183 GL_APICALL void GL_APIENTRY glProgramUniform2i(GLuint program, GLint location, GLint v0, GLint v1) { in glProgramUniform2i() 195 GL_APICALL void GL_APIENTRY glProgramUniform3i(GLuint program, GLint location, GLint v0, GLint v1, … in glProgramUniform3i() 207 GL_APICALL void GL_APIENTRY glProgramUniform4i(GLuint program, GLint location, GLint v0, GLint v1, … in glProgramUniform4i() [all …]
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D | ShaderParser.cpp | 51 for (size_t program = 0; program < programSize; program++) { in ShaderParser() local 73 for (const auto& program : m_programs) { in onSave() local 197 void ShaderParser::attachProgram(GLuint program) { in attachProgram() 202 void ShaderParser::detachProgram(GLuint program) { in detachProgram()
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D | GLESv30Imp.cpp | 102 GL_APICALL void GL_APIENTRY glUniformBlockBinding(GLuint program, GLuint uniformBlockIndex, GLuint … in glUniformBlockBinding() 110 GL_APICALL GLuint GL_APIENTRY glGetUniformBlockIndex(GLuint program, const GLchar * uniformBlockNam… in glGetUniformBlockIndex() 119 EXTERN_PART GL_APICALL void GL_APIENTRY glGetUniformIndices(GLuint program, GLsizei uniformCount, c… in glGetUniformIndices() 127 GL_APICALL void GL_APIENTRY glGetActiveUniformBlockiv(GLuint program, GLuint uniformBlockIndex, GLe… in glGetActiveUniformBlockiv() 135 GL_APICALL void GL_APIENTRY glGetActiveUniformBlockName(GLuint program, GLuint uniformBlockIndex, G… in glGetActiveUniformBlockName() 241 GL_APICALL void GL_APIENTRY glGetUniformuiv(GLuint program, GLint location, GLuint * params) { in glGetUniformuiv() 263 GL_APICALL void GL_APIENTRY glGetActiveUniformsiv(GLuint program, GLsizei uniformCount, const GLuin… in glGetActiveUniformsiv() 798 EXTERN_PART GL_APICALL void GL_APIENTRY glTransformFeedbackVaryings(GLuint program, GLsizei count, … in glTransformFeedbackVaryings() 806 GL_APICALL void GL_APIENTRY glGetTransformFeedbackVarying(GLuint program, GLuint index, GLsizei buf… in glGetTransformFeedbackVarying() 974 GL_APICALL void GL_APIENTRY glProgramParameteri(GLuint program, GLenum pname, GLint value) { in glProgramParameteri() [all …]
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D | GLESv2Imp.cpp | 448 static void s_attachShader(GLEScontext* ctx, GLuint program, GLuint shader, in s_attachShader() 455 static void s_detachShader(GLEScontext* ctx, GLuint program, GLuint shader) { in s_detachShader() 500 GL_APICALL void GL_APIENTRY glAttachShader(GLuint program, GLuint shader){ in glAttachShader() 530 GL_APICALL void GL_APIENTRY glBindAttribLocation(GLuint program, GLuint index, const GLchar* name){ in glBindAttribLocation() 1440 GL_APICALL void GL_APIENTRY glDeleteProgram(GLuint program){ in glDeleteProgram() 1505 GL_APICALL void GL_APIENTRY glDetachShader(GLuint program, GLuint shader){ in glDetachShader() 1944 GL_APICALL void GL_APIENTRY glGetActiveAttrib(GLuint program, GLuint index, GLsizei bufsize, GLsiz… in glGetActiveAttrib() 1967 GL_APICALL void GL_APIENTRY glGetActiveUniform(GLuint program, GLuint index, GLsizei bufsize, GLsi… in glGetActiveUniform() 1990 GL_APICALL void GL_APIENTRY glGetAttachedShaders(GLuint program, GLsizei maxcount, GLsizei* count,… in glGetAttachedShaders() 2009 GL_APICALL int GL_APIENTRY glGetAttribLocation(GLuint program, const GLchar* name){ in glGetAttribLocation() [all …]
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/hardware/google/gfxstream/guest/OpenglCodecCommon/ |
