1 // Copyright 2023 The Android Open Source Project
2 //
3 // Licensed under the Apache License, Version 2.0 (the "License");
4 // you may not use this file except in compliance with the License.
5 // You may obtain a copy of the License at
6 //
7 // http://www.apache.org/licenses/LICENSE-2.0
8 //
9 // Unless required by applicable law or agreed to in writing, software
10 // distributed under the License is distributed on an "AS IS" BASIS,
11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either expresso or implied.
12 // See the License for the specific language governing permissions and
13 // limitations under the License.
14 
15 #include <memory>
16 #include <vector>
17 
18 namespace gfxstream {
19 namespace vk {
20 
21 class BufferVk {
22    public:
23     static std::unique_ptr<BufferVk> create(uint32_t handle, uint64_t size, bool vulkanOnly);
24 
25     ~BufferVk();
26 
27     void readToBytes(uint64_t offset, uint64_t size, void* outBytes);
28 
29     bool updateFromBytes(uint64_t offset, uint64_t size, const void* bytes);
30 
31    private:
32     BufferVk(uint32_t handle);
33 
34     const uint32_t mHandle;
35 };
36 
37 }  // namespace vk
38 }  // namespace gfxstream
39