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1  /*
2   * Copyright (C) 2011 The Android Open Source Project
3   *
4   * Licensed under the Apache License, Version 2.0 (the "License");
5   * you may not use this file except in compliance with the License.
6   * You may obtain a copy of the License at
7   *
8   *      http://www.apache.org/licenses/LICENSE-2.0
9   *
10   * Unless required by applicable law or agreed to in writing, software
11   * distributed under the License is distributed on an "AS IS" BASIS,
12   * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13   * See the License for the specific language governing permissions and
14   * limitations under the License.
15   */
16  
17  #include "recovery_ui/screen_ui.h"
18  
19  #include <dirent.h>
20  #include <errno.h>
21  #include <fcntl.h>
22  #include <stdarg.h>
23  #include <stdio.h>
24  #include <stdlib.h>
25  #include <string.h>
26  #include <sys/stat.h>
27  #include <sys/time.h>
28  #include <sys/types.h>
29  #include <time.h>
30  #include <unistd.h>
31  
32  #include <algorithm>
33  #include <chrono>
34  #include <memory>
35  #include <string>
36  #include <thread>
37  #include <unordered_map>
38  #include <vector>
39  
40  #include <android-base/chrono_utils.h>
41  #include <android-base/logging.h>
42  #include <android-base/properties.h>
43  #include <android-base/stringprintf.h>
44  #include <android-base/strings.h>
45  
46  #include "minui/minui.h"
47  #include "otautil/paths.h"
48  #include "recovery_ui/device.h"
49  #include "recovery_ui/ui.h"
50  
51  enum DirectRenderManager {
52      DRM_INNER,
53      DRM_OUTER,
54  };
55  
56  // Return the current time as a double (including fractions of a second).
now()57  static double now() {
58    struct timeval tv;
59    gettimeofday(&tv, nullptr);
60    return tv.tv_sec + tv.tv_usec / 1000000.0;
61  }
62  
Menu(size_t initial_selection,const DrawInterface & draw_func)63  Menu::Menu(size_t initial_selection, const DrawInterface& draw_func)
64      : selection_(initial_selection), draw_funcs_(draw_func) {}
65  
selection() const66  size_t Menu::selection() const {
67    return selection_;
68  }
69  
TextMenu(bool scrollable,size_t max_items,size_t max_length,const std::vector<std::string> & headers,const std::vector<std::string> & items,size_t initial_selection,int char_height,const DrawInterface & draw_funcs)70  TextMenu::TextMenu(bool scrollable, size_t max_items, size_t max_length,
71                     const std::vector<std::string>& headers, const std::vector<std::string>& items,
72                     size_t initial_selection, int char_height, const DrawInterface& draw_funcs)
73      : Menu(initial_selection, draw_funcs),
74        scrollable_(scrollable),
75        max_display_items_(max_items),
76        max_item_length_(max_length),
77        text_headers_(headers),
78        menu_start_(0),
79        char_height_(char_height) {
80    CHECK_LE(max_items, static_cast<size_t>(std::numeric_limits<int>::max()));
81  
82    // It's fine to have more entries than text_rows_ if scrollable menu is supported.
83    size_t items_count = scrollable_ ? items.size() : std::min(items.size(), max_display_items_);
84    for (size_t i = 0; i < items_count; ++i) {
85      text_items_.emplace_back(items[i].substr(0, max_item_length_));
86    }
87  
88    CHECK(!text_items_.empty());
89  }
90  
text_headers() const91  const std::vector<std::string>& TextMenu::text_headers() const {
92    return text_headers_;
93  }
94  
TextItem(size_t index) const95  std::string TextMenu::TextItem(size_t index) const {
96    CHECK_LT(index, text_items_.size());
97  
98    return text_items_[index];
99  }
100  
MenuStart() const101  size_t TextMenu::MenuStart() const {
102    return menu_start_;
103  }
104  
MenuEnd() const105  size_t TextMenu::MenuEnd() const {
106    return std::min(ItemsCount(), menu_start_ + max_display_items_);
107  }
108  
ItemsCount() const109  size_t TextMenu::ItemsCount() const {
110    return text_items_.size();
111  }
112  
ItemsOverflow(std::string * cur_selection_str) const113  bool TextMenu::ItemsOverflow(std::string* cur_selection_str) const {
114    if (!scrollable_ || ItemsCount() <= max_display_items_) {
115      return false;
116    }
117  
118    *cur_selection_str =
119        android::base::StringPrintf("Current item: %zu/%zu", selection_ + 1, ItemsCount());
120    return true;
121  }
122  
123  // TODO(xunchang) modify the function parameters to button up & down.
Select(int sel)124  int TextMenu::Select(int sel) {
125    CHECK_LE(ItemsCount(), static_cast<size_t>(std::numeric_limits<int>::max()));
126    int count = ItemsCount();
127  
128    // Wraps the selection at boundary if the menu is not scrollable.
129    if (!scrollable_) {
130      if (sel < 0) {
131        selection_ = count - 1;
132      } else if (sel >= count) {
133        selection_ = 0;
134      } else {
135        selection_ = sel;
136      }
137  
138      return selection_;
139    }
140  
141    if (sel < 0) {
142      selection_ = 0;
143    } else if (sel >= count) {
144      selection_ = count - 1;
145    } else {
146      if (static_cast<size_t>(sel) < menu_start_) {
147        menu_start_--;
148      } else if (static_cast<size_t>(sel) >= MenuEnd()) {
149        menu_start_++;
150      }
151      selection_ = sel;
152    }
153  
154    return selection_;
155  }
156  
DrawHeader(int x,int y) const157  int TextMenu::DrawHeader(int x, int y) const {
158    int offset = 0;
159  
160    draw_funcs_.SetColor(UIElement::HEADER);
161    if (!scrollable()) {
162      offset += draw_funcs_.DrawWrappedTextLines(x, y + offset, text_headers());
163    } else {
164      offset += draw_funcs_.DrawTextLines(x, y + offset, text_headers());
165      // Show the current menu item number in relation to total number if items don't fit on the
166      // screen.
167      std::string cur_selection_str;
168      if (ItemsOverflow(&cur_selection_str)) {
169        offset += draw_funcs_.DrawTextLine(x, y + offset, cur_selection_str, true);
170      }
171    }
172  
173    return offset;
174  }
175  
DrawItems(int x,int y,int screen_width,bool long_press) const176  int TextMenu::DrawItems(int x, int y, int screen_width, bool long_press) const {
177    int offset = 0;
178  
179    draw_funcs_.SetColor(UIElement::MENU);
180    // Do not draw the horizontal rule for wear devices.
181    if (!scrollable()) {
182      offset += draw_funcs_.DrawHorizontalRule(y + offset) + 4;
183    }
184    for (size_t i = MenuStart(); i < MenuEnd(); ++i) {
185      bool bold = false;
186      if (i == selection()) {
187        // Draw the highlight bar.
188        draw_funcs_.SetColor(long_press ? UIElement::MENU_SEL_BG_ACTIVE : UIElement::MENU_SEL_BG);
189  
190        int bar_height = char_height_ + 4;
191        draw_funcs_.DrawHighlightBar(0, y + offset - 2, screen_width, bar_height);
192  
193        // Bold white text for the selected item.