D | GLSharedGroup.cpp | 388 void GLSharedGroup::addProgramData(GLuint program) { in addProgramData() 400 void GLSharedGroup::initProgramData(GLuint program, GLuint numIndexes, GLuint numAttributes) { in initProgramData() 410 void GLSharedGroup::refProgramData(GLuint program) { in refProgramData() 431 bool GLSharedGroup::isProgramInitialized(GLuint program) { in isProgramInitialized() 455 void GLSharedGroup::deleteProgramData(GLuint program) { in deleteProgramData() 460 void GLSharedGroup::deleteProgramDataLocked(GLuint program) { in deleteProgramDataLocked() 488 bool GLSharedGroup::attachShader(GLuint program, GLuint shader) { in attachShader() 506 bool GLSharedGroup::detachShader(GLuint program, GLuint shader) { in detachShader() 511 bool GLSharedGroup::detachShaderLocked(GLuint program, GLuint shader) { in detachShaderLocked() 529 GLuint program, GLuint index, GLint base, in setProgramIndexInfo() [all …]
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/hardware/google/gfxstream/guest/GLESv2_enc/ |
D | GL2EncoderUtils.cpp | 39 GLenum uniformType(void * self, GLuint program, GLint location) in uniformType() 52 size_t numActiveUniformsInUniformBlock(void* self, GLuint program, GLuint blockIndex) { in numActiveUniformsInUniformBlock() 58 size_t glActiveUniformBlockivParamSize(void* self, GLuint program, GLuint blockIndex, GLenum pname)… in glActiveUniformBlockivParamSize()
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D | gl2_entry.cpp | 461 void glAttachShader(GLuint program, GLuint shader) in glAttachShader() 467 void glBindAttribLocation(GLuint program, GLuint index, const GLchar* name) in glBindAttribLocation() 639 void glDeleteProgram(GLuint program) in glDeleteProgram() 683 void glDetachShader(GLuint program, GLuint shader) in glDetachShader() 789 void glGetActiveAttrib(GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size,… in glGetActiveAttrib() 796 void glGetActiveUniform(GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size… in glGetActiveUniform() 803 void glGetAttachedShaders(GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders) in glGetAttachedShaders() 809 int glGetAttribLocation(GLuint program, const GLchar* name) in glGetAttribLocation() 851 void glGetProgramiv(GLuint program, GLenum pname, GLint* params) in glGetProgramiv() 857 void glGetProgramInfoLog(GLuint program, GLsizei bufsize, GLsizei* length, GLchar* infolog) in glGetProgramInfoLog() [all …]
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D | GL2Encoder.cpp | 1942 void GL2Encoder::updateProgramInfoAfterLink(GLuint program) { in updateProgramInfoAfterLink() 1997 void GL2Encoder::s_glLinkProgram(void* self, GLuint program) { in s_glLinkProgram() 2013 #define VALIDATE_PROGRAM_NAME(program) \ argument 2021 #define VALIDATE_PROGRAM_NAME_RET(program, ret) \ argument 2037 void GL2Encoder::s_glDeleteProgram(void *self, GLuint program) in s_glDeleteProgram() 2048 void GL2Encoder::s_glGetUniformiv(void *self, GLuint program, GLint location, GLint* params) in s_glGetUniformiv() 2058 void GL2Encoder::s_glGetUniformfv(void *self, GLuint program, GLint location, GLfloat* params) in s_glGetUniformfv() 2072 GLuint program = ctx->m_glCreateProgram_enc(self); in s_glCreateProgram() local 2092 void GL2Encoder::s_glGetAttachedShaders(void *self, GLuint program, GLsizei maxCount, in s_glGetAttachedShaders() 2136 void GL2Encoder::s_glGetProgramInfoLog(void *self, GLuint program, GLsizei bufsize, in s_glGetProgramInfoLog() [all …]
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/hardware/google/apf/ |
D | apf_disassembler.c | 31 uint8_t program[10000]; in main() local
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D | apf_run.c | 170 void packet_handler(int use_apf_v6_interpreter, uint8_t* program, in packet_handler() 191 void apf_trace_hook(uint32_t pc, const uint32_t* regs, const uint8_t* program, uint32_t program_len, in apf_trace_hook() 201 void file_handler(int use_apf_v6_interpreter, uint8_t* program, in file_handler() 274 uint8_t* program = NULL; in main() local
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D | apf_interpreter.c | 29 #define APF_TRACE_HOOK(pc, regs, program, program_len, packet, packet_len, memory, memory_len) \ argument 45 int accept_packet(uint8_t* program, uint32_t program_len, uint32_t ram_len, in accept_packet()
