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/hardware/google/gfxstream/host/gl/glestranslator/GLES_V2/
DGLESv31Imp.cpp83 GL_APICALL void GL_APIENTRY glUseProgramStages(GLuint pipeline, GLbitfield stages, GLuint program) { in glUseProgramStages()
92 GL_APICALL void GL_APIENTRY glActiveShaderProgram(GLuint pipeline, GLuint program) { in glActiveShaderProgram()
123 GL_APICALL void GL_APIENTRY glProgramUniform1f(GLuint program, GLint location, GLfloat v0) { in glProgramUniform1f()
135 GL_APICALL void GL_APIENTRY glProgramUniform2f(GLuint program, GLint location, GLfloat v0, GLfloat … in glProgramUniform2f()
147 GL_APICALL void GL_APIENTRY glProgramUniform3f(GLuint program, GLint location, GLfloat v0, GLfloat … in glProgramUniform3f()
159 GL_APICALL void GL_APIENTRY glProgramUniform4f(GLuint program, GLint location, GLfloat v0, GLfloat … in glProgramUniform4f()
171 GL_APICALL void GL_APIENTRY glProgramUniform1i(GLuint program, GLint location, GLint v0) { in glProgramUniform1i()
183 GL_APICALL void GL_APIENTRY glProgramUniform2i(GLuint program, GLint location, GLint v0, GLint v1) { in glProgramUniform2i()
195 GL_APICALL void GL_APIENTRY glProgramUniform3i(GLuint program, GLint location, GLint v0, GLint v1, … in glProgramUniform3i()
207 GL_APICALL void GL_APIENTRY glProgramUniform4i(GLuint program, GLint location, GLint v0, GLint v1, … in glProgramUniform4i()
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DShaderParser.cpp51 for (size_t program = 0; program < programSize; program++) { in ShaderParser() local
73 for (const auto& program : m_programs) { in onSave() local
197 void ShaderParser::attachProgram(GLuint program) { in attachProgram()
202 void ShaderParser::detachProgram(GLuint program) { in detachProgram()
DGLESv30Imp.cpp102 GL_APICALL void GL_APIENTRY glUniformBlockBinding(GLuint program, GLuint uniformBlockIndex, GLuint … in glUniformBlockBinding()
110 GL_APICALL GLuint GL_APIENTRY glGetUniformBlockIndex(GLuint program, const GLchar * uniformBlockNam… in glGetUniformBlockIndex()
119 EXTERN_PART GL_APICALL void GL_APIENTRY glGetUniformIndices(GLuint program, GLsizei uniformCount, c… in glGetUniformIndices()
127 GL_APICALL void GL_APIENTRY glGetActiveUniformBlockiv(GLuint program, GLuint uniformBlockIndex, GLe… in glGetActiveUniformBlockiv()
135 GL_APICALL void GL_APIENTRY glGetActiveUniformBlockName(GLuint program, GLuint uniformBlockIndex, G… in glGetActiveUniformBlockName()
241 GL_APICALL void GL_APIENTRY glGetUniformuiv(GLuint program, GLint location, GLuint * params) { in glGetUniformuiv()
263 GL_APICALL void GL_APIENTRY glGetActiveUniformsiv(GLuint program, GLsizei uniformCount, const GLuin… in glGetActiveUniformsiv()
798 EXTERN_PART GL_APICALL void GL_APIENTRY glTransformFeedbackVaryings(GLuint program, GLsizei count, … in glTransformFeedbackVaryings()
806 GL_APICALL void GL_APIENTRY glGetTransformFeedbackVarying(GLuint program, GLuint index, GLsizei buf… in glGetTransformFeedbackVarying()
974 GL_APICALL void GL_APIENTRY glProgramParameteri(GLuint program, GLenum pname, GLint value) { in glProgramParameteri()
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DGLESv2Imp.cpp448 static void s_attachShader(GLEScontext* ctx, GLuint program, GLuint shader, in s_attachShader()
455 static void s_detachShader(GLEScontext* ctx, GLuint program, GLuint shader) { in s_detachShader()
500 GL_APICALL void GL_APIENTRY glAttachShader(GLuint program, GLuint shader){ in glAttachShader()
530 GL_APICALL void GL_APIENTRY glBindAttribLocation(GLuint program, GLuint index, const GLchar* name){ in glBindAttribLocation()
1440 GL_APICALL void GL_APIENTRY glDeleteProgram(GLuint program){ in glDeleteProgram()
1505 GL_APICALL void GL_APIENTRY glDetachShader(GLuint program, GLuint shader){ in glDetachShader()
