1 /*
2  * Copyright (C) 2019 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 package com.android.quickstep.interaction;
18 
19 import android.animation.ValueAnimator;
20 import android.annotation.SuppressLint;
21 import android.content.Context;
22 import android.content.res.Configuration;
23 import android.content.res.Resources;
24 import android.graphics.Canvas;
25 import android.graphics.Paint;
26 import android.graphics.Path;
27 import android.graphics.Point;
28 import android.os.SystemClock;
29 import android.view.MotionEvent;
30 import android.view.VelocityTracker;
31 import android.view.View;
32 import android.view.ViewGroup;
33 import android.view.ViewGroup.LayoutParams;
34 import android.view.animation.Interpolator;
35 import android.view.animation.PathInterpolator;
36 
37 import androidx.core.math.MathUtils;
38 import androidx.dynamicanimation.animation.DynamicAnimation;
39 import androidx.dynamicanimation.animation.FloatPropertyCompat;
40 import androidx.dynamicanimation.animation.SpringAnimation;
41 import androidx.dynamicanimation.animation.SpringForce;
42 
43 import com.android.app.animation.Interpolators;
44 import com.android.launcher3.R;
45 import com.android.launcher3.testing.shared.ResourceUtils;
46 import com.android.launcher3.util.VibratorWrapper;
47 
48 /** Forked from platform/frameworks/base/packages/SystemUI/src/com/android/systemui/statusbar/phone/NavigationBarEdgePanel.java. */
49 public class EdgeBackGesturePanel extends View {
50 
51     private static final String LOG_TAG = "EdgeBackGesturePanel";
52 
53     private static final long DISAPPEAR_FADE_ANIMATION_DURATION_MS = 80;
54     private static final long DISAPPEAR_ARROW_ANIMATION_DURATION_MS = 100;
55 
56     /**
57      * The time required since the first vibration effect to automatically trigger a click
58      */
59     private static final int GESTURE_DURATION_FOR_CLICK_MS = 400;
60 
61     /**
62      * The basic translation in dp where the arrow resides
63      */
64     private static final int BASE_TRANSLATION_DP = 32;
65 
66     /**
67      * The length of the arrow leg measured from the center to the end
68      */
69     private static final int ARROW_LENGTH_DP = 18;
70 
71     /**
72      * The angle measured from the xAxis, where the leg is when the arrow rests
73      */
74     private static final int ARROW_ANGLE_WHEN_EXTENDED_DEGREES = 56;
75 
76     /**
77      * The angle that is added per 1000 px speed to the angle of the leg
78      */
79     private static final int ARROW_ANGLE_ADDED_PER_1000_SPEED = 4;
80 
81     /**
82      * The maximum angle offset allowed due to speed
83      */
84     private static final int ARROW_MAX_ANGLE_SPEED_OFFSET_DEGREES = 4;
85 
86     /**
87      * The thickness of the arrow. Adjusted to match the home handle (approximately)
88      */
89     private static final float ARROW_THICKNESS_DP = 2.5f;
90 
91     /**
92      * The amount of rubber banding we do for the vertical translation
93      */
94     private static final int RUBBER_BAND_AMOUNT = 15;
95 
96     /**
97      * The interpolator used to rubberband
98      */
99     private static final Interpolator RUBBER_BAND_INTERPOLATOR =
100             new PathInterpolator(1.0f / 5.0f, 1.0f, 1.0f, 1.0f);
101 
102     /**
103      * The amount of rubber banding we do for the translation before base translation
104      */
105     private static final int RUBBER_BAND_AMOUNT_APPEAR = 4;
106 
107     /**
108      * The interpolator used to rubberband the appearing of the arrow.
109      */
110     private static final Interpolator RUBBER_BAND_INTERPOLATOR_APPEAR =
111             new PathInterpolator(1.0f / RUBBER_BAND_AMOUNT_APPEAR, 1.0f, 1.0f, 1.0f);
112 
113     private BackCallback mBackCallback;
114 
115     /**
116      * The paint the arrow is drawn with
117      */
118     private final Paint mPaint = new Paint();
119 
120     private final float mDensity;
121     private final float mBaseTranslation;
122     private final float mArrowLength;
123     private final float mArrowThickness;
124 
125     /**
126      * The minimum delta needed in movement for the arrow to change direction / stop triggering back
127      */
128     private final float mMinDeltaForSwitch;
129     // The closest to y = 0 that the arrow will be displayed.