194        draw_funcs_.SetColor(UIElement::MENU_SEL_FG);
195        bold = true;
196      }
197      offset += draw_funcs_.DrawTextLine(x, y + offset, TextItem(i), bold);
198  
199      draw_funcs_.SetColor(UIElement::MENU);
200    }
201    offset += draw_funcs_.DrawHorizontalRule(y + offset);
202  
203    return offset;
204  }
205  
GraphicMenu(const GRSurface * graphic_headers,const std::vector<const GRSurface * > & graphic_items,size_t initial_selection,const DrawInterface & draw_funcs)206  GraphicMenu::GraphicMenu(const GRSurface* graphic_headers,
207                           const std::vector<const GRSurface*>& graphic_items,
208                           size_t initial_selection, const DrawInterface& draw_funcs)
209      : Menu(initial_selection, draw_funcs) {
210    graphic_headers_ = graphic_headers->Clone();
211    graphic_items_.reserve(graphic_items.size());
212    for (const auto& item : graphic_items) {
213      graphic_items_.emplace_back(item->Clone());
214    }
215  }
216  
Select(int sel)217  int GraphicMenu::Select(int sel) {
218    CHECK_LE(graphic_items_.size(), static_cast<size_t>(std::numeric_limits<int>::max()));
219    int count = graphic_items_.size();
220  
221    // Wraps the selection at boundary if the menu is not scrollable.
222    if (sel < 0) {
223      selection_ = count - 1;
224    } else if (sel >= count) {
225      selection_ = 0;
226    } else {
227      selection_ = sel;
228    }
229  
230    return selection_;
231  }
232  
DrawHeader(int x,int y) const233  int GraphicMenu::DrawHeader(int x, int y) const {
234    draw_funcs_.SetColor(UIElement::HEADER);
235    draw_funcs_.DrawTextIcon(x, y, graphic_headers_.get());
236    return graphic_headers_->height;
237  }
238  
DrawItems(int x,int y,int screen_width,bool long_press) const239  int GraphicMenu::DrawItems(int x, int y, int screen_width, bool long_press) const {
240    int offset = 0;
241  
242    draw_funcs_.SetColor(UIElement::MENU);
243    offset += draw_funcs_.DrawHorizontalRule(y + offset) + 4;
244  
245    for (size_t i = 0; i < graphic_items_.size(); i++) {
246      auto& item = graphic_items_[i];
247      if (i == selection_) {
248        draw_funcs_.SetColor(long_press ? UIElement::MENU_SEL_BG_ACTIVE : UIElement::MENU_SEL_BG);
249  
250        int bar_height = item->height + 4;
251        draw_funcs_.DrawHighlightBar(0, y + offset - 2, screen_width, bar_height);
252  
253        // Bold white text for the selected item.
254        draw_funcs_.SetColor(UIElement::MENU_SEL_FG);
255      }
256      draw_funcs_.DrawTextIcon(x, y + offset, item.get());
257      offset += item->height;
258  
259      draw_funcs_.SetColor(UIElement::MENU);
260    }
261    offset += draw_funcs_.DrawHorizontalRule(y + offset);
262  
263    return offset;
264  }
265  
Validate(size_t max_width,size_t max_height,const GRSurface * graphic_headers,const std::vector<const GRSurface * > & graphic_items)266  bool GraphicMenu::Validate(size_t max_width, size_t max_height, const GRSurface* graphic_headers,
267                             const std::vector<const GRSurface*>& graphic_items) {
268    int offset = 0;
269    if (!ValidateGraphicSurface(max_width, max_height, offset, graphic_headers)) {
270      return false;
271    }
272    offset += graphic_headers->height;
273  
274    for (const auto& item : graphic_items) {
275      if (!ValidateGraphicSurface(max_width, max_height, offset, item)) {
276        return false;
277      }
278      offset += item->height;
279    }
280  
281    return true;
282  }
283  
ValidateGraphicSurface(size_t max_width,size_t max_height,int y,const GRSurface * surface)284  bool GraphicMenu::ValidateGraphicSurface(size_t max_width, size_t max_height, int y,
285                                           const GRSurface* surface) {
286    if (!surface) {
287      fprintf(stderr, "Graphic surface can not be null\n");
288      return false;
289    }
290  
291    if (surface->pixel_bytes != 1 || surface->width != surface->row_bytes) {
292      fprintf(stderr, "Invalid graphic surface, pixel bytes: %zu, width: %zu row_bytes: %zu\n",
293              surface->pixel_bytes, surface->width, surface->row_bytes);
294      return false;
295    }
296  
297    if (surface->width > max_width || surface->height > max_height - y) {
298      fprintf(stderr,
299              "Graphic surface doesn't fit into the screen. width: %zu, height: %zu, max_width: %zu,"
300              " max_height: %zu, vertical offset: %d\n",
301              surface->width, surface->height, max_width, max_height, y);
302      return false;
303    }
304  
305    return true;
306  }
307  
ScreenRecoveryUI()308  ScreenRecoveryUI::ScreenRecoveryUI() : ScreenRecoveryUI(false) {}
309  
310  constexpr int kDefaultMarginHeight = 0;
311  constexpr int kDefaultMarginWidth = 0;
312  constexpr int kDefaultAnimationFps = 30;
313  
ScreenRecoveryUI(bool scrollable_menu)314  ScreenRecoveryUI::ScreenRecoveryUI(bool scrollable_menu)
315      : margin_width_(
316            android::base::GetIntProperty("ro.recovery.ui.margin_width", kDefaultMarginWidth)),
317        margin_height_(
318            android::base::GetIntProperty("ro.recovery.ui.margin_height", kDefaultMarginHeight)),
319        animation_fps_(
320            android::base::GetIntProperty("ro.recovery.ui.animation_fps", kDefaultAnimationFps)),
321        density_(static_cast<float>(android::base::GetIntProperty("ro.sf.lcd_density", 160)) / 160.f),
322        current_icon_(NONE),
323        current_frame_(0),
324        intro_done_(false),
325        progressBarType(EMPTY),
326        progressScopeStart(0),
327        progressScopeSize(0),
328        progress(0),
329        pagesIdentical(false),
330        text_cols_(0),
331        text_rows_(0),
332        text_(nullptr),
333        text_col_(0),
334        text_row_(0),
335        show_text(false),
336        show_text_ever(false),
337        scrollable_menu_(scrollable_menu),
338        file_viewer_text_(nullptr),
339        stage(-1),
340        max_stage(-1),
341        locale_(""),
342        rtl_locale_(false),
343        is_graphics_available(false) {}
344  
~ScreenRecoveryUI()345  ScreenRecoveryUI::~ScreenRecoveryUI() {
346    progress_thread_stopped_ = true;
347    if (progress_thread_.joinable()) {
348      progress_thread_.join();
349    }
350    // No-op if gr_init() (via Init()) was not called or had failed.
351    gr_exit();
352  }
353  
GetCurrentFrame() const354  const GRSurface* ScreenRecoveryUI::GetCurrentFrame() const {
355    if (current_icon_ == INSTALLING_UPDATE || current_icon_ == ERASING) {
356      return intro_done_ ? loop_frames_[current_frame_].get() : intro_frames_[current_frame_].get();
357    }
358    return error_icon_.get();
359  }
360  
GetCurrentText() const361  const GRSurface* ScreenRecoveryUI::GetCurrentText() const {
362    switch (current_icon_) {
363      case ERASING:
364        return erasing_text_.get();
365      case ERROR:
366        return error_text_.get();
367      case INSTALLING_UPDATE:
368        return installing_text_.get();
369      case NO_COMMAND:
370        return no_command_text_.get();
371      case NONE:
372        abort();
373    }
374  }
375  
PixelsFromDp(int dp) const376  int ScreenRecoveryUI::PixelsFromDp(int dp) const {
377    return dp * density_;
378  }
379  
380  // Here's the intended layout:
381  
382  //          | portrait    large        landscape      large
383  // ---------+-------------------------------------------------
384  //      gap |
385  // icon     |                   (200dp)
386  //      gap |    68dp      68dp             56dp      112dp
387  // text     |                    (14sp)
388  //      gap |    32dp      32dp             26dp       52dp
389  // progress |                     (2dp)
390  //      gap |
391  
392  // Note that "baseline" is actually the *top* of each icon (because that's how our drawing routines
393  // work), so that's the more useful measurement for calling code. We use even top and bottom gaps.
