1// Copyright 2019 Google Inc. All rights reserved. 2// 3// Licensed under the Apache License, Version 2.0 (the "License"); 4// you may not use this file except in compliance with the License. 5// You may obtain a copy of the License at 6// 7// http://www.apache.org/licenses/LICENSE-2.0 8// 9// Unless required by applicable law or agreed to in writing, software 10// distributed under the License is distributed on an "AS IS" BASIS, 11// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12// See the License for the specific language governing permissions and 13// limitations under the License. 14 15package android 16 17import ( 18 "github.com/google/blueprint" 19 "github.com/google/blueprint/proptools" 20) 21 22func init() { 23 RegisterPackageBuildComponents(InitRegistrationContext) 24} 25 26var PrepareForTestWithPackageModule = FixtureRegisterWithContext(RegisterPackageBuildComponents) 27 28// Register the package module type. 29func RegisterPackageBuildComponents(ctx RegistrationContext) { 30 ctx.RegisterModuleType("package", PackageFactory) 31} 32 33type packageProperties struct { 34 // Specifies the default visibility for all modules defined in this package. 35 Default_visibility []string 36 // Specifies the default license terms for all modules defined in this package. 37 Default_applicable_licenses []string 38 Default_team *string `android:"path"` 39} 40 41type packageModule struct { 42 ModuleBase 43 44 properties packageProperties 45} 46 47func (p *packageModule) GenerateAndroidBuildActions(ModuleContext) { 48 // Nothing to do. 49} 50 51func (p *packageModule) DepsMutator(ctx BottomUpMutatorContext) { 52 // Add the dependency to do a validity check 53 if p.properties.Default_team != nil { 54 ctx.AddDependency(ctx.Module(), nil, *p.properties.Default_team) 55 } 56} 57 58func (p *packageModule) GenerateBuildActions(ctx blueprint.ModuleContext) { 59 // Nothing to do. 60} 61 62func (p *packageModule) qualifiedModuleId(ctx BaseModuleContext) qualifiedModuleName { 63 // Override to create a package id. 64 return newPackageId(ctx.ModuleDir()) 65} 66 67func PackageFactory() Module { 68 module := &packageModule{} 69 70 module.AddProperties(&module.properties) 71 72 // The name is the relative path from build root to the directory containing this 73 // module. Set that name at the earliest possible moment that information is available 74 // which is in a LoadHook. 75 AddLoadHook(module, func(ctx LoadHookContext) { 76 module.nameProperties.Name = proptools.StringPtr("//" + ctx.ModuleDir()) 77 }) 78 79 // The default_visibility property needs to be checked and parsed by the visibility module during 80 // its checking and parsing phases so make it the primary visibility property. 81 setPrimaryVisibilityProperty(module, "default_visibility", &module.properties.Default_visibility) 82 83 // The default_applicable_licenses property needs to be checked and parsed by the licenses module during 84 // its checking and parsing phases so make it the primary licenses property. 85 setPrimaryLicensesProperty(module, "default_applicable_licenses", &module.properties.Default_applicable_licenses) 86 87 return module 88} 89