130     private int mMinArrowPosition;
131     // The amount the arrow is shifted to avoid the finger.
132     private int mFingerOffset;
133 
134     private final float mSwipeThreshold;
135     private final Path mArrowPath = new Path();
136     private final Point mDisplaySize = new Point();
137 
138     private final SpringAnimation mAngleAnimation;
139     private final SpringAnimation mTranslationAnimation;
140     private final SpringAnimation mVerticalTranslationAnimation;
141     private final SpringForce mAngleAppearForce;
142     private final SpringForce mAngleDisappearForce;
143     private final ValueAnimator mArrowDisappearAnimation;
144     private final SpringForce mRegularTranslationSpring;
145     private final SpringForce mTriggerBackSpring;
146 
147     private VelocityTracker mVelocityTracker;
148     private int mArrowPaddingEnd;
149 
150     /**
151      * True if the panel is currently on the left of the screen
152      */
153     private boolean mIsLeftPanel;
154 
155     private float mStartX;
156     private float mStartY;
157     private float mCurrentAngle;
158     /**
159      * The current translation of the arrow
160      */
161     private float mCurrentTranslation;
162     /**
163      * Where the arrow will be in the resting position.
164      */
165     private float mDesiredTranslation;
166 
167     private boolean mDragSlopPassed;
168     private boolean mArrowsPointLeft;
169     private float mMaxTranslation;
170     private boolean mTriggerBack;
171     private float mPreviousTouchTranslation;
172     private float mTotalTouchDelta;
173     private float mVerticalTranslation;
174     private float mDesiredVerticalTranslation;
175     private float mDesiredAngle;
176     private float mAngleOffset;
177     private float mDisappearAmount;
178     private long mVibrationTime;
179     private int mScreenSize;
180 
181     private final DynamicAnimation.OnAnimationEndListener mSetGoneEndListener =
182             new DynamicAnimation.OnAnimationEndListener() {
183                 @Override
184                 public void onAnimationEnd(
185                         DynamicAnimation animation, boolean canceled, float value, float velocity) {
186                     animation.removeEndListener(this);
187                     if (!canceled) {
188                         setVisibility(GONE);
189                     }
190                 }
191             };
192 
193     private static final FloatPropertyCompat<EdgeBackGesturePanel> CURRENT_ANGLE =
194             new FloatPropertyCompat<EdgeBackGesturePanel>("currentAngle") {
195                 @Override
196                 public void setValue(EdgeBackGesturePanel object, float value) {
197                     object.setCurrentAngle(value);
198                 }
199 
200                 @Override
201                 public float getValue(EdgeBackGesturePanel object) {
202                     return object.getCurrentAngle();
203                 }
204             };
205 
206     private static final FloatPropertyCompat<EdgeBackGesturePanel> CURRENT_TRANSLATION =
207             new FloatPropertyCompat<EdgeBackGesturePanel>("currentTranslation") {
208                 @Override
209                 public void setValue(EdgeBackGesturePanel object, float value) {
210                     object.setCurrentTranslation(value);
211                 }
212 
213                 @Override
214                 public float getValue(EdgeBackGesturePanel object) {
215                     return object.getCurrentTranslation();
216                 }
217             };
218 
219     private static final FloatPropertyCompat<EdgeBackGesturePanel> CURRENT_VERTICAL_TRANSLATION =
220             new FloatPropertyCompat<EdgeBackGesturePanel>("verticalTranslation") {
221 
222                 @Override
223                 public void setValue(EdgeBackGesturePanel object, float value) {
224                     object.setVerticalTranslation(value);
225                 }
226 
227                 @Override
228                 public float getValue(EdgeBackGesturePanel object) {
229                     return object.getVerticalTranslation();
230                 }
231             };
232 
EdgeBackGesturePanel(Context context, ViewGroup parent, LayoutParams layoutParams)233     public EdgeBackGesturePanel(Context context, ViewGroup parent, LayoutParams layoutParams) {
234         super(context);