394  
395  enum Layout { PORTRAIT = 0, PORTRAIT_LARGE = 1, LANDSCAPE = 2, LANDSCAPE_LARGE = 3, LAYOUT_MAX };
396  enum Dimension { TEXT = 0, ICON = 1, DIMENSION_MAX };
397  static constexpr int kLayouts[LAYOUT_MAX][DIMENSION_MAX] = {
398    { 32, 68 },   // PORTRAIT
399    { 32, 68 },   // PORTRAIT_LARGE
400    { 26, 56 },   // LANDSCAPE
401    { 52, 112 },  // LANDSCAPE_LARGE
402  };
403  
GetAnimationBaseline() const404  int ScreenRecoveryUI::GetAnimationBaseline() const {
405    return GetTextBaseline() - PixelsFromDp(kLayouts[layout_][ICON]) -
406           gr_get_height(loop_frames_[0].get());
407  }
408  
GetTextBaseline() const409  int ScreenRecoveryUI::GetTextBaseline() const {
410    return GetProgressBaseline() - PixelsFromDp(kLayouts[layout_][TEXT]) -
411           gr_get_height(installing_text_.get());
412  }
413  
GetProgressBaseline() const414  int ScreenRecoveryUI::GetProgressBaseline() const {
415    int elements_sum = gr_get_height(loop_frames_[0].get()) + PixelsFromDp(kLayouts[layout_][ICON]) +
416                       gr_get_height(installing_text_.get()) + PixelsFromDp(kLayouts[layout_][TEXT]) +
417                       gr_get_height(progress_bar_fill_.get());
418    int bottom_gap = (ScreenHeight() - elements_sum) / 2;
419    return ScreenHeight() - bottom_gap - gr_get_height(progress_bar_fill_.get());
420  }
421  
422  // Clear the screen and draw the currently selected background icon (if any).
423  // Should only be called with updateMutex locked.
draw_background_locked()424  void ScreenRecoveryUI::draw_background_locked() {
425    pagesIdentical = false;
426    gr_color(0, 0, 0, 255);
427    gr_clear();
428    if (current_icon_ != NONE) {
429      if (max_stage != -1) {
430        int stage_height = gr_get_height(stage_marker_empty_.get());
431        int stage_width = gr_get_width(stage_marker_empty_.get());
432        int x = (ScreenWidth() - max_stage * gr_get_width(stage_marker_empty_.get())) / 2;
433        int y = ScreenHeight() - stage_height - margin_height_;
434        for (int i = 0; i < max_stage; ++i) {
435          const auto& stage_surface = (i < stage) ? stage_marker_fill_ : stage_marker_empty_;
436          DrawSurface(stage_surface.get(), 0, 0, stage_width, stage_height, x, y);
437          x += stage_width;
438        }
439      }
440  
441      const auto& text_surface = GetCurrentText();
442      int text_x = (ScreenWidth() - gr_get_width(text_surface)) / 2;
443      int text_y = GetTextBaseline();
444      gr_color(255, 255, 255, 255);
445      DrawTextIcon(text_x, text_y, text_surface);
446    }
447  }
448  
449  // Draws the animation and progress bar (if any) on the screen. Does not flip pages. Should only be
450  // called with updateMutex locked.
draw_foreground_locked()451  void ScreenRecoveryUI::draw_foreground_locked() {
452    if (current_icon_ != NONE) {
453      const auto& frame = GetCurrentFrame();
454      int frame_width = gr_get_width(frame);
455      int frame_height = gr_get_height(frame);
456      int frame_x = (ScreenWidth() - frame_width) / 2;
457      int frame_y = GetAnimationBaseline();
458      if (frame_x >= 0 && frame_y >= 0 && (frame_x + frame_width) < ScreenWidth() &&
459          (frame_y + frame_height) < ScreenHeight())
460        DrawSurface(frame, 0, 0, frame_width, frame_height, frame_x, frame_y);
461    }
462  
463    if (progressBarType != EMPTY) {
464      int width = gr_get_width(progress_bar_empty_.get());
465      int height = gr_get_height(progress_bar_empty_.get());
466  
467      int progress_x = (ScreenWidth() - width) / 2;
468      int progress_y = GetProgressBaseline();
469  
470      // Erase behind the progress bar (in case this was a progress-only update)
471      gr_color(0, 0, 0, 255);
472      DrawFill(progress_x, progress_y, width, height);
473  
474      if (progressBarType == DETERMINATE) {
475        float p = progressScopeStart + progress * progressScopeSize;
476        int pos = static_cast<int>(p * width);
477  
478        if (rtl_locale_) {
479          // Fill the progress bar from right to left.
480          if (pos > 0) {
481            DrawSurface(progress_bar_fill_.get(), width - pos, 0, pos, height,
482                        progress_x + width - pos, progress_y);
483          }
484          if (pos < width - 1) {
485            DrawSurface(progress_bar_empty_.get(), 0, 0, width - pos, height, progress_x, progress_y);
486          }
487        } else {
488          // Fill the progress bar from left to right.
489          if (pos > 0) {
490            DrawSurface(progress_bar_fill_.get(), 0, 0, pos, height, progress_x, progress_y);
491          }
492          if (pos < width - 1) {
493            DrawSurface(progress_bar_empty_.get(), pos, 0, width - pos, height, progress_x + pos,
494                        progress_y);
495          }
496        }
497      }
498    }
499  }
500  
SetColor(UIElement e) const501  void ScreenRecoveryUI::SetColor(UIElement e) const {
502    switch (e) {
503      case UIElement::INFO:
504        gr_color(249, 194, 0, 255);
505        break;
506      case UIElement::HEADER:
507        gr_color(247, 0, 6, 255);
508        break;
509      case UIElement::MENU:
510      case UIElement::MENU_SEL_BG:
511        gr_color(0, 106, 157, 255);
512        break;
513      case UIElement::MENU_SEL_BG_ACTIVE:
514        gr_color(0, 156, 100, 255);
515        break;
516      case UIElement::MENU_SEL_FG:
517        gr_color(255, 255, 255, 255);
518        break;
519      case UIElement::LOG:
520        gr_color(196, 196, 196, 255);
521        break;
522      case UIElement::TEXT_FILL:
523        gr_color(0, 0, 0, 160);
524        break;
525      default:
526        gr_color(255, 255, 255, 255);
527        break;
528    }
529  }
530  
SelectAndShowBackgroundText(const std::vector<std::string> & locales_entries,size_t sel)531  void ScreenRecoveryUI::SelectAndShowBackgroundText(const std::vector<std::string>& locales_entries,
532                                                     size_t sel) {
533    SetLocale(locales_entries[sel]);
534    std::vector<std::string> text_name = { "erasing_text", "error_text", "installing_text",
535                                           "installing_security_text", "no_command_text" };
536    std::unordered_map<std::string, std::unique_ptr<GRSurface>> surfaces;
537    for (const auto& name : text_name) {
538      auto text_image = LoadLocalizedBitmap(name);
539      if (!text_image) {
540        Print("Failed to load %s\n", name.c_str());
541        return;
542      }
543      surfaces.emplace(name, std::move(text_image));
544    }
545  
546    std::lock_guard<std::mutex> lg(updateMutex);
547    gr_color(0, 0, 0, 255);
548    gr_clear();
549  
550    int text_y = margin_height_;
551    int text_x = margin_width_;
552    int line_spacing = gr_sys_font()->char_height;  // Put some extra space between images.