1944 GL_APICALL void GL_APIENTRY glGetActiveAttrib(GLuint program, GLuint index, GLsizei bufsize, GLsiz… in glGetActiveAttrib()
1967 GL_APICALL void GL_APIENTRY glGetActiveUniform(GLuint program, GLuint index, GLsizei bufsize, GLsi… in glGetActiveUniform()
1990 GL_APICALL void GL_APIENTRY glGetAttachedShaders(GLuint program, GLsizei maxcount, GLsizei* count,… in glGetAttachedShaders()
2009 GL_APICALL int GL_APIENTRY glGetAttribLocation(GLuint program, const GLchar* name){ in glGetAttribLocation()
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/hardware/google/gfxstream/guest/OpenglCodecCommon/
DGLSharedGroup.cpp388 void GLSharedGroup::addProgramData(GLuint program) { in addProgramData()
400 void GLSharedGroup::initProgramData(GLuint program, GLuint numIndexes, GLuint numAttributes) { in initProgramData()
410 void GLSharedGroup::refProgramData(GLuint program) { in refProgramData()
431 bool GLSharedGroup::isProgramInitialized(GLuint program) { in isProgramInitialized()
455 void GLSharedGroup::deleteProgramData(GLuint program) { in deleteProgramData()
460 void GLSharedGroup::deleteProgramDataLocked(GLuint program) { in deleteProgramDataLocked()
488 bool GLSharedGroup::attachShader(GLuint program, GLuint shader) { in attachShader()
506 bool GLSharedGroup::detachShader(GLuint program, GLuint shader) { in detachShader()
511 bool GLSharedGroup::detachShaderLocked(GLuint program, GLuint shader) { in detachShaderLocked()
529 GLuint program, GLuint index, GLint base, in setProgramIndexInfo()
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/hardware/google/gfxstream/guest/GLESv2_enc/
DGL2EncoderUtils.cpp39 GLenum uniformType(void * self, GLuint program, GLint location) in uniformType()
52 size_t numActiveUniformsInUniformBlock(void* self, GLuint program, GLuint blockIndex) { in numActiveUniformsInUniformBlock()
58 size_t glActiveUniformBlockivParamSize(void* self, GLuint program, GLuint blockIndex, GLenum pname)… in glActiveUniformBlockivParamSize()
Dgl2_entry.cpp461 void glAttachShader(GLuint program, GLuint shader) in glAttachShader()
467 void glBindAttribLocation(GLuint program, GLuint index, const GLchar* name) in glBindAttribLocation()
639 void glDeleteProgram(GLuint program) in glDeleteProgram()
683 void glDetachShader(GLuint program, GLuint shader) in glDetachShader()
789 void glGetActiveAttrib(GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size,… in glGetActiveAttrib()
796 void glGetActiveUniform(GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size… in glGetActiveUniform()
803 void glGetAttachedShaders(GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders) in glGetAttachedShaders()
809 int glGetAttribLocation(GLuint program, const GLchar* name) in glGetAttribLocation()
851 void glGetProgramiv(GLuint program, GLenum pname, GLint* params) in glGetProgramiv()
857 void glGetProgramInfoLog(GLuint program, GLsizei bufsize, GLsizei* length, GLchar* infolog) in glGetProgramInfoLog()
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DGL2Encoder.cpp1942 void GL2Encoder::updateProgramInfoAfterLink(GLuint program) { in updateProgramInfoAfterLink()
1997 void GL2Encoder::s_glLinkProgram(void* self, GLuint program) { in s_glLinkProgram()
2013 #define VALIDATE_PROGRAM_NAME(program) \ argument
2021 #define VALIDATE_PROGRAM_NAME_RET(program, ret) \ argument
2037 void GL2Encoder::s_glDeleteProgram(void *self, GLuint program) in s_glDeleteProgram()
2048 void GL2Encoder::s_glGetUniformiv(void *self, GLuint program, GLint location, GLint* params) in s_glGetUniformiv()
2058 void GL2Encoder::s_glGetUniformfv(void *self, GLuint program, GLint location, GLfloat* params) in s_glGetUniformfv()
2072 GLuint program = ctx->m_glCreateProgram_enc(self); in s_glCreateProgram() local
2092 void GL2Encoder::s_glGetAttachedShaders(void *self, GLuint program, GLsizei maxCount, in s_glGetAttachedShaders()
