1 /*
2 * Copyright (C) 2016 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17 #include "benchmark/benchmark.h"
18
19 #include "android-base/stringprintf.h"
20 #include "androidfw/ApkAssets.h"
21 #include "androidfw/AssetManager.h"
22 #include "androidfw/AssetManager2.h"
23 #include "androidfw/ResourceTypes.h"
24
25 #include "BenchmarkHelpers.h"
26 #include "data/basic/R.h"
27 #include "data/libclient/R.h"
28 #include "data/styles/R.h"
29
30 namespace app = com::android::app;
31 namespace basic = com::android::basic;
32 namespace libclient = com::android::libclient;
33
34 namespace android {
35
36 constexpr const static char* kFrameworkPath = "/system/framework/framework-res.apk";
37
BM_AssetManagerLoadAssets(benchmark::State & state)38 static void BM_AssetManagerLoadAssets(benchmark::State& state) {
39 std::string path = GetTestDataPath() + "/basic/basic.apk";
40 while (state.KeepRunning()) {
41 auto apk = ApkAssets::Load(path);
42 AssetManager2 assets;
43 assets.SetApkAssets({apk});
44 }
45 }
46 BENCHMARK(BM_AssetManagerLoadAssets);
47
BM_AssetManagerLoadAssetsOld(benchmark::State & state)48 static void BM_AssetManagerLoadAssetsOld(benchmark::State& state) {
49 String8 path((GetTestDataPath() + "/basic/basic.apk").data());
50 while (state.KeepRunning()) {
51 AssetManager assets;
52 assets.addAssetPath(path, nullptr /* cookie */, false /* appAsLib */,
53 false /* isSystemAsset */);
54
55 // Force creation.
56 assets.getResources(true);
57 }
58 }
59 BENCHMARK(BM_AssetManagerLoadAssetsOld);
60
BM_AssetManagerLoadFrameworkAssets(benchmark::State & state)61 static void BM_AssetManagerLoadFrameworkAssets(benchmark::State& state) {
62 std::string path = kFrameworkPath;
63 while (state.KeepRunning()) {
64 auto apk = ApkAssets::Load(path);
65 AssetManager2 assets;
66 assets.SetApkAssets({apk});
67 }
68 }
69 BENCHMARK(BM_AssetManagerLoadFrameworkAssets);
70
BM_AssetManagerLoadFrameworkAssetsOld(benchmark::State & state)71 static void BM_AssetManagerLoadFrameworkAssetsOld(benchmark::State& state) {
72 String8 path(kFrameworkPath);
73 while (state.KeepRunning()) {
74 AssetManager assets;
75 assets.addAssetPath(path, nullptr /* cookie */, false /* appAsLib */,
76 false /* isSystemAsset */);
77
78 // Force creation.