553    // Write the header and descriptive texts.
554    SetColor(UIElement::INFO);
555    std::string header = "Show background text image";
556    text_y += DrawTextLine(text_x, text_y, header, true);
557    std::string locale_selection = android::base::StringPrintf(
558        "Current locale: %s, %zu/%zu", locales_entries[sel].c_str(), sel + 1, locales_entries.size());
559    // clang-format off
560    std::vector<std::string> instruction = {
561      locale_selection,
562      "Use volume up/down to switch locales and power to exit."
563    };
564    // clang-format on
565    text_y += DrawWrappedTextLines(text_x, text_y, instruction);
566  
567    // Iterate through the text images and display them in order for the current locale.
568    for (const auto& p : surfaces) {
569      text_y += line_spacing;
570      SetColor(UIElement::LOG);
571      text_y += DrawTextLine(text_x, text_y, p.first, false);
572      gr_color(255, 255, 255, 255);
573      gr_texticon(text_x, text_y, p.second.get());
574      text_y += gr_get_height(p.second.get());
575    }
576    // Update the whole screen.
577    gr_flip();
578  }
579  
CheckBackgroundTextImages()580  void ScreenRecoveryUI::CheckBackgroundTextImages() {
581    // Load a list of locales embedded in one of the resource files.
582    std::vector<std::string> locales_entries = get_locales_in_png("installing_text");
583    if (locales_entries.empty()) {
584      Print("Failed to load locales from the resource files\n");
585      return;
586    }
587    std::string saved_locale = locale_;
588    size_t selected = 0;
589    SelectAndShowBackgroundText(locales_entries, selected);
590  
591    FlushKeys();
592    while (true) {
593      int key = WaitKey();
594      if (key == static_cast<int>(KeyError::INTERRUPTED)) break;
595      if (key == KEY_POWER || key == KEY_ENTER) {
596        break;
597      } else if (key == KEY_UP || key == KEY_VOLUMEUP) {
598        selected = (selected == 0) ? locales_entries.size() - 1 : selected - 1;
599        SelectAndShowBackgroundText(locales_entries, selected);
600      } else if (key == KEY_DOWN || key == KEY_VOLUMEDOWN) {
601        selected = (selected == locales_entries.size() - 1) ? 0 : selected + 1;
602        SelectAndShowBackgroundText(locales_entries, selected);
603      }
604    }
605  
606    SetLocale(saved_locale);
607  }
608  
ScreenWidth() const609  int ScreenRecoveryUI::ScreenWidth() const {
610    return gr_fb_width();
611  }
612  
ScreenHeight() const613  int ScreenRecoveryUI::ScreenHeight() const {
614    return gr_fb_height();
615  }
616  
DrawSurface(const GRSurface * surface,int sx,int sy,int w,int h,int dx,int dy) const617  void ScreenRecoveryUI::DrawSurface(const GRSurface* surface, int sx, int sy, int w, int h, int dx,
618                                     int dy) const {
619    gr_blit(surface, sx, sy, w, h, dx, dy);
620  }
621  
DrawHorizontalRule(int y) const622  int ScreenRecoveryUI::DrawHorizontalRule(int y) const {
623    gr_fill(0, y + 4, ScreenWidth(), y + 6);
624    return 8;
625  }
626  
DrawHighlightBar(int x,int y,int width,int height) const627  void ScreenRecoveryUI::DrawHighlightBar(int x, int y, int width, int height) const {
628    gr_fill(x, y, x + width, y + height);
629  }
630  
DrawFill(int x,int y,int w,int h) const631  void ScreenRecoveryUI::DrawFill(int x, int y, int w, int h) const {
632    gr_fill(x, y, w, h);
633  }
634  
DrawTextIcon(int x,int y,const GRSurface * surface) const635  void ScreenRecoveryUI::DrawTextIcon(int x, int y, const GRSurface* surface) const {
636    gr_texticon(x, y, surface);
637  }
638  
DrawTextLine(int x,int y,const std::string & line,bool bold) const639  int ScreenRecoveryUI::DrawTextLine(int x, int y, const std::string& line, bool bold) const {
640    gr_text(gr_sys_font(), x, y, line.c_str(), bold);
641    return char_height_ + 4;
642  }
643  
DrawTextLines(int x,int y,const std::vector<std::string> & lines) const644  int ScreenRecoveryUI::DrawTextLines(int x, int y, const std::vector<std::string>& lines) const {
645    int offset = 0;
646    for (const auto& line : lines) {
647      offset += DrawTextLine(x, y + offset, line, false);
648    }
649    return offset;
650  }
651  
DrawWrappedTextLines(int x,int y,const std::vector<std::string> & lines) const652  int ScreenRecoveryUI::DrawWrappedTextLines(int x, int y,
653                                             const std::vector<std::string>& lines) const {
654    // Keep symmetrical margins based on the given offset (i.e. x).
655    size_t text_cols = (ScreenWidth() - x * 2) / char_width_;
656    int offset = 0;
657    for (const auto& line : lines) {
658      size_t next_start = 0;
659      while (next_start < line.size()) {
660        std::string sub = line.substr(next_start, text_cols + 1);
661        if (sub.size() <= text_cols) {
662          next_start += sub.size();
663        } else {
664          // Line too long and must be wrapped to text_cols columns.
665          size_t last_space = sub.find_last_of(" \t\n");
666          if (last_space == std::string::npos) {
667            // No space found, just draw as much as we can.
668            sub.resize(text_cols);
669            next_start += text_cols;
670          } else {
671            sub.resize(last_space);
672            next_start += last_space + 1;
673          }
674        }
675        offset += DrawTextLine(x, y + offset, sub, false);
676      }
677    }
678    return offset;
679  }
680  
SetTitle(const std::vector<std::string> & lines)681  void ScreenRecoveryUI::SetTitle(const std::vector<std::string>& lines) {
682    title_lines_ = lines;
683  }
684  
GetMenuHelpMessage() const685  std::vector<std::string> ScreenRecoveryUI::GetMenuHelpMessage() const {
686    // clang-format off
687    static std::vector<std::string> REGULAR_HELP{
688      "Use volume up/down and power.",
689    };
690    static std::vector<std::string> LONG_PRESS_HELP{
691      "Any button cycles highlight.",
692      "Long-press activates.",
693    };
694    // clang-format on
695    return HasThreeButtons() ? REGULAR_HELP : LONG_PRESS_HELP;
696  }
697  
698  // Redraws everything on the screen. Does not flip pages. Should only be called with updateMutex
699  // locked.
draw_screen_locked()700  void ScreenRecoveryUI::draw_screen_locked() {
701    if (!show_text) {
702      draw_background_locked();
703      draw_foreground_locked();
704      return;
705    }
706  
707    gr_color(0, 0, 0, 255);
708    gr_clear();
709  
710    draw_menu_and_text_buffer_locked(GetMenuHelpMessage());
711  }
712  
713  // Draws the menu and text buffer on the screen. Should only be called with updateMutex locked.
draw_menu_and_text_buffer_locked(const std::vector<std::string> & help_message)714  void ScreenRecoveryUI::draw_menu_and_text_buffer_locked(
715      const std::vector<std::string>& help_message) {
716    int y = margin_height_;
717  
718    if (fastbootd_logo_ && fastbootd_logo_enabled_) {
719      // Try to get this centered on screen.
