Searched defs:uinputAction (Results 1 – 1 of 1) sorted by relevance
298 bool VirtualTouchscreen::isValidPointerId(int32_t pointerId, UinputAction uinputAction) { in isValidPointerId()325 UinputAction uinputAction = actionIterator->second; in writeTouchEvent() local431 UinputAction uinputAction = actionIterator->second; in writeMotionEvent() local