1// Auto-generated with: android/scripts/gen-entries.py --mode=dispatch_logging_wrappers stream-servers/gl/OpenGLESDispatch/gles_extensions.entries --output=stream-servers/gl/OpenGLESDispatch/gles_extensions_dispatch_logging_wrappers.impl 2// DO NOT EDIT THIS FILE 3 4GLboolean glIsRenderbufferEXT_dispatchLoggingWrapper(GLuint renderbuffer) { 5 DISPATCH_DEBUG_LOG("glIsRenderbufferEXT(renderbuffer:%d)", renderbuffer); 6 return GLDispatch::glIsRenderbufferEXT_underlying(renderbuffer); 7} 8 9void glBindRenderbufferEXT_dispatchLoggingWrapper(GLenum target, GLuint renderbuffer) { 10 DISPATCH_DEBUG_LOG("glBindRenderbufferEXT(target:0x%X, renderbuffer:%d)", target, renderbuffer); 11 GLDispatch::glBindRenderbufferEXT_underlying(target, renderbuffer); 12} 13 14void glDeleteRenderbuffersEXT_dispatchLoggingWrapper(GLsizei n, const GLuint * renderbuffers) { 15 DISPATCH_DEBUG_LOG("glDeleteRenderbuffersEXT(n:%d, renderbuffers:%p)", n, renderbuffers); 16 GLDispatch::glDeleteRenderbuffersEXT_underlying(n, renderbuffers); 17} 18 19void glGenRenderbuffersEXT_dispatchLoggingWrapper(GLsizei n, GLuint * renderbuffers) { 20 DISPATCH_DEBUG_LOG("glGenRenderbuffersEXT(n:%d, renderbuffers:%p)", n, renderbuffers); 21 GLDispatch::glGenRenderbuffersEXT_underlying(n, renderbuffers); 22} 23 24void glRenderbufferStorageEXT_dispatchLoggingWrapper(GLenum target, GLenum internalformat, GLsizei width, GLsizei height) { 25 DISPATCH_DEBUG_LOG("glRenderbufferStorageEXT(target:0x%X, internalformat:0x%X, width:%d, height:%d)", target, internalformat, width, height); 26 GLDispatch::glRenderbufferStorageEXT_underlying(target, internalformat, width, height); 27} 28 29void glGetRenderbufferParameterivEXT_dispatchLoggingWrapper(GLenum target, GLenum pname, GLint * params) { 30 DISPATCH_DEBUG_LOG("glGetRenderbufferParameterivEXT(target:0x%X, pname:0x%X, params:%p)", target, pname, params); 31 GLDispatch::glGetRenderbufferParameterivEXT_underlying(target, pname, params); 32} 33 34GLboolean glIsFramebufferEXT_dispatchLoggingWrapper(GLuint framebuffer) { 35 DISPATCH_DEBUG_LOG("glIsFramebufferEXT(framebuffer:%d)", framebuffer); 36 return GLDispatch::glIsFramebufferEXT_underlying(framebuffer); 37} 38 39void glBindFramebufferEXT_dispatchLoggingWrapper(GLenum target, GLuint framebuffer) { 40 DISPATCH_DEBUG_LOG("glBindFramebufferEXT(target:0x%X, framebuffer:%d)", target, framebuffer); 41 GLDispatch::glBindFramebufferEXT_underlying(target, framebuffer); 42} 43 44void glDeleteFramebuffersEXT_dispatchLoggingWrapper(GLsizei n, const GLuint * framebuffers) { 45 DISPATCH_DEBUG_LOG("glDeleteFramebuffersEXT(n:%d, framebuffers:%p)", n, framebuffers); 46 GLDispatch::glDeleteFramebuffersEXT_underlying(n, framebuffers); 47} 48 49void glGenFramebuffersEXT_dispatchLoggingWrapper(GLsizei n, GLuint * framebuffers) { 50 DISPATCH_DEBUG_LOG("glGenFramebuffersEXT(n:%d, framebuffers:%p)", n, framebuffers); 51 GLDispatch::glGenFramebuffersEXT_underlying(n, framebuffers); 52} 53 54GLenum glCheckFramebufferStatusEXT_dispatchLoggingWrapper(GLenum target) { 55 DISPATCH_DEBUG_LOG("glCheckFramebufferStatusEXT(target:0x%X)", target); 56 return GLDispatch::glCheckFramebufferStatusEXT_underlying(target); 57} 58 59void glFramebufferTexture1DEXT_dispatchLoggingWrapper(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) { 