720      auto width = gr_get_width(fastbootd_logo_.get());
721      auto height = gr_get_height(fastbootd_logo_.get());
722      auto centered_x = ScreenWidth() / 2 - width / 2;
723      DrawSurface(fastbootd_logo_.get(), 0, 0, width, height, centered_x, y);
724      y += height;
725    }
726  
727    if (menu_) {
728      int x = margin_width_ + kMenuIndent;
729  
730      SetColor(UIElement::INFO);
731  
732      for (size_t i = 0; i < title_lines_.size(); i++) {
733        y += DrawTextLine(x, y, title_lines_[i], i == 0);
734      }
735  
736      y += DrawTextLines(x, y, help_message);
737  
738      y += menu_->DrawHeader(x, y);
739      y += menu_->DrawItems(x, y, ScreenWidth(), IsLongPress());
740    }
741  
742    // Display from the bottom up, until we hit the top of the screen, the bottom of the menu, or
743    // we've displayed the entire text buffer.
744    SetColor(UIElement::LOG);
745    int row = text_row_;
746    size_t count = 0;
747    for (int ty = ScreenHeight() - margin_height_ - char_height_; ty >= y && count < text_rows_;
748         ty -= char_height_, ++count) {
749      DrawTextLine(margin_width_, ty, text_[row], false);
750      --row;
751      if (row < 0) row = text_rows_ - 1;
752    }
753  }
754  
755  // Redraw everything on the screen and flip the screen (make it visible).
756  // Should only be called with updateMutex locked.
update_screen_locked()757  void ScreenRecoveryUI::update_screen_locked() {
758    draw_screen_locked();
759    gr_flip();
760  }
761  
762  // Updates only the progress bar, if possible, otherwise redraws the screen.
763  // Should only be called with updateMutex locked.
update_progress_locked()764  void ScreenRecoveryUI::update_progress_locked() {
765    if (show_text || !pagesIdentical) {
766      draw_screen_locked();  // Must redraw the whole screen
767      pagesIdentical = true;
768    } else {
769      draw_foreground_locked();  // Draw only the progress bar and overlays
770    }
771    gr_flip();
772  }
773  
ProgressThreadLoop()774  void ScreenRecoveryUI::ProgressThreadLoop() {
775    double interval = 1.0 / animation_fps_;
776    while (!progress_thread_stopped_) {
777      double start = now();
778      bool redraw = false;
779      {
780        std::lock_guard<std::mutex> lg(updateMutex);
781  
782        // update the installation animation, if active
783        // skip this if we have a text overlay (too expensive to update)
784        if ((current_icon_ == INSTALLING_UPDATE || current_icon_ == ERASING) && !show_text) {
785          if (!intro_done_) {
786            if (current_frame_ == intro_frames_.size() - 1) {
787              intro_done_ = true;
788              current_frame_ = 0;
789            } else {
790              ++current_frame_;
791            }
792          } else {
793            current_frame_ = (current_frame_ + 1) % loop_frames_.size();
794          }
795  
796          redraw = true;
797        }
798  
799        // move the progress bar forward on timed intervals, if configured
800        int duration = progressScopeDuration;
801        if (progressBarType == DETERMINATE && duration > 0) {
802          double elapsed = now() - progressScopeTime;
803          float p = 1.0 * elapsed / duration;
804          if (p > 1.0) p = 1.0;
805          if (p > progress) {
806            progress = p;
807            redraw = true;
808          }
809        }
810  
811        if (redraw) update_progress_locked();
812      }
813  
814      double end = now();
815      // minimum of 20ms delay between frames
816      double delay = interval - (end - start);
817      if (delay < 0.02) delay = 0.02;
818      usleep(static_cast<useconds_t>(delay * 1000000));
819    }
820  }
821  
LoadBitmap(const std::string & filename)822  std::unique_ptr<GRSurface> ScreenRecoveryUI::LoadBitmap(const std::string& filename) {
823    GRSurface* surface;
824    if (auto result = res_create_display_surface(filename.c_str(), &surface); result < 0) {
825      LOG(ERROR) << "Failed to load bitmap " << filename << " (error " << result << ")";
826      return nullptr;
827    }
828    return std::unique_ptr<GRSurface>(surface);
829  }
830  
LoadLocalizedBitmap(const std::string & filename)831  std::unique_ptr<GRSurface> ScreenRecoveryUI::LoadLocalizedBitmap(const std::string& filename) {
832    GRSurface* surface;
833    auto result = res_create_localized_alpha_surface(filename.c_str(), locale_.c_str(), &surface);
834    if (result == 0) {
835      return std::unique_ptr<GRSurface>(surface);
836    }
837    // TODO(xunchang) create a error code enum to refine the retry condition.
838    LOG(WARNING) << "Failed to load bitmap " << filename << " for locale " << locale_ << " (error "
839                 << result << "). Falling back to use default locale.";
840  
841    result = res_create_localized_alpha_surface(filename.c_str(), DEFAULT_LOCALE, &surface);
842    if (result == 0) {
843      return std::unique_ptr<GRSurface>(surface);
844    }
845  
846    LOG(ERROR) << "Failed to load bitmap " << filename << " for locale " << DEFAULT_LOCALE
847               << " (error " << result << ")";
848    return nullptr;
849  }
850  
Alloc2d(size_t rows,size_t cols)851  static char** Alloc2d(size_t rows, size_t cols) {
852    char** result = new char*[rows];
853    for (size_t i = 0; i < rows; ++i) {
854      result[i] = new char[cols];
855      memset(result[i], 0, cols);
856    }
857    return result;
858  }
859  
860  // Choose the right background string to display during update.
SetSystemUpdateText(bool security_update)861  void ScreenRecoveryUI::SetSystemUpdateText(bool security_update) {
862    if (security_update) {
863      installing_text_ = LoadLocalizedBitmap("installing_security_text");
864    } else {
865      installing_text_ = LoadLocalizedBitmap("installing_text");
866    }
867    Redraw();
868  }
869  
InitTextParams()870  bool ScreenRecoveryUI::InitTextParams() {
871    // gr_init() would return successfully on font initialization failure.
872    if (gr_sys_font() == nullptr) {
873      return false;
874    }
875    gr_font_size(gr_sys_font(), &char_width_, &char_height_);
876    text_rows_ = (ScreenHeight() - margin_height_ * 2) / char_height_;
877    text_cols_ = (ScreenWidth() - margin_width_ * 2) / char_width_;
878    return true;
879  }
880  
LoadWipeDataMenuText()881  bool ScreenRecoveryUI::LoadWipeDataMenuText() {
882    // Ignores the errors since the member variables will stay as nullptr.
883    cancel_wipe_data_text_ = LoadLocalizedBitmap("cancel_wipe_data_text");
884    factory_data_reset_text_ = LoadLocalizedBitmap("factory_data_reset_text");
885    try_again_text_ = LoadLocalizedBitmap("try_again_text");
886    wipe_data_confirmation_text_ = LoadLocalizedBitmap("wipe_data_confirmation_text");
887    wipe_data_menu_header_text_ = LoadLocalizedBitmap("wipe_data_menu_header_text");
888    return true;
889  }
890  
InitGraphics()891  static bool InitGraphics() {
892    // Timeout is same as init wait for file default of 5 seconds and is arbitrary
893    const unsigned timeout = 500;  // 10ms increments
894    for (auto retry = timeout; retry > 0; --retry) {
895      if (gr_init() == 0) {
896        if (retry < timeout) {
897          // Log message like init wait for file completion log for consistency.