235 
236         mDensity = context.getResources().getDisplayMetrics().density;
237 
238         mBaseTranslation = dp(BASE_TRANSLATION_DP);
239         mArrowLength = dp(ARROW_LENGTH_DP);
240         mArrowThickness = dp(ARROW_THICKNESS_DP);
241         mMinDeltaForSwitch = dp(32);
242 
243         mPaint.setStrokeWidth(mArrowThickness);
244         mPaint.setStrokeCap(Paint.Cap.ROUND);
245         mPaint.setAntiAlias(true);
246         mPaint.setStyle(Paint.Style.STROKE);
247         mPaint.setStrokeJoin(Paint.Join.ROUND);
248 
249         mArrowDisappearAnimation = ValueAnimator.ofFloat(0.0f, 1.0f);
250         mArrowDisappearAnimation.setDuration(DISAPPEAR_ARROW_ANIMATION_DURATION_MS);
251         mArrowDisappearAnimation.setInterpolator(Interpolators.FAST_OUT_SLOW_IN);
252         mArrowDisappearAnimation.addUpdateListener(animation -> {
253             mDisappearAmount = (float) animation.getAnimatedValue();
254             invalidate();
255         });
256 
257         mAngleAnimation =
258                 new SpringAnimation(this, CURRENT_ANGLE);
259         mAngleAppearForce = new SpringForce()
260                 .setStiffness(500)
261                 .setDampingRatio(0.5f);
262         mAngleDisappearForce = new SpringForce()
263                 .setStiffness(SpringForce.STIFFNESS_MEDIUM)
264                 .setDampingRatio(SpringForce.DAMPING_RATIO_MEDIUM_BOUNCY)
265                 .setFinalPosition(90);
266         mAngleAnimation.setSpring(mAngleAppearForce).setMaxValue(90);
267 
268         mTranslationAnimation =
269                 new SpringAnimation(this, CURRENT_TRANSLATION);
270         mRegularTranslationSpring = new SpringForce()
271                 .setStiffness(SpringForce.STIFFNESS_MEDIUM)
272                 .setDampingRatio(SpringForce.DAMPING_RATIO_LOW_BOUNCY);
273         mTriggerBackSpring = new SpringForce()
274                 .setStiffness(450)
275                 .setDampingRatio(SpringForce.DAMPING_RATIO_LOW_BOUNCY);
276         mTranslationAnimation.setSpring(mRegularTranslationSpring);
277         mVerticalTranslationAnimation =
278                 new SpringAnimation(this, CURRENT_VERTICAL_TRANSLATION);
279         mVerticalTranslationAnimation.setSpring(
280                 new SpringForce()
281                         .setStiffness(SpringForce.STIFFNESS_MEDIUM)
282                         .setDampingRatio(SpringForce.DAMPING_RATIO_LOW_BOUNCY));
283         int currentNightMode =
284                 context.getResources().getConfiguration().uiMode & Configuration.UI_MODE_NIGHT_MASK;
285         mPaint.setColor(context.getColor(R.color.gesture_tutorial_back_arrow_color));
286         loadDimens();
287         updateArrowDirection();
288 
289         mSwipeThreshold = ResourceUtils.getDimenByName(
290             "navigation_edge_action_drag_threshold", context.getResources(), 16 /* defaultValue */);
291         parent.addView(this, layoutParams);
292         setVisibility(GONE);
293     }
294 
onDestroy()295     void onDestroy() {
296         ViewGroup parent = (ViewGroup) getParent();
297         if (parent != null) {
298             parent.removeView(this);
299         }
300     }
301 
302     @Override
hasOverlappingRendering()303     public boolean hasOverlappingRendering() {
304         return false;
305     }
306 
307     @SuppressLint("RtlHardcoded")
setIsLeftPanel(boolean isLeftPanel)308     void setIsLeftPanel(boolean isLeftPanel) {
309         mIsLeftPanel = isLeftPanel;
310     }
311 
getIsLeftPanel()312     boolean getIsLeftPanel() {
313         return mIsLeftPanel;
314     }
315 
setDisplaySize(Point displaySize)316     void setDisplaySize(Point displaySize) {
317         mDisplaySize.set(displaySize.x, displaySize.y);
318         mScreenSize = Math.min(mDisplaySize.x, mDisplaySize.y);
319     }
320 
setBackCallback(BackCallback callback)321     void setBackCallback(BackCallback callback) {
322         mBackCallback = callback;
323     }
324 
getCurrentAngle()325     private float getCurrentAngle() {
326         return mCurrentAngle;
327     }
328 
getCurrentTranslation()329     private float getCurrentTranslation() {
330         return mCurrentTranslation;
331     }
332 
onMotionEvent(MotionEvent event)333     void onMotionEvent(MotionEvent event) {
334         if (mVelocityTracker == null) {
335             mVelocityTracker = VelocityTracker.obtain();
336         }