2136 void GL2Encoder::s_glGetProgramInfoLog(void *self, GLuint program, GLsizei bufsize, in s_glGetProgramInfoLog()
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/hardware/google/apf/
Dapf_disassembler.c31 uint8_t program[10000]; in main() local
Dapf_run.c170 void packet_handler(int use_apf_v6_interpreter, uint8_t* program, in packet_handler()
191 void apf_trace_hook(uint32_t pc, const uint32_t* regs, const uint8_t* program, uint32_t program_len, in apf_trace_hook()
201 void file_handler(int use_apf_v6_interpreter, uint8_t* program, in file_handler()
274 uint8_t* program = NULL; in main() local
Dapf_interpreter.c29 #define APF_TRACE_HOOK(pc, regs, program, program_len, packet, packet_len, memory, memory_len) \ argument
45 int accept_packet(uint8_t* program, uint32_t program_len, uint32_t ram_len, in accept_packet()
/hardware/google/gfxstream/host/tests/
DHelloTriangleImp.cpp56 GLint program = compileAndLinkShaderProgram(vshaderSrc, fshaderSrc); in initialize() local
DShaderUtils.cpp71 GLuint program = gl->glCreateProgram(); in compileAndLinkShaderProgram() local
/hardware/google/gfxstream/common/end2end/
DGfxstreamEnd2EndGlTests.cpp400 ScopedGlProgram program = GL_ASSERT(SetUpProgram(vertSource, fragSource)); in TEST_P() local
522 ScopedGlProgram program = GL_ASSERT(SetUpProgram(vertSource, fragSource)); in TEST_P() local
537 ScopedGlProgram program = GL_ASSERT(SetUpProgram(programBinaryFormat, programBinaryData)); in TEST_P() local
660 ScopedGlProgram program = GL_ASSERT(SetUpProgram(vertSource, fragSource)); in TEST_P() local
675 ScopedGlProgram program = GL_ASSERT(SetUpProgram(programBinaryFormat, programBinaryData)); in TEST_P() local
/hardware/interfaces/broadcastradio/aidl/default/
DVirtualRadio.cpp69 for (const auto& program : mPrograms) { in getSupportedIdentifierTypes() local
/hardware/google/apf/v4/
Dapf_interpreter.c29 #define APF_TRACE_HOOK(pc, regs, program, program_len, packet, packet_len, memory, memory_len) \ argument
45 int accept_packet(uint8_t* program, uint32_t program_len, uint32_t ram_len, in accept_packet()
/hardware/google/apf/v7/
Dapf_interpreter_source.c47 #define APF_TRACE_HOOK(pc, regs, program, program_len, packet, packet_len, memory, memory_len) \ argument
79 u8* program; // Pointer to program/data buffer member
550 static int apf_runner(void* ctx, u32* const program, const u32 program_len, in apf_runner()
601 int apf_run(void* ctx, u32* const program, const u32 program_len, in apf_run()
/hardware/google/gfxstream/host/gl/
DTextureResize.h38 GLuint program = 0; member
/hardware/interfaces/broadcastradio/aidl/aidl_api/android.hardware.broadcastradio/2/android/hardware/broadcastradio/
DIBroadcastRadio.aidl42 void tune(in android.hardware.broadcastradio.ProgramSelector program); in tune()
/hardware/interfaces/broadcastradio/aidl/android/hardware/broadcastradio/
DIBroadcastRadio.aidl136 void tune(in ProgramSelector program); in tune()
/hardware/interfaces/broadcastradio/aidl/aidl_api/android.hardware.broadcastradio/1/android/hardware/broadcastradio/
DIBroadcastRadio.aidl42 void tune(in android.hardware.broadcastradio.ProgramSelector program); in tune()
/hardware/interfaces/broadcastradio/aidl/aidl_api/android.hardware.broadcastradio/current/android/hardware/broadcastradio/
DIBroadcastRadio.aidl42 void tune(in android.hardware.broadcastradio.ProgramSelector program); in tune()
/hardware/google/gfxstream/common/detector/
DGles.cpp145 GLuint program = glCreateProgram(); in CreateProgram() local
/hardware/interfaces/automotive/evs/aidl/impl/default/src/
DGlWrapper.cpp136 GLuint program = glCreateProgram(); in buildShaderProgram() local
/hardware/google/gfxstream/host/gl/glsnapshot/
DGLSnapshot.cpp114 GLuint GLSnapshotState::createProgram(GLuint program) { in createProgram()

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