898          LOG(WARNING) << "wait for 'graphics' took " << ((timeout - retry) * 10) << "ms";
899        }
900        return true;
901      }
902      std::this_thread::sleep_for(10ms);
903    }
904    // Log message like init wait for file timeout log for consistency.
905    LOG(ERROR) << "timeout wait for 'graphics' took " << (timeout * 10) << "ms";
906    return false;
907  }
908  
Init(const std::string & locale)909  bool ScreenRecoveryUI::Init(const std::string& locale) {
910    RecoveryUI::Init(locale);
911  
912    if (!InitGraphics()) {
913      return false;
914    }
915    is_graphics_available = true;
916  
917    if (!InitTextParams()) {
918      return false;
919    }
920  
921    // Are we portrait or landscape?
922    layout_ = (gr_fb_width() > gr_fb_height()) ? LANDSCAPE : PORTRAIT;
923    // Are we the large variant of our base layout?
924    if (gr_fb_height() > PixelsFromDp(800)) ++layout_;
925  
926    text_ = Alloc2d(text_rows_, text_cols_ + 1);
927    file_viewer_text_ = Alloc2d(text_rows_, text_cols_ + 1);
928  
929    text_col_ = text_row_ = 0;
930  
931    // Set up the locale info.
932    SetLocale(locale);
933  
934    error_icon_ = LoadBitmap("icon_error");
935  
936    progress_bar_empty_ = LoadBitmap("progress_empty");
937    progress_bar_fill_ = LoadBitmap("progress_fill");
938    stage_marker_empty_ = LoadBitmap("stage_empty");
939    stage_marker_fill_ = LoadBitmap("stage_fill");
940  
941    erasing_text_ = LoadLocalizedBitmap("erasing_text");
942    no_command_text_ = LoadLocalizedBitmap("no_command_text");
943    error_text_ = LoadLocalizedBitmap("error_text");
944  
945    if (android::base::GetBoolProperty("ro.boot.dynamic_partitions", false)) {
946      fastbootd_logo_ = LoadBitmap("fastbootd");
947    }
948  
949    // Background text for "installing_update" could be "installing update" or
950    // "installing security update". It will be set after Init() according to the commands in BCB.
951    installing_text_.reset();
952  
953    LoadWipeDataMenuText();
954  
955    LoadAnimation();
956  
957    // Keep the progress bar updated, even when the process is otherwise busy.
958    progress_thread_ = std::thread(&ScreenRecoveryUI::ProgressThreadLoop, this);
959  
960    // set the callback for hall sensor event
961    (void)ev_sync_sw_state([this](auto&& a, auto&& b) { return this->SetSwCallback(a, b);});
962  
963    return true;
964  }
965  
GetLocale() const966  std::string ScreenRecoveryUI::GetLocale() const {
967    return locale_;
968  }
969  
LoadAnimation()970  void ScreenRecoveryUI::LoadAnimation() {
971    std::unique_ptr<DIR, decltype(&closedir)> dir(opendir(Paths::Get().resource_dir().c_str()),
972                                                  closedir);
973    dirent* de;
974    std::vector<std::string> intro_frame_names;
975    std::vector<std::string> loop_frame_names;
976  
977    while ((de = readdir(dir.get())) != nullptr) {
978      int value, num_chars;
979      if (sscanf(de->d_name, "intro%d%n.png", &value, &num_chars) == 1) {
980        intro_frame_names.emplace_back(de->d_name, num_chars);
981      } else if (sscanf(de->d_name, "loop%d%n.png", &value, &num_chars) == 1) {
982        loop_frame_names.emplace_back(de->d_name, num_chars);
983      }
984    }
985  
986    size_t intro_frames = intro_frame_names.size();
987    size_t loop_frames = loop_frame_names.size();
988  
989    // It's okay to not have an intro.
990    if (intro_frames == 0) intro_done_ = true;
991    // But you must have an animation.
992    if (loop_frames == 0) abort();
993  
994    std::sort(intro_frame_names.begin(), intro_frame_names.end());
995    std::sort(loop_frame_names.begin(), loop_frame_names.end());
996  
997    intro_frames_.clear();
998    intro_frames_.reserve(intro_frames);
999    for (const auto& frame_name : intro_frame_names) {
1000      intro_frames_.emplace_back(LoadBitmap(frame_name));
1001    }
1002  
1003    loop_frames_.clear();
1004    loop_frames_.reserve(loop_frames);
1005    for (const auto& frame_name : loop_frame_names) {
1006      loop_frames_.emplace_back(LoadBitmap(frame_name));
1007    }
1008  }
1009  
SetBackground(Icon icon)1010  void ScreenRecoveryUI::SetBackground(Icon icon) {
1011    std::lock_guard<std::mutex> lg(updateMutex);
1012  
1013    current_icon_ = icon;
1014    update_screen_locked();
1015  }
1016  
SetProgressType(ProgressType type)1017  void ScreenRecoveryUI::SetProgressType(ProgressType type) {
1018    std::lock_guard<std::mutex> lg(updateMutex);
1019    if (progressBarType != type) {
1020      progressBarType = type;
1021    }
1022    progressScopeStart = 0;
1023    progressScopeSize = 0;
1024    progress = 0;
1025    update_progress_locked();
1026  }
1027  
ShowProgress(float portion,float seconds)1028  void ScreenRecoveryUI::ShowProgress(float portion, float seconds) {
1029    std::lock_guard<std::mutex> lg(updateMutex);
1030    progressBarType = DETERMINATE;
1031    progressScopeStart += progressScopeSize;
1032    progressScopeSize = portion;
1033    progressScopeTime = now();
1034    progressScopeDuration = seconds;
1035    progress = 0;
1036    update_progress_locked();
1037  }
1038  
SetProgress(float fraction)1039  void ScreenRecoveryUI::SetProgress(float fraction) {
1040    std::lock_guard<std::mutex> lg(updateMutex);
1041    if (fraction < 0.0) fraction = 0.0;
1042    if (fraction > 1.0) fraction = 1.0;
1043    if (progressBarType == DETERMINATE && fraction > progress) {
1044      // Skip updates that aren't visibly different.