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/hardware/google/gfxstream/host/tests/ |
D | HelloTriangleImp.cpp | 56 GLint program = compileAndLinkShaderProgram(vshaderSrc, fshaderSrc); in initialize() local
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D | ShaderUtils.cpp | 71 GLuint program = gl->glCreateProgram(); in compileAndLinkShaderProgram() local
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/hardware/google/gfxstream/common/end2end/ |
D | GfxstreamEnd2EndGlTests.cpp | 400 ScopedGlProgram program = GL_ASSERT(SetUpProgram(vertSource, fragSource)); in TEST_P() local 522 ScopedGlProgram program = GL_ASSERT(SetUpProgram(vertSource, fragSource)); in TEST_P() local 537 ScopedGlProgram program = GL_ASSERT(SetUpProgram(programBinaryFormat, programBinaryData)); in TEST_P() local 660 ScopedGlProgram program = GL_ASSERT(SetUpProgram(vertSource, fragSource)); in TEST_P() local 675 ScopedGlProgram program = GL_ASSERT(SetUpProgram(programBinaryFormat, programBinaryData)); in TEST_P() local
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/hardware/interfaces/broadcastradio/aidl/default/ |
D | VirtualRadio.cpp | 69 for (const auto& program : mPrograms) { in getSupportedIdentifierTypes() local
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/hardware/google/apf/v4/ |
D | apf_interpreter.c | 29 #define APF_TRACE_HOOK(pc, regs, program, program_len, packet, packet_len, memory, memory_len) \ argument 45 int accept_packet(uint8_t* program, uint32_t program_len, uint32_t ram_len, in accept_packet()
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/hardware/google/apf/v7/ |
D | apf_interpreter_source.c | 47 #define APF_TRACE_HOOK(pc, regs, program, program_len, packet, packet_len, memory, memory_len) \ argument 79 u8* program; // Pointer to program/data buffer member 550 static int apf_runner(void* ctx, u32* const program, const u32 program_len, in apf_runner() 601 int apf_run(void* ctx, u32* const program, const u32 program_len, in apf_run()
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/hardware/google/gfxstream/host/gl/ |
D | TextureResize.h | 38 GLuint program = 0; member
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/hardware/interfaces/broadcastradio/aidl/aidl_api/android.hardware.broadcastradio/2/android/hardware/broadcastradio/ |
D | IBroadcastRadio.aidl | 42 void tune(in android.hardware.broadcastradio.ProgramSelector program); in tune()
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/hardware/interfaces/broadcastradio/aidl/android/hardware/broadcastradio/ |
D | IBroadcastRadio.aidl | 136 void tune(in ProgramSelector program); in tune()
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/hardware/interfaces/broadcastradio/aidl/aidl_api/android.hardware.broadcastradio/1/android/hardware/broadcastradio/ |
D | IBroadcastRadio.aidl | 42 void tune(in android.hardware.broadcastradio.ProgramSelector program); in tune()
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/hardware/interfaces/broadcastradio/aidl/aidl_api/android.hardware.broadcastradio/current/android/hardware/broadcastradio/ |
D | IBroadcastRadio.aidl | 42 void tune(in android.hardware.broadcastradio.ProgramSelector program); in tune()
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/hardware/google/gfxstream/common/detector/ |
D | Gles.cpp | 145 GLuint program = glCreateProgram(); in CreateProgram() local
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/hardware/interfaces/automotive/evs/aidl/impl/default/src/ |
D | GlWrapper.cpp | 136 GLuint program = glCreateProgram(); in buildShaderProgram() local
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/hardware/google/gfxstream/host/gl/glsnapshot/ |
D | GLSnapshot.cpp | 114 GLuint GLSnapshotState::createProgram(GLuint program) { in createProgram()
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