Searched defs:squishinessFraction (Results 1 – 11 of 11) sorted by relevance
166 float squishinessFraction = 0.5f; in transitionToFullShade_smallScreen_alphaAlways1() local180 float squishinessFraction = 0.5f; in transitionToFullShade_largeScreen_alphaLargeScreenShadeInterpolator() local196 float squishinessFraction = 0.5f; in transitionToFullShade_onKeyguard_noBouncer_setsAlphaUsingLinearInterpolator() local211 float squishinessFraction = 0.5f; in transitionToFullShade_onKeyguard_bouncerActive_setsAlphaUsingBouncerInterpolator() local228 float squishinessFraction = 0.5f; in transitionToFullShade_inFullWidth_alwaysSetsAlphaTo1() local249 float squishinessFraction = 0.456f; in transitionToFullShade_setsSquishinessOnController() local264 float squishinessFraction = 0.789f; in setQsExpansion_whenShouldUpdateSquishinessTrue_setsSquishinessBasedOnFraction() local279 float squishinessFraction = 0.567f; in setQsExpansion_whenOnKeyguardAndShouldUpdateSquishinessFalse_setsSquishiness() local296 float squishinessFraction = 0.987f; in setQsExpansion_inSplitShade_setsFooterActionsExpansion_basedOnPanelExpFraction() local313 float squishinessFraction = 0.987f; in setQsExpansion_notInSplitShade_setsFooterActionsExpansion_basedOnExpansion() local[all …]
27 abstract var squishinessFraction: Float variable
112 override var squishinessFraction: Float = 1f in <lambda>() variable
240 float squishinessFraction = 0.456f; in setQsExpansion_lockscreenShadeTransitionInProgress_usesLockscreenSquishiness() local
76 float headerTranslation, float squishinessFraction); in setQsExpansion()
299 float proposedTranslation, float squishinessFraction) { in setQsExpansion()
242 public void setSquishinessFraction(float squishinessFraction) { in setSquishinessFraction()773 void setSquishinessFraction(float squishinessFraction); in setSquishinessFraction()
356 public void setSquishinessFraction(float squishinessFraction) { in setSquishinessFraction()
206 public void setSquishinessFraction(float squishinessFraction) { in setSquishinessFraction()
229 public void setSquishinessFraction(float squishinessFraction) { in setSquishinessFraction()
632 float proposedTranslation, float squishinessFraction) { in setQsExpansion()