79 assets.getResources(true);
80 }
81 }
82 BENCHMARK(BM_AssetManagerLoadFrameworkAssetsOld);
83
BM_AssetManagerGetResource(benchmark::State & state,uint32_t resid)84 static void BM_AssetManagerGetResource(benchmark::State& state, uint32_t resid) {
85 GetResourceBenchmark({GetTestDataPath() + "/basic/basic.apk"}, nullptr /*config*/, resid, state);
86 }
87 BENCHMARK_CAPTURE(BM_AssetManagerGetResource, number1, basic::R::integer::number1);
88 BENCHMARK_CAPTURE(BM_AssetManagerGetResource, deep_ref, basic::R::integer::deep_ref);
89
BM_AssetManagerGetResourceOld(benchmark::State & state,uint32_t resid)90 static void BM_AssetManagerGetResourceOld(benchmark::State& state, uint32_t resid) {
91 GetResourceBenchmarkOld({GetTestDataPath() + "/basic/basic.apk"}, nullptr /*config*/, resid,
92 state);
93 }
94 BENCHMARK_CAPTURE(BM_AssetManagerGetResourceOld, number1, basic::R::integer::number1);
95 BENCHMARK_CAPTURE(BM_AssetManagerGetResourceOld, deep_ref, basic::R::integer::deep_ref);
96
BM_AssetManagerGetLibraryResource(benchmark::State & state)97 static void BM_AssetManagerGetLibraryResource(benchmark::State& state) {
98 GetResourceBenchmark(
99 {GetTestDataPath() + "/lib_two/lib_two.apk", GetTestDataPath() + "/lib_one/lib_one.apk",
100 GetTestDataPath() + "/libclient/libclient.apk"},
101 nullptr /*config*/, libclient::R::string::foo_one, state);
102 }
103 BENCHMARK(BM_AssetManagerGetLibraryResource);
104
BM_AssetManagerGetLibraryResourceOld(benchmark::State & state)105 static void BM_AssetManagerGetLibraryResourceOld(benchmark::State& state) {
106 GetResourceBenchmarkOld(
107 {GetTestDataPath() + "/lib_two/lib_two.apk", GetTestDataPath() + "/lib_one/lib_one.apk",
108 GetTestDataPath() + "/libclient/libclient.apk"},
109 nullptr /*config*/, libclient::R::string::foo_one, state);
110 }
111 BENCHMARK(BM_AssetManagerGetLibraryResourceOld);
112
113 constexpr static const uint32_t kStringOkId = 0x0104000au;
114
BM_AssetManagerGetResourceFrameworkLocale(benchmark::State & state)115 static void BM_AssetManagerGetResourceFrameworkLocale(benchmark::State& state) {
116 ResTable_config config;
117 memset(&config, 0, sizeof(config));
118 memcpy(config.language, "fr", 2);
119 GetResourceBenchmark({kFrameworkPath}, &config, kStringOkId, state);
120 }
121 BENCHMARK(BM_AssetManagerGetResourceFrameworkLocale);
122
BM_AssetManagerGetResourceFrameworkLocaleOld(benchmark::State & state)123 static void BM_AssetManagerGetResourceFrameworkLocaleOld(benchmark::State& state) {
124 ResTable_config config;
125 memset(&config, 0, sizeof(config));
126 memcpy(config.language, "fr", 2);
127 GetResourceBenchmarkOld({kFrameworkPath}, &config, kStringOkId, state);
128 }
129 BENCHMARK(BM_AssetManagerGetResourceFrameworkLocaleOld);
130
BM_AssetManagerGetBag(benchmark::State & state)131 static void BM_AssetManagerGetBag(benchmark::State& state) {
132 auto apk = ApkAssets::Load(GetTestDataPath() + "/styles/styles.apk");
133 if (apk == nullptr) {
134 state.SkipWithError("Failed to load assets");
135 return;
136 }
137
138 AssetManager2 assets;
139 assets.SetApkAssets({apk});
140
141 while (state.KeepRunning()) {
142 auto bag = assets.GetBag(app::R::style::StyleTwo);
143 if (!bag.has_value()) {
144 state.SkipWithError("Failed to load get bag");
145 return;
146 }
147 const auto bag_end = end(*bag);
148 for (auto iter = begin(*bag); iter != bag_end; ++iter) {
149 uint32_t key = iter->key;
150 Res_value value = iter->value;
151 benchmark::DoNotOptimize(key);
152 benchmark::DoNotOptimize(value);
153 }
154 }
155 }
156 BENCHMARK(BM_AssetManagerGetBag);
157
BM_AssetManagerGetBagOld(benchmark::State & state)158 static void BM_AssetManagerGetBagOld(benchmark::State& state) {