60 DISPATCH_DEBUG_LOG("glFramebufferTexture1DEXT(target:0x%X, attachment:0x%X, textarget:0x%X, texture:%d, level:%d)", target, attachment, textarget, texture, level); 61 GLDispatch::glFramebufferTexture1DEXT_underlying(target, attachment, textarget, texture, level); 62} 63 64void glFramebufferTexture2DEXT_dispatchLoggingWrapper(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) { 65 DISPATCH_DEBUG_LOG("glFramebufferTexture2DEXT(target:0x%X, attachment:0x%X, textarget:0x%X, texture:%d, level:%d)", target, attachment, textarget, texture, level); 66 GLDispatch::glFramebufferTexture2DEXT_underlying(target, attachment, textarget, texture, level); 67} 68 69void glFramebufferTexture3DEXT_dispatchLoggingWrapper(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset) { 70 DISPATCH_DEBUG_LOG("glFramebufferTexture3DEXT(target:0x%X, attachment:0x%X, textarget:0x%X, texture:%d, level:%d, zoffset:%d)", target, attachment, textarget, texture, level, zoffset); 71 GLDispatch::glFramebufferTexture3DEXT_underlying(target, attachment, textarget, texture, level, zoffset); 72} 73 74void glFramebufferRenderbufferEXT_dispatchLoggingWrapper(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) { 75 DISPATCH_DEBUG_LOG("glFramebufferRenderbufferEXT(target:0x%X, attachment:0x%X, renderbuffertarget:0x%X, renderbuffer:%d)", target, attachment, renderbuffertarget, renderbuffer); 76 GLDispatch::glFramebufferRenderbufferEXT_underlying(target, attachment, renderbuffertarget, renderbuffer); 77} 78 79void glGetFramebufferAttachmentParameterivEXT_dispatchLoggingWrapper(GLenum target, GLenum attachment, GLenum pname, GLint * params) { 80 DISPATCH_DEBUG_LOG("glGetFramebufferAttachmentParameterivEXT(target:0x%X, attachment:0x%X, pname:0x%X, params:%p)", target, attachment, pname, params); 81 GLDispatch::glGetFramebufferAttachmentParameterivEXT_underlying(target, attachment, pname, params); 82} 83 84void glGenerateMipmapEXT_dispatchLoggingWrapper(GLenum target) { 85 DISPATCH_DEBUG_LOG("glGenerateMipmapEXT(target:0x%X)", target); 86 GLDispatch::glGenerateMipmapEXT_underlying(target); 87} 88 89GLenum glGetGraphicsResetStatusEXT_dispatchLoggingWrapper() { 90 DISPATCH_DEBUG_LOG("glGetGraphicsResetStatusEXT()"); 91 return GLDispatch::glGetGraphicsResetStatusEXT_underlying(); 92} 93 94void glReadnPixelsEXT_dispatchLoggingWrapper(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void * data) { 95 DISPATCH_DEBUG_LOG("glReadnPixelsEXT(x:%d, y:%d, width:%d, height:%d, format:0x%X, type:0x%X, bufSize:%d, data:%p)", x, y, width, height, format, type, bufSize, data); 96 GLDispatch::glReadnPixelsEXT_underlying(x, y, width, height, format, type, bufSize, data); 97} 98 99void glGetnUniformfvEXT_dispatchLoggingWrapper(GLuint program, GLint location, GLsizei bufSize, float * params) { 100 DISPATCH_DEBUG_LOG("glGetnUniformfvEXT(program:%d, location:%d, bufSize:%d, params:%p)", program, location, bufSize, params); 101 GLDispatch::glGetnUniformfvEXT_underlying(program, location, bufSize, params); 102} 103 104void glGetnUniformivEXT_dispatchLoggingWrapper(GLuint program, GLint location, GLsizei bufSize, GLint * params) { 105 DISPATCH_DEBUG_LOG("glGetnUniformivEXT(program:%d, location:%d, bufSize:%d, params:%p)", program, location, bufSize, params); 106 