/frameworks/base/graphics/java/android/graphics/ |
D | RuntimeShader.java | 357 float value3) { in setFloatUniform() 370 float value3, float value4) { in setFloatUniform() 387 float value3, float value4, int count) { in setFloatUniform() 439 public void setIntUniform(@NonNull String uniformName, int value1, int value2, int value3) { in setIntUniform() 452 int value3, int value4) { in setIntUniform() 475 private void setIntUniform(@NonNull String uniformName, int value1, int value2, int value3, in setIntUniform() 546 long shaderBuilder, String uniformName, float value1, float value2, float value3, in nativeUpdateUniforms() 551 long shaderBuilder, String uniformName, int value1, int value2, int value3, in nativeUpdateUniforms()
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D | Mesh.java | 216 @NonNull String uniformName, float value1, float value2, float value3) { in setFloatUniform() 232 @NonNull String uniformName, float value1, float value2, float value3, float value4) { in setFloatUniform() 250 String uniformName, float value1, float value2, float value3, float value4, int count) { in setFloatUniform() 304 public void setIntUniform(@NonNull String uniformName, int value1, int value2, int value3) { in setIntUniform() 320 @NonNull String uniformName, int value1, int value2, int value3, int value4) { in setIntUniform() 351 String uniformName, int value1, int value2, int value3, int value4, int count) { in setIntUniform() 378 float value2, float value3, float value4, int count); in nativeUpdateUniforms() 384 int value2, int value3, int value4, int count); in nativeUpdateUniforms()
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/frameworks/base/services/tests/powerstatstests/src/com/android/server/powerstats/ |
D | IntervalRandomNoiseGeneratorTest.java | 103 long value3 = generator.addNoise(1000, 5000, 123); in stickiness() local
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/frameworks/base/libs/androidfw/tests/ |
D | DynamicRefTable_test.cpp | 77 Res_value value3; in TEST() local
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/frameworks/base/libs/hwui/jni/ |
D | android_graphics_Mesh.cpp | 130 jfloat value1, jfloat value2, jfloat value3, jfloat value4, in updateFloatUniforms() 162 jint value1, jint value2, jint value3, jint value4, jint count) { in updateIntUniforms()
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D | Shader.cpp | 329 jfloat value3, jfloat value4, jint count) { in RuntimeShader_updateFloatUniforms() 361 jint value3, jint value4, jint count) { in RuntimeShader_updateIntUniforms()
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/frameworks/compile/mclinker/unittests/ |
D | LEB128Test.cpp | 459 int64_t value3 = value * value; in TEST_F() local
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/frameworks/base/services/tests/servicestests/src/com/android/server/pm/ |
D | UserManagerTest.java | 1723 String value3 = "Value 3"; in testAddUserAccountData_validStringValuesAreSaved_validBundleIsSaved() local
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/frameworks/base/tools/aapt2/integration-tests/CommandTests/ |
D | android-33.jar | AndroidManifest.xml
META-INF/
META-INF/MANIFEST.MF
NOTICES/
NOTICES/libcore ... |