1 // Copyright 2023 The Android Open Source Project 2 // 3 // Licensed under the Apache License, Version 2.0 (the "License"); 4 // you may not use this file except in compliance with the License. 5 // You may obtain a copy of the License at 6 // 7 // http://www.apache.org/licenses/LICENSE-2.0 8 // 9 // Unless required by applicable law or agreed to in writing, software 10 // distributed under the License is distributed on an "AS IS" BASIS, 11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either expresso or implied. 12 // See the License for the specific language governing permissions and 13 // limitations under the License. 14 15 #include <memory> 16 #include <vector> 17 18 namespace gfxstream { 19 namespace vk { 20 21 class BufferVk { 22 public: 23 static std::unique_ptr<BufferVk> create(uint32_t handle, uint64_t size, bool vulkanOnly); 24 25 ~BufferVk(); 26 27 void readToBytes(uint64_t offset, uint64_t size, void* outBytes); 28 29 bool updateFromBytes(uint64_t offset, uint64_t size, const void* bytes); 30 31 private: 32 BufferVk(uint32_t handle); 33 34 const uint32_t mHandle; 35 }; 36 37 } // namespace vk 38 } // namespace gfxstream 39