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Searched defs:targetAmp (Results 1 – 2 of 2) sorted by relevance

/frameworks/av/media/libeffects/loudness/aidl/
DLoudnessEnhancerContext.cpp47 float targetAmp = pow(10, mGain / 2000.0f); // mB to linear amplification in reset() local
114 float targetAmp = pow(10, mGain / 2000.0f); // mB to linear amplification in init_params() local
/frameworks/av/media/libeffects/loudness/
DEffectLoudnessEnhancer.cpp95 float targetAmp = pow(10, pContext->mTargetGainmB/2000.0f); // mB to linear amplification in LE_reset() local
191 float targetAmp = pow(10, pContext->mTargetGainmB/2000.0f); // mB to linear amplification in LE_init() local