337         mVelocityTracker.addMovement(event);
338         switch (event.getActionMasked()) {
339             case MotionEvent.ACTION_DOWN:
340                 mDragSlopPassed = false;
341                 resetOnDown();
342                 mStartX = event.getX();
343                 mStartY = event.getY();
344                 setVisibility(VISIBLE);
345                 updatePosition(event.getY());
346                 break;
347             case MotionEvent.ACTION_MOVE:
348                 handleMoveEvent(event);
349                 break;
350             case MotionEvent.ACTION_UP:
351                 if (mTriggerBack) {
352                     triggerBack();
353                 } else {
354                     cancelBack();
355                 }
356                 mVelocityTracker.recycle();
357                 mVelocityTracker = null;
358                 break;
359             case MotionEvent.ACTION_CANCEL:
360                 cancelBack();
361                 mVelocityTracker.recycle();
362                 mVelocityTracker = null;
363                 break;
364         }
365     }
366 
367     @Override
onConfigurationChanged(Configuration newConfig)368     protected void onConfigurationChanged(Configuration newConfig) {
369         super.onConfigurationChanged(newConfig);
370         updateArrowDirection();
371         loadDimens();
372     }
373 
374     @Override
onDraw(Canvas canvas)375     protected void onDraw(Canvas canvas) {
376         float pointerPosition = mCurrentTranslation - mArrowThickness / 2.0f;
377         canvas.save();
378         canvas.translate(
379                 mIsLeftPanel ? pointerPosition : getWidth() - pointerPosition,
380                 (getHeight() * 0.5f) + mVerticalTranslation);
381 
382         // Let's calculate the position of the end based on the angle
383         float x = (polarToCartX(mCurrentAngle) * mArrowLength);
384         float y = (polarToCartY(mCurrentAngle) * mArrowLength);
385         Path arrowPath = calculatePath(x, y);
386 
387         canvas.drawPath(arrowPath, mPaint);
388         canvas.restore();
389     }
390 
391     @Override
onLayout(boolean changed, int left, int top, int right, int bottom)392     protected void onLayout(boolean changed, int left, int top, int right, int bottom) {
393         super.onLayout(changed, left, top, right, bottom);
394         mMaxTranslation = getWidth() - mArrowPaddingEnd;
395     }
396 
loadDimens()397     private void loadDimens() {
398         Resources res = getResources();
399         mArrowPaddingEnd = ResourceUtils.getDimenByName("navigation_edge_panel_padding", res, 8);
400         mMinArrowPosition = ResourceUtils.getDimenByName("navigation_edge_arrow_min_y", res, 64);
401         mFingerOffset = ResourceUtils.getDimenByName("navigation_edge_finger_offset", res, 48);
402     }
403 
updateArrowDirection()404     private void updateArrowDirection() {
405         // Both panels arrow point the same way
406         mArrowsPointLeft = getLayoutDirection() == LAYOUT_DIRECTION_LTR;
407         invalidate();
408     }
409 
getStaticArrowWidth()410     private float getStaticArrowWidth() {
411         return polarToCartX(ARROW_ANGLE_WHEN_EXTENDED_DEGREES) * mArrowLength;
412     }
413 
polarToCartX(float angleInDegrees)414     private float polarToCartX(float angleInDegrees) {
415         return (float) Math.cos(Math.toRadians(angleInDegrees));
416     }
417 
polarToCartY(float angleInDegrees)418     private float polarToCartY(float angleInDegrees) {
419         return (float) Math.sin(Math.toRadians(angleInDegrees));
420     }
421 
calculatePath(float x, float y)422     private Path calculatePath(float x, float y) {
423         if (!mArrowsPointLeft) {
424             x = -x;
425         }
426         float extent = lerp(1.0f, 0.75f, mDisappearAmount);
427         x = x * extent;
428         y = y * extent;
429         mArrowPath.reset();
430         mArrowPath.moveTo(x, y);
431         mArrowPath.lineTo(0, 0);
432         mArrowPath.lineTo(x, -y);
433         return mArrowPath;
434     }
435 
lerp(float start, float stop, float amount)436     private static float lerp(float start, float stop, float amount) {
437         return start + (stop - start) * amount;
438     }
439 
triggerBack()440     private void triggerBack() {
441         if (mBackCallback != null) {
442             mBackCallback.triggerBack();
443         }
444 