GLDispatch::glGetnUniformivEXT_underlying(program, location, bufSize, params); 107} 108 109void glEGLImageTargetTexture2DOES_dispatchLoggingWrapper(GLenum target, GLeglImageOES image) { 110 DISPATCH_DEBUG_LOG("glEGLImageTargetTexture2DOES(target:0x%X, image:%p)", target, image); 111 GLDispatch::glEGLImageTargetTexture2DOES_underlying(target, image); 112} 113 114void glEGLImageTargetRenderbufferStorageOES_dispatchLoggingWrapper(GLenum target, GLeglImageOES image) { 115 DISPATCH_DEBUG_LOG("glEGLImageTargetRenderbufferStorageOES(target:0x%X, image:%p)", target, image); 116 GLDispatch::glEGLImageTargetRenderbufferStorageOES_underlying(target, image); 117} 118 119void glDrawArraysNullAEMU_dispatchLoggingWrapper(GLenum mode, GLint first, GLsizei count) { 120 DISPATCH_DEBUG_LOG("glDrawArraysNullAEMU(mode:0x%X, first:%d, count:%d)", mode, first, count); 121 GLDispatch::glDrawArraysNullAEMU_underlying(mode, first, count); 122} 123 124void glDrawElementsNullAEMU_dispatchLoggingWrapper(GLenum mode, GLsizei count, GLenum type, const void * indices) { 125 DISPATCH_DEBUG_LOG("glDrawElementsNullAEMU(mode:0x%X, count:%d, type:0x%X, indices:%p)", mode, count, type, indices); 126 GLDispatch::glDrawElementsNullAEMU_underlying(mode, count, type, indices); 127} 128 129void glGetUnsignedBytevEXT_dispatchLoggingWrapper(GLenum pname, GLubyte* data) { 130 DISPATCH_DEBUG_LOG("glGetUnsignedBytevEXT(pname:0x%X, data:%p)", pname, data); 131 GLDispatch::glGetUnsignedBytevEXT_underlying(pname, data); 132} 133 134void glGetUnsignedBytei_vEXT_dispatchLoggingWrapper(GLenum target, GLuint index, GLubyte* data) { 135 DISPATCH_DEBUG_LOG("glGetUnsignedBytei_vEXT(target:0x%X, index:%d, data:%p)", target, index, data); 136 GLDispatch::glGetUnsignedBytei_vEXT_underlying(target, index, data); 137} 138 139void glImportMemoryFdEXT_dispatchLoggingWrapper(GLuint memory, GLuint64 size, GLenum handleType, GLint fd) { 140 DISPATCH_DEBUG_LOG("glImportMemoryFdEXT(memory:%d, size:%lu, handleType:0x%X, fd:%d)", memory, size, handleType, fd); 141 GLDispatch::glImportMemoryFdEXT_underlying(memory, size, handleType, fd); 142} 143 144void glImportMemoryWin32HandleEXT_dispatchLoggingWrapper(GLuint memory, GLuint64 size, GLenum handleType, void* handle) { 145 DISPATCH_DEBUG_LOG("glImportMemoryWin32HandleEXT(memory:%d, size:%lu, handleType:0x%X, handle:%p)", memory, size, handleType, handle); 146 GLDispatch::glImportMemoryWin32HandleEXT_underlying(memory, size, handleType, handle); 147} 148 149void glDeleteMemoryObjectsEXT_dispatchLoggingWrapper(GLsizei n, const GLuint * memoryObjects) { 150 DISPATCH_DEBUG_LOG("glDeleteMemoryObjectsEXT(n:%d, memoryObjects:%p)", n, memoryObjects); 151 GLDispatch::glDeleteMemoryObjectsEXT_underlying(n, memoryObjects); 152} 153 154GLboolean glIsMemoryObjectEXT_dispatchLoggingWrapper(GLuint memoryObject) { 155 DISPATCH_DEBUG_LOG("glIsMemoryObjectEXT(memoryObject:%d)", memoryObject); 156 return GLDispatch::glIsMemoryObjectEXT_underlying(memoryObject); 157} 158 159void glCreateMemoryObjectsEXT_dispatchLoggingWrapper(GLsizei n, GLuint * memoryObjects) { 160 DISPATCH_DEBUG_LOG("glCreateMemoryObjectsEXT(n:%d, memoryObjects:%p)", n, memoryObjects); 161 GLDispatch::glCreateMemoryObjectsEXT_underlying(n, memoryObjects); 162} 163 164void glMemoryObjectParameterivEXT_dispatchLoggingWrapper(GLuint