1045      int width = gr_get_width(progress_bar_empty_.get());
1046      float scale = width * progressScopeSize;
1047      if ((int)(progress * scale) != (int)(fraction * scale)) {
1048        progress = fraction;
1049        update_progress_locked();
1050      }
1051    }
1052  }
1053  
SetStage(int current,int max)1054  void ScreenRecoveryUI::SetStage(int current, int max) {
1055    std::lock_guard<std::mutex> lg(updateMutex);
1056    stage = current;
1057    max_stage = max;
1058  }
1059  
PrintV(const char * fmt,bool copy_to_stdout,va_list ap)1060  void ScreenRecoveryUI::PrintV(const char* fmt, bool copy_to_stdout, va_list ap) {
1061    std::string str;
1062    android::base::StringAppendV(&str, fmt, ap);
1063  
1064    if (copy_to_stdout) {
1065      fputs(str.c_str(), stdout);
1066    }
1067  
1068    std::lock_guard<std::mutex> lg(updateMutex);
1069    if (text_rows_ > 0 && text_cols_ > 0) {
1070      for (const char* ptr = str.c_str(); *ptr != '\0'; ++ptr) {
1071        if (*ptr == '\n' || text_col_ >= text_cols_) {
1072          text_[text_row_][text_col_] = '\0';
1073          text_col_ = 0;
1074          text_row_ = (text_row_ + 1) % text_rows_;
1075        }
1076        if (*ptr != '\n') text_[text_row_][text_col_++] = *ptr;
1077      }
1078      text_[text_row_][text_col_] = '\0';
1079      update_screen_locked();
1080    }
1081  }
1082  
Print(const char * fmt,...)1083  void ScreenRecoveryUI::Print(const char* fmt, ...) {
1084    va_list ap;
1085    va_start(ap, fmt);
1086    PrintV(fmt, true, ap);
1087    va_end(ap);
1088  }
1089  
PrintOnScreenOnly(const char * fmt,...)1090  void ScreenRecoveryUI::PrintOnScreenOnly(const char* fmt, ...) {
1091    va_list ap;
1092    va_start(ap, fmt);
1093    PrintV(fmt, false, ap);
1094    va_end(ap);
1095  }
1096  
PutChar(char ch)1097  void ScreenRecoveryUI::PutChar(char ch) {
1098    std::lock_guard<std::mutex> lg(updateMutex);
1099    if (ch != '\n') text_[text_row_][text_col_++] = ch;
1100    if (ch == '\n' || text_col_ >= text_cols_) {
1101      text_col_ = 0;
1102      ++text_row_;
1103    }
1104  }
1105  
ClearText()1106  void ScreenRecoveryUI::ClearText() {
1107    std::lock_guard<std::mutex> lg(updateMutex);
1108    text_col_ = 0;
1109    text_row_ = 0;
1110    for (size_t i = 0; i < text_rows_; ++i) {
1111      memset(text_[i], 0, text_cols_ + 1);
1112    }
1113  }
1114  
ShowFile(FILE * fp)1115  void ScreenRecoveryUI::ShowFile(FILE* fp) {
1116    std::vector<off_t> offsets;
1117    offsets.push_back(ftello(fp));
1118    ClearText();
1119  
1120    struct stat sb;
1121    fstat(fileno(fp), &sb);
1122  
1123    bool show_prompt = false;
1124    while (true) {
1125      if (show_prompt) {
1126        PrintOnScreenOnly("--(%d%% of %d bytes)--",
1127                          static_cast<int>(100 * (double(ftello(fp)) / double(sb.st_size))),
1128                          static_cast<int>(sb.st_size));
1129        Redraw();
1130        while (show_prompt) {
1131          show_prompt = false;
1132          int key = WaitKey();
1133          if (key == static_cast<int>(KeyError::INTERRUPTED)) return;
1134          if (key == KEY_POWER || key == KEY_ENTER) {
1135            return;
1136          } else if (key == KEY_UP || key == KEY_VOLUMEUP) {
1137            if (offsets.size() <= 1) {
1138              show_prompt = true;
1139            } else {
1140              offsets.pop_back();
1141              fseek(fp, offsets.back(), SEEK_SET);
1142            }
1143          } else {
1144            if (feof(fp)) {
1145              return;
1146            }
1147            offsets.push_back(ftello(fp));
1148          }
1149        }
1150        ClearText();
1151      }
1152  
1153      int ch = getc(fp);
1154      if (ch == EOF) {
1155        while (text_row_ < text_rows_ - 1) PutChar('\n');
1156        show_prompt = true;
1157      } else {
1158        PutChar(ch);
1159        if (text_col_ == 0 && text_row_ >= text_rows_ - 1) {
1160          show_prompt = true;
1161        }
1162      }
1163    }
1164  }
1165  
ShowFile(const std::string & filename)1166  void ScreenRecoveryUI::ShowFile(const std::string& filename) {
1167    std::unique_ptr<FILE, decltype(&fclose)> fp(fopen(filename.c_str(), "re"), fclose);
1168    if (!fp) {
1169      Print("  Unable to open %s: %s\n", filename.c_str(), strerror(errno));
1170      return;
1171    }
1172  
1173    char** old_text = text_;
1174    size_t old_text_col = text_col_;
1175    size_t old_text_row = text_row_;
1176  
1177    // Swap in the alternate screen and clear it.
1178    text_ = file_viewer_text_;
1179    ClearText();
1180  
1181    ShowFile(fp.get());
1182  
1183    text_ = old_text;
1184    text_col_ = old_text_col;
1185    text_row_ = old_text_row;
1186  }
1187  
CreateMenu(const GRSurface * graphic_header,const std::vector<const GRSurface * > & graphic_items,const std::vector<std::string> & text_headers,const std::vector<std::string> & text_items,size_t initial_selection) const1188  std::unique_ptr<Menu> ScreenRecoveryUI::CreateMenu(
1189      const GRSurface* graphic_header, const std::vector<const GRSurface*>& graphic_items,
1190      const std::vector<std::string>& text_headers, const std::vector<std::string>& text_items,
1191      size_t initial_selection) const {
1192    // horizontal unusable area: margin width + menu indent
1193    size_t max_width = ScreenWidth() - margin_width_ - kMenuIndent;
1194    // vertical unusable area: margin height + title lines + helper message + high light bar.
1195    // It is safe to reserve more space.
1196    size_t max_height = ScreenHeight() - margin_height_ - char_height_ * (title_lines_.size() + 3);
1197    if (GraphicMenu::Validate(max_width, max_height, graphic_header, graphic_items)) {
1198      return std::make_unique<GraphicMenu>(graphic_header, graphic_items, initial_selection, *this);
1199    }
1200  
1201    fprintf(stderr, "Failed to initialize graphic menu, falling back to use the text menu.\n");
1202  
1203    return CreateMenu(text_headers, text_items, initial_selection);
1204  }
1205  
CreateMenu(const std::vector<std::string> & text_headers,const std::vector<std::string> & text_items,size_t initial_selection) const1206  std::unique_ptr<Menu> ScreenRecoveryUI::CreateMenu(const std::vector<std::string>& text_headers,
1207                                                     const std::vector<std::string>& text_items,
1208                                                     size_t initial_selection) const {
1209    if (text_rows_ > 0 && text_cols_ > 1) {
1210      return std::make_unique<TextMenu>(scrollable_menu_, text_rows_, text_cols_ - 1, text_headers,
1211                                        text_items, initial_selection, char_height_, *this);
1212    }
1213  
1214    fprintf(stderr, "Failed to create text menu, text_rows %zu, text_cols %zu.\n", text_rows_,
1215            text_cols_);
1216    return nullptr;
1217  }
1218  
SelectMenu(int sel)1219  int ScreenRecoveryUI::SelectMenu(int sel) {
1220    std::lock_guard<std::mutex> lg(updateMutex);
1221    if (menu_) {
1222      int old_sel = menu_->selection();
1223      sel = menu_->Select(sel);
1224  
1225      if (sel != old_sel) {
1226        update_screen_locked();
1227      }
1228    }
1229    return sel;
1230  }
1231  
ShowMenu(std::unique_ptr<Menu> && menu,bool menu_only,const std::function<int (int,bool)> & key_handler)1232  size_t ScreenRecoveryUI::ShowMenu(std::unique_ptr<Menu>&& menu, bool menu_only,
1233                                    const std::function<int(int, bool)>& key_handler) {
1234    // Throw away keys pressed previously, so user doesn't accidentally trigger menu items.
1235    FlushKeys();
1236  
1237    // If there is a key interrupt in progress, return KeyError::INTERRUPTED without starting the
1238    // menu.
1239    if (IsKeyInterrupted()) return static_cast<size_t>(KeyError::INTERRUPTED);
1240  
1241    CHECK(menu != nullptr);
1242  
1243    // Starts and displays the menu
1244    menu_ = std::move(menu);
1245    Redraw();
1246  
1247    int selected = menu_->selection();
1248    int chosen_item = -1;
1249    while (chosen_item < 0) {
1250      int key = WaitKey();
1251      if (key == static_cast<int>(KeyError::INTERRUPTED)) {  // WaitKey() was interrupted.
