Home
last modified time | relevance | path

Searched defs:shader (Results 1 – 13 of 13) sorted by relevance

/packages/services/Car/cpp/evs/support_library/
Dshader.cpp25 GLuint shader = glCreateShader(type); in loadShader() local
/packages/services/Car/cpp/evs/apps/default/src/
Dshader.cpp25 GLuint shader = glCreateShader(type); in loadShader() local
/packages/apps/Car/SystemUI/src/com/android/systemui/car/wm/activity/blurredbackground/
DGLHelper.java185 int shader = GLES30.glCreateShader(shaderType); in compileShader() local
/packages/apps/LegacyCamera/jni/feature_mos/src/mosaic_renderer/
DRenderer.cpp39 GLuint shader = glCreateShader(shaderType); in loadShader() local
/packages/services/Car/tests/SampleRearViewCamera/src/com/google/android/car/rvc/
DGLES20TriangleRenderer.java156 int shader = GLES20.glCreateShader(shaderType); in loadShader() local
/packages/services/Car/cpp/evs/sampleDriver/hidl/
DGlWrapper.cpp89 GLuint shader = glCreateShader(type); in loadShader() local
/packages/services/Car/cpp/evs/sampleDriver/aidl/src/
DGlWrapper.cpp100 GLuint shader = glCreateShader(type); in loadShader() local
/packages/services/Car/libs/car-evs-helper-lib/src/com/android/car/internal/evs/
DGLES20CarEvsBufferRenderer.java297 int shader = GLES20.glCreateShader(shaderType); in loadShader() local
/packages/apps/Gallery2/src/com/android/gallery3d/filtershow/category/
DIconView.java229 Shader shader = new LinearGradient(0, start, 0, end, startColor, in onDraw() local
/packages/screensavers/Basic/src/com/android/dreams/basic/
DColorsGLRenderer.java263 int shader = glCreateShader(type); in buildShader() local
/packages/apps/Camera2/src/com/android/camera/widget/
DRoundedThumbnailView.java667 BitmapShader shader = new BitmapShader( in precomputeThumbnailPaint() local
/packages/apps/Messaging/src/com/android/messaging/util/
DImageUtils.java135 final BitmapShader shader = new BitmapShader(bitmap, TileMode.CLAMP, TileMode.CLAMP); in drawBitmapWithCircleOnCanvas() local
/packages/apps/Gallery2/src/com/android/gallery3d/glrenderer/
DGLES20Canvas.java334 int shader = GLES20.glCreateShader(type); in loadShader() local