445         if (mVelocityTracker == null) {
446             mVelocityTracker = VelocityTracker.obtain();
447         }
448         mVelocityTracker.computeCurrentVelocity(1000);
449         // Only do the extra translation if we're not already flinging
450         boolean isSlow = Math.abs(mVelocityTracker.getXVelocity()) < 500;
451         if (isSlow
452                 || SystemClock.uptimeMillis() - mVibrationTime >= GESTURE_DURATION_FOR_CLICK_MS) {
453             VibratorWrapper.INSTANCE.get(getContext()).vibrate(VibratorWrapper.EFFECT_CLICK);
454         }
455 
456         // Let's also snap the angle a bit
457         if (mAngleOffset > -4) {
458             mAngleOffset = Math.max(-8, mAngleOffset - 8);
459             updateAngle(true /* animated */);
460         }
461 
462         // Finally, after the translation, animate back and disappear the arrow
463         Runnable translationEnd = () -> {
464             // let's snap it back
465             mAngleOffset = Math.max(0, mAngleOffset + 8);
466             updateAngle(true /* animated */);
467 
468             mTranslationAnimation.setSpring(mTriggerBackSpring);
469             // Translate the arrow back a bit to make for a nice transition
470             setDesiredTranslation(mDesiredTranslation - dp(32), true /* animated */);
471             animate().alpha(0f).setDuration(DISAPPEAR_FADE_ANIMATION_DURATION_MS)
472                     .withEndAction(() -> setVisibility(GONE));
473             mArrowDisappearAnimation.start();
474         };
475         if (mTranslationAnimation.isRunning()) {
476             mTranslationAnimation.addEndListener(new DynamicAnimation.OnAnimationEndListener() {
477                 @Override
478                 public void onAnimationEnd(DynamicAnimation animation, boolean canceled,
479                         float value,
480                         float velocity) {
481                     animation.removeEndListener(this);
482                     if (!canceled) {
483                         translationEnd.run();
484                     }
485                 }
486             });
487         } else {
488             translationEnd.run();
489         }
490     }
491 
cancelBack()492     private void cancelBack() {
493         if (mBackCallback != null) {
494             mBackCallback.cancelBack();
495         }
496 
497         if (mTranslationAnimation.isRunning()) {
498             mTranslationAnimation.addEndListener(mSetGoneEndListener);
499         } else {
500             setVisibility(GONE);
501         }
502     }
503 
resetOnDown()504     private void resetOnDown() {
505         animate().cancel();
506         mAngleAnimation.cancel();
507         mTranslationAnimation.cancel();
508         mVerticalTranslationAnimation.cancel();
509         mArrowDisappearAnimation.cancel();
510         mAngleOffset = 0;
511         mTranslationAnimation.setSpring(mRegularTranslationSpring);
512         // Reset the arrow to the side
513         setTriggerBack(false /* triggerBack */, false /* animated */);
514         setDesiredTranslation(0, false /* animated */);
515         setCurrentTranslation(0);
516         updateAngle(false /* animate */);
517         mPreviousTouchTranslation = 0;
518         mTotalTouchDelta = 0;
519         mVibrationTime = 0;
520         setDesiredVerticalTransition(0, false /* animated */);
521     }
522 
handleMoveEvent(MotionEvent event)523     private void handleMoveEvent(MotionEvent event) {
524         float x = event.getX();
525         float y = event.getY();
526         float touchTranslation = Math.abs(x - mStartX);
527         float yOffset = y - mStartY;
528         float delta = touchTranslation - mPreviousTouchTranslation;
529         if (Math.abs(delta) > 0) {
530             if (Math.signum(delta) == Math.signum(mTotalTouchDelta)) {
531                 mTotalTouchDelta += delta;
532             } else {
533                 mTotalTouchDelta = delta;
534             }
535         }
536         mPreviousTouchTranslation = touchTranslation;
537 
538         // Apply a haptic on drag slop passed
539         if (!mDragSlopPassed && touchTranslation > mSwipeThreshold) {
540             mDragSlopPassed = true;
541             VibratorWrapper.INSTANCE.get(getContext()).vibrate(VibratorWrapper.EFFECT_CLICK);
542             mVibrationTime = SystemClock.uptimeMillis();
543 
544             // Let's show the arrow and animate it in!
