/hardware/google/gfxstream/host/gl/glestranslator/EGL/ |
D | EglValidate.cpp | 84 bool EglValidate::releaseContext(EGLContext ctx, in releaseContext() function in EglValidate
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D | EglImp.cpp | 1107 bool releaseContext = EglValidate::releaseContext(context, read, draw); in eglMakeCurrent() local
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/hardware/interfaces/audio/aidl/default/extension/ |
D | ExtensionEffect.cpp | 126 RetCode ExtensionEffect::releaseContext() { in releaseContext() function in aidl::android::hardware::audio::effect::ExtensionEffect
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/hardware/interfaces/audio/aidl/default/loudnessEnhancer/ |
D | LoudnessEnhancerSw.cpp | 150 RetCode LoudnessEnhancerSw::releaseContext() { in releaseContext() function in aidl::android::hardware::audio::effect::LoudnessEnhancerSw
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/hardware/interfaces/audio/aidl/default/downmix/ |
D | DownmixSw.cpp | 147 RetCode DownmixSw::releaseContext() { in releaseContext() function in aidl::android::hardware::audio::effect::DownmixSw
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/hardware/interfaces/audio/aidl/default/presetReverb/ |
D | PresetReverbSw.cpp | 164 RetCode PresetReverbSw::releaseContext() { in releaseContext() function in aidl::android::hardware::audio::effect::PresetReverbSw
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/hardware/interfaces/audio/aidl/default/bassboost/ |
D | BassBoostSw.cpp | 154 RetCode BassBoostSw::releaseContext() { in releaseContext() function in aidl::android::hardware::audio::effect::BassBoostSw
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/hardware/interfaces/audio/aidl/default/equalizer/ |
D | EqualizerSw.cpp | 201 RetCode EqualizerSw::releaseContext() { in releaseContext() function in aidl::android::hardware::audio::effect::EqualizerSw
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/hardware/interfaces/audio/aidl/default/acousticEchoCanceler/ |
D | AcousticEchoCancelerSw.cpp | 171 RetCode AcousticEchoCancelerSw::releaseContext() { in releaseContext() function in aidl::android::hardware::audio::effect::AcousticEchoCancelerSw
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/hardware/interfaces/audio/aidl/default/volume/ |
D | VolumeSw.cpp | 163 RetCode VolumeSw::releaseContext() { in releaseContext() function in aidl::android::hardware::audio::effect::VolumeSw
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/hardware/interfaces/audio/aidl/default/hapticGenerator/ |
D | HapticGeneratorSw.cpp | 161 RetCode HapticGeneratorSw::releaseContext() { in releaseContext() function in aidl::android::hardware::audio::effect::HapticGeneratorSw
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/hardware/interfaces/audio/aidl/default/noiseSuppression/ |
D | NoiseSuppressionSw.cpp | 158 RetCode NoiseSuppressionSw::releaseContext() { in releaseContext() function in aidl::android::hardware::audio::effect::NoiseSuppressionSw
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/hardware/interfaces/audio/aidl/default/automaticGainControlV2/ |
D | AutomaticGainControlV2Sw.cpp | 183 RetCode AutomaticGainControlV2Sw::releaseContext() { in releaseContext() function in aidl::android::hardware::audio::effect::AutomaticGainControlV2Sw
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/hardware/interfaces/audio/aidl/default/visualizer/ |
D | VisualizerSw.cpp | 193 RetCode VisualizerSw::releaseContext() { in releaseContext() function in aidl::android::hardware::audio::effect::VisualizerSw
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/hardware/interfaces/audio/aidl/default/virtualizer/ |
D | VirtualizerSw.cpp | 206 RetCode VirtualizerSw::releaseContext() { in releaseContext() function in aidl::android::hardware::audio::effect::VirtualizerSw
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/hardware/interfaces/audio/aidl/default/automaticGainControlV1/ |
D | AutomaticGainControlV1Sw.cpp | 180 RetCode AutomaticGainControlV1Sw::releaseContext() { in releaseContext() function in aidl::android::hardware::audio::effect::AutomaticGainControlV1Sw
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/hardware/interfaces/audio/aidl/default/envReverb/ |
D | EnvReverbSw.cpp | 270 RetCode EnvReverbSw::releaseContext() { in releaseContext() function in aidl::android::hardware::audio::effect::EnvReverbSw
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/hardware/interfaces/audio/aidl/default/spatializer/ |
D | SpatializerSw.cpp | 154 RetCode SpatializerSw::releaseContext() { in releaseContext() function in aidl::android::hardware::audio::effect::SpatializerSw
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/hardware/interfaces/audio/aidl/default/ |
D | EffectImpl.cpp | 279 RetCode EffectImpl::releaseContext() { in releaseContext() function in aidl::android::hardware::audio::effect::EffectImpl
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/hardware/interfaces/audio/aidl/default/dynamicProcessing/ |
D | DynamicsProcessingSw.cpp | 263 RetCode DynamicsProcessingSw::releaseContext() { in releaseContext() function in aidl::android::hardware::audio::effect::DynamicsProcessingSw
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