memoryObject, GLenum pname, const GLint * params) { 165 DISPATCH_DEBUG_LOG("glMemoryObjectParameterivEXT(memoryObject:%d, pname:0x%X, params:%p)", memoryObject, pname, params); 166 GLDispatch::glMemoryObjectParameterivEXT_underlying(memoryObject, pname, params); 167} 168 169void glGetMemoryObjectParameterivEXT_dispatchLoggingWrapper(GLuint memoryObject, GLenum pname, GLint * params) { 170 DISPATCH_DEBUG_LOG("glGetMemoryObjectParameterivEXT(memoryObject:%d, pname:0x%X, params:%p)", memoryObject, pname, params); 171 GLDispatch::glGetMemoryObjectParameterivEXT_underlying(memoryObject, pname, params); 172} 173 174void glTexStorageMem2DEXT_dispatchLoggingWrapper(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset) { 175 DISPATCH_DEBUG_LOG("glTexStorageMem2DEXT(target:0x%X, levels:%d, internalFormat:0x%X, width:%d, height:%d, memory:%d, offset:%lu)", target, levels, internalFormat, width, height, memory, offset); 176 GLDispatch::glTexStorageMem2DEXT_underlying(target, levels, internalFormat, width, height, memory, offset); 177} 178 179void glTexStorageMem2DMultisampleEXT_dispatchLoggingWrapper(GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset) { 180 DISPATCH_DEBUG_LOG("glTexStorageMem2DMultisampleEXT(target:0x%X, samples:%d, internalFormat:0x%X, width:%d, height:%d, fixedSampleLocations:%d, memory:%d, offset:%lu)", target, samples, internalFormat, width, height, fixedSampleLocations, memory, offset); 181 GLDispatch::glTexStorageMem2DMultisampleEXT_underlying(target, samples, internalFormat, width, height, fixedSampleLocations, memory, offset); 182} 183 184void glTexStorageMem3DEXT_dispatchLoggingWrapper(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset) { 185 DISPATCH_DEBUG_LOG("glTexStorageMem3DEXT(target:0x%X, levels:%d, internalFormat:0x%X, width:%d, height:%d, depth:%d, memory:%d, offset:%lu)", target, levels, internalFormat, width, height, depth, memory, offset); 186 GLDispatch::glTexStorageMem3DEXT_underlying(target, levels, internalFormat, width, height, depth, memory, offset); 187} 188 189void glTexStorageMem3DMultisampleEXT_dispatchLoggingWrapper(GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset) { 190 DISPATCH_DEBUG_LOG("glTexStorageMem3DMultisampleEXT(target:0x%X, samples:%d, internalFormat:0x%X, width:%d, height:%d, depth:%d, fixedSampleLocations:%d, memory:%d, offset:%lu)", target, samples, internalFormat, width, height, depth, fixedSampleLocations, memory, offset); 191 GLDispatch::glTexStorageMem3DMultisampleEXT_underlying(target, samples, internalFormat, width, height, depth, fixedSampleLocations, memory, offset); 192} 193 194void glBufferStorageMemEXT_dispatchLoggingWrapper(GLenum target, GLsizeiptr size, GLuint memory, GLuint64 offset) { 195 DISPATCH_DEBUG_LOG("glBufferStorageMemEXT(target:0x%X, size:%ld, memory:%d, offset:%lu)", target, size, memory, offset); 196 GLDispatch::glBufferStorageMemEXT_underlying(target, size, memory, offset); 197} 198 199void glTexParameteriHOST_dispatchLoggingWrapper(GLenum target, GLenum pname, GLint param) { 200 DISPATCH_DEBUG_LOG("glTexParameteriHOST(target:0x%X, pname:0x%X, param:%d)", target, pname, param); 201 GLDispatch::glTexParameteriHOST_underlying(target, pname, param); 202} 203 204void glImportSemaphoreFdEXT_dispatchLoggingWrapper(GLuint semaphore, GLenum