545             mDisappearAmount = 0.0f;
546             setAlpha(1f);
547             // And animate it go to back by default!
548             setTriggerBack(true /* triggerBack */, true /* animated */);
549         }
550 
551         // Let's make sure we only go to the baseextend and apply rubberbanding afterwards
552         if (touchTranslation > mBaseTranslation) {
553             float diff = touchTranslation - mBaseTranslation;
554             float progress = MathUtils.clamp(diff / (mScreenSize - mBaseTranslation), 0, 1);
555             progress = RUBBER_BAND_INTERPOLATOR.getInterpolation(progress)
556                     * (mMaxTranslation - mBaseTranslation);
557             touchTranslation = mBaseTranslation + progress;
558         } else {
559             float diff = mBaseTranslation - touchTranslation;
560             float progress = MathUtils.clamp(diff / mBaseTranslation, 0, 1);
561             progress = RUBBER_BAND_INTERPOLATOR_APPEAR.getInterpolation(progress)
562                     * (mBaseTranslation / RUBBER_BAND_AMOUNT_APPEAR);
563             touchTranslation = mBaseTranslation - progress;
564         }
565         // By default we just assume the current direction is kept
566         boolean triggerBack = mTriggerBack;
567 
568         //  First lets see if we had continuous motion in one direction for a while
569         if (Math.abs(mTotalTouchDelta) > mMinDeltaForSwitch) {
570             triggerBack = mTotalTouchDelta > 0;
571         }
572 
573         // Then, let's see if our velocity tells us to change direction
574         mVelocityTracker.computeCurrentVelocity(1000);
575         float xVelocity = mVelocityTracker.getXVelocity();
576         float yVelocity = mVelocityTracker.getYVelocity();
577         float velocity = (float) Math.hypot(xVelocity, yVelocity);
578         mAngleOffset = Math.min(velocity / 1000 * ARROW_ANGLE_ADDED_PER_1000_SPEED,
579                 ARROW_MAX_ANGLE_SPEED_OFFSET_DEGREES) * Math.signum(xVelocity);
580         if (mIsLeftPanel && mArrowsPointLeft || !mIsLeftPanel && !mArrowsPointLeft) {
581             mAngleOffset *= -1;
582         }
583 
584         // Last if the direction in Y is bigger than X * 2 we also abort
585         if (Math.abs(yOffset) > Math.abs(x - mStartX) * 2) {
586             triggerBack = false;
587         }
588         setTriggerBack(triggerBack, true /* animated */);
589 
590         if (!mTriggerBack) {
591             touchTranslation = 0;
592         } else if (mIsLeftPanel && mArrowsPointLeft
593                 || (!mIsLeftPanel && !mArrowsPointLeft)) {
594             // If we're on the left we should move less, because the arrow is facing the other
595             // direction
596             touchTranslation -= getStaticArrowWidth();
597         }
598         setDesiredTranslation(touchTranslation, true /* animated */);
599         updateAngle(true /* animated */);
600 
601         float maxYOffset = getHeight() / 2.0f - mArrowLength;
602         float progress =
603                 MathUtils.clamp(Math.abs(yOffset) / (maxYOffset * RUBBER_BAND_AMOUNT), 0, 1);
604         float verticalTranslation = RUBBER_BAND_INTERPOLATOR.getInterpolation(progress)
605                 * maxYOffset * Math.signum(yOffset);
606         setDesiredVerticalTransition(verticalTranslation, true /* animated */);
607     }
608 
updatePosition(float touchY)609     private void updatePosition(float touchY) {
610         float positionY = touchY - mFingerOffset;
611         positionY = Math.max(positionY, mMinArrowPosition);
612         positionY -= getLayoutParams().height / 2.0f;
