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Searched refs:num_of_blocks (Results 1 – 1 of 1) sorted by relevance

/art/compiler/optimizing/
Dloop_optimization.cc500 size_t num_of_blocks = loop_info->GetBlocks().NumSetBits(); in IsPredicatedLoopControlFlowSupported() local
501 return num_of_blocks == 2 || HasLoopDiamondStructure(loop_info); in IsPredicatedLoopControlFlowSupported()
906 size_t num_of_blocks = header->GetLoopInformation()->GetBlocks().NumSetBits(); in TryOptimizeInnerLoopFinite() local
908 if (num_of_blocks == 2 && TrySetSimpleLoopHeader(header, &main_phi)) { in TryOptimizeInnerLoopFinite()
978 size_t num_of_blocks = header->GetLoopInformation()->GetBlocks().NumSetBits(); in TryVectorizedTraditional() local
980 if (num_of_blocks != 2 || !ShouldVectorizeCommon(node, main_phi, trip_count)) { in TryVectorizedTraditional()