handleType, GLint fd) { 205 DISPATCH_DEBUG_LOG("glImportSemaphoreFdEXT(semaphore:%d, handleType:0x%X, fd:%d)", semaphore, handleType, fd); 206 GLDispatch::glImportSemaphoreFdEXT_underlying(semaphore, handleType, fd); 207} 208 209void glImportSemaphoreWin32HandleEXT_dispatchLoggingWrapper(GLuint semaphore, GLenum handleType, void* handle) { 210 DISPATCH_DEBUG_LOG("glImportSemaphoreWin32HandleEXT(semaphore:%d, handleType:0x%X, handle:%p)", semaphore, handleType, handle); 211 GLDispatch::glImportSemaphoreWin32HandleEXT_underlying(semaphore, handleType, handle); 212} 213 214void glGenSemaphoresEXT_dispatchLoggingWrapper(GLsizei n, GLuint * semaphores) { 215 DISPATCH_DEBUG_LOG("glGenSemaphoresEXT(n:%d, semaphores:%p)", n, semaphores); 216 GLDispatch::glGenSemaphoresEXT_underlying(n, semaphores); 217} 218 219void glDeleteSemaphoresEXT_dispatchLoggingWrapper(GLsizei n, const GLuint * semaphores) { 220 DISPATCH_DEBUG_LOG("glDeleteSemaphoresEXT(n:%d, semaphores:%p)", n, semaphores); 221 GLDispatch::glDeleteSemaphoresEXT_underlying(n, semaphores); 222} 223 224GLboolean glIsSemaphoreEXT_dispatchLoggingWrapper(GLuint semaphore) { 225 DISPATCH_DEBUG_LOG("glIsSemaphoreEXT(semaphore:%d)", semaphore); 226 return GLDispatch::glIsSemaphoreEXT_underlying(semaphore); 227} 228 229void glSemaphoreParameterui64vEXT_dispatchLoggingWrapper(GLuint semaphore, GLenum pname, const GLuint64 * params) { 230 DISPATCH_DEBUG_LOG("glSemaphoreParameterui64vEXT(semaphore:%d, pname:0x%X, params:%p)", semaphore, pname, params); 231 GLDispatch::glSemaphoreParameterui64vEXT_underlying(semaphore, pname, params); 232} 233 234void glGetSemaphoreParameterui64vEXT_dispatchLoggingWrapper(GLuint semaphore, GLenum pname, GLuint64 * params) { 235 DISPATCH_DEBUG_LOG("glGetSemaphoreParameterui64vEXT(semaphore:%d, pname:0x%X, params:%p)", semaphore, pname, params); 236 GLDispatch::glGetSemaphoreParameterui64vEXT_underlying(semaphore, pname, params); 237} 238 239void glWaitSemaphoreEXT_dispatchLoggingWrapper(GLuint semaphore, GLuint numBufferBarriers, const GLuint * buffers, GLuint numTextureBarriers, const GLuint * textures, const GLenum * srcLayouts) { 240 DISPATCH_DEBUG_LOG("glWaitSemaphoreEXT(semaphore:%d, numBufferBarriers:%d, buffers:%p, numTextureBarriers:%d, textures:%p, srcLayouts:%p)", semaphore, numBufferBarriers, buffers, numTextureBarriers, textures, srcLayouts); 241 GLDispatch::glWaitSemaphoreEXT_underlying(semaphore, numBufferBarriers, buffers, numTextureBarriers, textures, srcLayouts); 242} 243 244void glSignalSemaphoreEXT_dispatchLoggingWrapper(GLuint semaphore, GLuint numBufferBarriers, const GLuint * buffers, GLuint numTextureBarriers, const GLuint * textures, const GLenum * dstLayouts) { 245 DISPATCH_DEBUG_LOG("glSignalSemaphoreEXT(semaphore:%d, numBufferBarriers:%d, buffers:%p, numTextureBarriers:%d, textures:%p, dstLayouts:%p)", semaphore, numBufferBarriers, buffers, numTextureBarriers, textures, dstLayouts); 246 GLDispatch::glSignalSemaphoreEXT_underlying(semaphore, numBufferBarriers, buffers, numTextureBarriers, textures, dstLayouts); 247} 248 249GLuint glGetGlobalTexName_dispatchLoggingWrapper(GLuint localTexName) { 250 DISPATCH_DEBUG_LOG("glGetGlobalTexName(localTexName:%d)", localTexName); 251 return GLDispatch::glGetGlobalTexName_underlying(localTexName); 252} 253 254