613         setX(mIsLeftPanel ? 0 : mDisplaySize.x - getLayoutParams().width);
614         setY(MathUtils.clamp((int) positionY, 0, mDisplaySize.y));
615     }
616 
setDesiredVerticalTransition(float verticalTranslation, boolean animated)617     private void setDesiredVerticalTransition(float verticalTranslation, boolean animated) {
618         if (mDesiredVerticalTranslation != verticalTranslation) {
619             mDesiredVerticalTranslation = verticalTranslation;
620             if (!animated) {
621                 setVerticalTranslation(verticalTranslation);
622             } else {
623                 mVerticalTranslationAnimation.animateToFinalPosition(verticalTranslation);
624             }
625             invalidate();
626         }
627     }
628 
setVerticalTranslation(float verticalTranslation)629     private void setVerticalTranslation(float verticalTranslation) {
630         mVerticalTranslation = verticalTranslation;
631         invalidate();
632     }
633 
getVerticalTranslation()634     private float getVerticalTranslation() {
635         return mVerticalTranslation;
636     }
637 
setDesiredTranslation(float desiredTranslation, boolean animated)638     private void setDesiredTranslation(float desiredTranslation, boolean animated) {
639         if (mDesiredTranslation != desiredTranslation) {
640             mDesiredTranslation = desiredTranslation;
641             if (!animated) {
642                 setCurrentTranslation(desiredTranslation);
643             } else {
644                 mTranslationAnimation.animateToFinalPosition(desiredTranslation);
645             }
646         }
647     }
648 
setCurrentTranslation(float currentTranslation)649     private void setCurrentTranslation(float currentTranslation) {
650         mCurrentTranslation = currentTranslation;
651         invalidate();
652     }
653 
setTriggerBack(boolean triggerBack, boolean animated)654     private void setTriggerBack(boolean triggerBack, boolean animated) {
655         if (mTriggerBack != triggerBack) {
656             mTriggerBack = triggerBack;
657             mAngleAnimation.cancel();
658             updateAngle(animated);
659             // Whenever the trigger back state changes the existing translation animation should be
660             // cancelled
661             mTranslationAnimation.cancel();
662         }
663     }
664 
updateAngle(boolean animated)665     private void updateAngle(boolean animated) {
666         float newAngle = mTriggerBack ? ARROW_ANGLE_WHEN_EXTENDED_DEGREES + mAngleOffset : 90;
667         if (newAngle != mDesiredAngle) {
668             if (!animated) {
669                 setCurrentAngle(newAngle);
670             } else {
671                 mAngleAnimation.setSpring(mTriggerBack ? mAngleAppearForce : mAngleDisappearForce);
672                 mAngleAnimation.animateToFinalPosition(newAngle);
673             }
674             mDesiredAngle = newAngle;
675         }
676     }
677 
setCurrentAngle(float currentAngle)678     private void setCurrentAngle(float currentAngle) {
679         mCurrentAngle = currentAngle;
680         invalidate();
681     }
682 
dp(float dp)683     private float dp(float dp) {
684         return mDensity * dp;
685     }
686 
687     /** Callback to let the gesture handler react to the detected back gestures. */
688     interface BackCallback {
689         /** Indicates that a Back gesture was recognized. */
triggerBack()690         void triggerBack();
691 
692         /** Indicates that the gesture was cancelled. */
cancelBack()693         void cancelBack();
694     }
695 }
696