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Searched defs:waitId (Results 1 – 3 of 3) sorted by relevance

/frameworks/av/media/codec2/vndk/platform/
DC2SurfaceSyncObj.cpp236 bool C2SyncVariables::isDequeueableLocked(uint32_t *waitId) { in isDequeueableLocked()
246 bool C2SyncVariables::notifyQueuedLocked(uint32_t *waitId, bool notify) { in notifyQueuedLocked()
290 c2_status_t C2SyncVariables::waitForChange(uint32_t waitId, c2_nsecs_t timeoutNs) { in waitForChange()
DC2BqBuffer.cpp392 uint32_t waitId; in fetchFromIgbp_l() local
447 uint32_t waitId; in fetchFromIgbp_l() local
/frameworks/av/media/codec2/vndk/
DC2Fence.cpp193 SurfaceFenceImpl(std::shared_ptr<C2SurfaceSyncMemory> syncMem, uint32_t waitId) : in SurfaceFenceImpl()
207 uint32_t waitId) { in CreateSurfaceFence()