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Searched defs:setGameDefaultFrameRateOverride (Results 1 – 4 of 4) sorted by relevance

/frameworks/native/libs/gui/aidl/android/gui/
DISurfaceComposer.aidl499 void setGameDefaultFrameRateOverride(int uid, float frameRate); in setGameDefaultFrameRateOverride() method
/frameworks/native/libs/gui/tests/
DSurface_test.cpp929 binder::Status setGameDefaultFrameRateOverride(int32_t /*uid*/, float /*frameRate*/) override { in setGameDefaultFrameRateOverride() function in android::FakeSurfaceComposerAIDL
/frameworks/native/libs/gui/
DSurfaceComposerClient.cpp2800 status_t SurfaceComposerClient::setGameDefaultFrameRateOverride(uid_t uid, float frameRate) { in setGameDefaultFrameRateOverride() function in android::SurfaceComposerClient
/frameworks/native/services/surfaceflinger/
DSurfaceFlinger.cpp8945 status_t SurfaceFlinger::setGameDefaultFrameRateOverride(uid_t uid, float frameRate) { in setGameDefaultFrameRateOverride() function in android::SurfaceFlinger
10351 binder::Status SurfaceComposerAIDL::setGameDefaultFrameRateOverride(int32_t uid, float frameRate) { in setGameDefaultFrameRateOverride() function in android::SurfaceComposerAIDL