159 AssetManager assets;
160 if (!assets.addAssetPath(String8((GetTestDataPath() + "/styles/styles.apk").data()),
161 nullptr /*cookie*/, false /*appAsLib*/, false /*isSystemAssets*/)) {
162 state.SkipWithError("Failed to load assets");
163 return;
164 }
165
166 const ResTable& table = assets.getResources(true);
167
168 while (state.KeepRunning()) {
169 const ResTable::bag_entry* bag_begin;
170 const ssize_t N = table.lockBag(app::R::style::StyleTwo, &bag_begin);
171 const ResTable::bag_entry* const bag_end = bag_begin + N;
172 for (auto iter = bag_begin; iter != bag_end; ++iter) {
173 uint32_t key = iter->map.name.ident;
174 Res_value value = iter->map.value;
175 benchmark::DoNotOptimize(key);
176 benchmark::DoNotOptimize(value);
177 }
178 table.unlockBag(bag_begin);
179 }
180 }
181 BENCHMARK(BM_AssetManagerGetBagOld);
182
BM_AssetManagerGetResourceLocales(benchmark::State & state)183 static void BM_AssetManagerGetResourceLocales(benchmark::State& state) {
184 auto apk = ApkAssets::Load(kFrameworkPath);
185 if (apk == nullptr) {
186 state.SkipWithError("Failed to load assets");
187 return;
188 }
189
190 AssetManager2 assets;
191 assets.SetApkAssets({apk});
192
193 while (state.KeepRunning()) {
194 std::set<std::string> locales =
195 assets.GetResourceLocales(false /*exclude_system*/, true /*merge_equivalent_languages*/);
196 benchmark::DoNotOptimize(locales);
197 }
198 }
199 BENCHMARK(BM_AssetManagerGetResourceLocales);
200
BM_AssetManagerGetResourceLocalesOld(benchmark::State & state)201 static void BM_AssetManagerGetResourceLocalesOld(benchmark::State& state) {
202 AssetManager assets;
203 if (!assets.addAssetPath(String8(kFrameworkPath), nullptr /*cookie*/, false /*appAsLib*/,
204 true /*isSystemAssets*/)) {
205 state.SkipWithError("Failed to load assets");
206 return;
207 }
208
209 const ResTable& table = assets.getResources(true);
210
211 while (state.KeepRunning()) {
212 Vector<String8> locales;
213 table.getLocales(&locales, true /*includeSystemLocales*/, true /*mergeEquivalentLangs*/);
214 benchmark::DoNotOptimize(locales);
215 }
216 }
217 BENCHMARK(BM_AssetManagerGetResourceLocalesOld);
218
BM_AssetManagerSetConfigurationFramework(benchmark::State & state)219 static void BM_AssetManagerSetConfigurationFramework(benchmark::State& state) {
220 auto apk = ApkAssets::Load(kFrameworkPath);
221 if (apk == nullptr) {
222 state.SkipWithError("Failed to load assets");
223 return;
224 }
225
226 AssetManager2 assets;
227 assets.SetApkAssets({apk});
228
229 ResTable_config config;
230 memset(&config, 0, sizeof(config));
231 std::vector<ResTable_config> configs;
232 configs.push_back(config);
233
234 while (state.KeepRunning()) {
235 configs[0].sdkVersion = ~configs[0].sdkVersion;
236 assets.SetConfigurations(configs);
237 }
238 }
239 BENCHMARK(BM_AssetManagerSetConfigurationFramework);
240
BM_AssetManagerSetConfigurationFrameworkOld(benchmark::State & state)241 static void BM_AssetManagerSetConfigurationFrameworkOld(benchmark::State& state) {
242 AssetManager assets;
243 if (!assets.addAssetPath(String8(kFrameworkPath), nullptr /*cookie*/, false /*appAsLib*/,
244 true /*isSystemAssets*/)) {
245 state.SkipWithError("Failed to load assets");
246 return;
247 }
248
249 const ResTable& table = assets.getResources(true);
250
251 ResTable_config config;
252 memset(&config, 0, sizeof(config));
253
254 while (state.KeepRunning()) {
255 config.sdkVersion = ~config.sdkVersion;
256 assets.setConfiguration(config);
257 }
258 }
259 BENCHMARK(BM_AssetManagerSetConfigurationFrameworkOld);
260
261 } // namespace android
262