1252        return static_cast<size_t>(KeyError::INTERRUPTED);
1253      }
1254      if (key == static_cast<int>(KeyError::TIMED_OUT)) {  // WaitKey() timed out.
1255        if (WasTextEverVisible()) {
1256          continue;
1257        } else {
1258          LOG(INFO) << "Timed out waiting for key input; rebooting.";
1259          menu_.reset();
1260          Redraw();
1261          return static_cast<size_t>(KeyError::TIMED_OUT);
1262        }
1263      }
1264  
1265      bool visible = IsTextVisible();
1266      int action = key_handler(key, visible);
1267      if (action < 0) {
1268        switch (action) {
1269          case Device::kHighlightUp:
1270            selected = SelectMenu(--selected);
1271            break;
1272          case Device::kHighlightDown:
1273            selected = SelectMenu(++selected);
1274            break;
1275          case Device::kInvokeItem:
1276            chosen_item = selected;
1277            break;
1278          case Device::kNoAction:
1279            break;
1280        }
1281      } else if (!menu_only) {
1282        chosen_item = action;
1283      }
1284    }
1285  
1286    menu_.reset();
1287    Redraw();
1288  
1289    return chosen_item;
1290  }
1291  
ShowMenu(const std::vector<std::string> & headers,const std::vector<std::string> & items,size_t initial_selection,bool menu_only,const std::function<int (int,bool)> & key_handler)1292  size_t ScreenRecoveryUI::ShowMenu(const std::vector<std::string>& headers,
1293                                    const std::vector<std::string>& items, size_t initial_selection,
1294                                    bool menu_only,
1295                                    const std::function<int(int, bool)>& key_handler) {
1296    auto menu = CreateMenu(headers, items, initial_selection);
1297    if (menu == nullptr) {
1298      return initial_selection;
1299    }
1300  
1301    return ShowMenu(std::move(menu), menu_only, key_handler);
1302  }
1303  
ShowPromptWipeDataMenu(const std::vector<std::string> & backup_headers,const std::vector<std::string> & backup_items,const std::function<int (int,bool)> & key_handler)1304  size_t ScreenRecoveryUI::ShowPromptWipeDataMenu(const std::vector<std::string>& backup_headers,
1305                                                  const std::vector<std::string>& backup_items,
1306                                                  const std::function<int(int, bool)>& key_handler) {
1307    auto wipe_data_menu = CreateMenu(wipe_data_menu_header_text_.get(),
1308                                     { try_again_text_.get(), factory_data_reset_text_.get() },
1309                                     backup_headers, backup_items, 0);
1310    if (wipe_data_menu == nullptr) {
1311      return 0;
1312    }
1313  
1314    return ShowMenu(std::move(wipe_data_menu), true, key_handler);
1315  }
1316  
ShowPromptWipeDataConfirmationMenu(const std::vector<std::string> & backup_headers,const std::vector<std::string> & backup_items,const std::function<int (int,bool)> & key_handler)1317  size_t ScreenRecoveryUI::ShowPromptWipeDataConfirmationMenu(
1318      const std::vector<std::string>& backup_headers, const std::vector<std::string>& backup_items,
1319      const std::function<int(int, bool)>& key_handler) {
1320    auto confirmation_menu =
1321        CreateMenu(wipe_data_confirmation_text_.get(),
1322                   { cancel_wipe_data_text_.get(), factory_data_reset_text_.get() }, backup_headers,
1323                   backup_items, 0);
1324    if (confirmation_menu == nullptr) {
1325      return 0;
1326    }
1327  
1328    return ShowMenu(std::move(confirmation_menu), true, key_handler);
1329  }
1330  
IsTextVisible()1331  bool ScreenRecoveryUI::IsTextVisible() {
1332    std::lock_guard<std::mutex> lg(updateMutex);
1333    int visible = show_text;
1334    return visible;
1335  }
1336  
WasTextEverVisible()1337  bool ScreenRecoveryUI::WasTextEverVisible() {
1338    std::lock_guard<std::mutex> lg(updateMutex);
1339    int ever_visible = show_text_ever;
1340    return ever_visible;
1341  }
1342  
ShowText(bool visible)1343  void ScreenRecoveryUI::ShowText(bool visible) {
1344    std::lock_guard<std::mutex> lg(updateMutex);
1345    show_text = visible;
1346    if (show_text) show_text_ever = true;
1347    update_screen_locked();
1348  }
1349  
Redraw()1350  void ScreenRecoveryUI::Redraw() {
1351    std::lock_guard<std::mutex> lg(updateMutex);
1352    update_screen_locked();
1353  }
1354  
KeyLongPress(int)1355  void ScreenRecoveryUI::KeyLongPress(int) {
1356    // Redraw so that if we're in the menu, the highlight
1357    // will change color to indicate a successful long press.
1358    Redraw();
1359  }
1360  
SetLocale(const std::string & new_locale)1361  void ScreenRecoveryUI::SetLocale(const std::string& new_locale) {
1362    locale_ = new_locale;
1363    rtl_locale_ = false;
1364  
1365    if (!new_locale.empty()) {
1366      size_t separator = new_locale.find('-');
1367      // lang has the language prefix prior to the separator, or full string if none exists.
1368      std::string lang = new_locale.substr(0, separator);
1369  
1370      // A bit cheesy: keep an explicit list of supported RTL languages.
1371      if (lang == "ar" ||  // Arabic
1372          lang == "fa" ||  // Persian (Farsi)
1373          lang == "he" ||  // Hebrew (new language code)
1374          lang == "iw" ||  // Hebrew (old language code)
1375          lang == "ur") {  // Urdu
1376        rtl_locale_ = true;
1377      }
1378    }
1379  }
1380  
SetSwCallback(int code,int value)1381  int ScreenRecoveryUI::SetSwCallback(int code, int value) {
1382    if (!is_graphics_available) { return -1; }
1383    if (code > SW_MAX) { return -1; }
1384    if (code != SW_LID) { return 0; }
1385  
1386    /* detect dual display */
1387    if (!gr_has_multiple_connectors()) { return -1; }
1388  
1389    /* turn off all screen */
1390    gr_fb_blank(true, DirectRenderManager::DRM_INNER);
1391    gr_fb_blank(true, DirectRenderManager::DRM_OUTER);
1392    gr_color(0, 0, 0, 255);
1393    gr_clear();
1394  
1395    /* turn on the screen */
1396    gr_fb_blank(false, value);
1397    gr_flip();
1398  
1399    /* set the retation */
1400    std::string rotation_str;
1401    if (value == DirectRenderManager::DRM_OUTER) {
1402      rotation_str =
1403        android::base::GetProperty("ro.minui.second_rotation", "ROTATION_NONE");
1404    } else {
1405      rotation_str =
1406        android::base::GetProperty("ro.minui.default_rotation", "ROTATION_NONE");
1407    }
1408  
1409    if (rotation_str == "ROTATION_RIGHT") {
1410      gr_rotate(GRRotation::RIGHT);
1411    } else if (rotation_str == "ROTATION_DOWN") {
1412      gr_rotate(GRRotation::DOWN);
1413    } else if (rotation_str == "ROTATION_LEFT") {
1414      gr_rotate(GRRotation::LEFT);
1415    } else {  // "ROTATION_NONE" or unknown string
1416      gr_rotate(GRRotation::NONE);
1417    }
1418    Redraw();
1419  
1420    return 0;
1421  }
1422