Searched refs:pushl (Results 1 – 11 of 11) sorted by relevance
39 pushl RUNTIME_SAVE_REFS_ONLY_METHOD_OFFSET(REG_VAR(temp_reg))63 pushl RUNTIME_SAVE_REFS_AND_ARGS_METHOD_OFFSET(REG_VAR(temp_reg))76 pushl %eax // Store the ArtMethod reference at the bottom of the stack.132 pushl \runtime_method_offset(REG_VAR(temp_reg))211 pushl %fs:THREAD_SELF_OFFSET // pass Thread::Current()223 pushl %fs:THREAD_SELF_OFFSET // pass Thread::Current()235 pushl %fs:THREAD_SELF_OFFSET // pass Thread::Current()248 pushl %fs:THREAD_SELF_OFFSET // pass Thread::Current()275 pushl %fs:THREAD_SELF_OFFSET // pass Thread::Current()331 pushl %fs:THREAD_SELF_OFFSET // pass Thread::Current()[all …]
95 pushl %fs:THREAD_SELF_OFFSET // Pass Thread::Current().216 pushl %fs:THREAD_SELF_OFFSET // pass Thread::Current()342 pushl %fs:THREAD_SELF_OFFSET // Pass Thread::Current().358 pushl %fs:THREAD_SELF_OFFSET // pass Thread::Current()
191 pushl REG_VAR(reg)205 pushl REG_VAR(reg)290 pushl RUNTIME_SAVE_REFS_ONLY_METHOD_OFFSET(REG_VAR(temp_reg))322 pushl RUNTIME_SAVE_ALL_CALLEE_SAVES_METHOD_OFFSET(REG_VAR(temp_reg))384 pushl %fs:THREAD_SELF_OFFSET // pass Thread::Current()
35 #define PUSH(REG) pushl REG; CFI_PUSH (REG)
120 pushl ARG1121 pushl ARG0
1034 pushl %eax1036 pushl 28(%esp)1054 pushl %eax1055 pushl %ecx1056 pushl %edx1063 pushl %eax1065 pushl 28(%esp)1073 pushl %eax1273 pushl LOCAL2(%esp)1274 pushl %eax[all …]
63 __ pushl(spill); in BuildFrame() local78 __ pushl(method_reg.AsX86().AsCpuRegister()); in BuildFrame() local
393 void pushl(Register reg);394 void pushl(const Address& address);395 void pushl(const Immediate& imm);
102 void X86Assembler::pushl(Register reg) { in pushl() function in art::x86::X86Assembler108 void X86Assembler::pushl(const Address& address) { in pushl() function in art::x86::X86Assembler115 void X86Assembler::pushl(const Immediate& imm) { in pushl() function in art::x86::X86Assembler3857 pushl(Immediate(High32Bits(value))); in LoadLongConstant()3858 pushl(Immediate(Low32Bits(value))); in LoadLongConstant()
667 __ pushl(EAX); in EmitNativeCode() local1345 __ pushl(EAX); in MaybeIncrementHotness() local1392 __ pushl(EBP); in GenerateFrameEntry() local1443 __ pushl(reg); in GenerateFrameEntry() local1645 __ pushl(Address(ESP, source.GetStackIndex())); in Move32() local1684 __ pushl(source.AsRegisterPairHigh<Register>()); in Move64() local1686 __ pushl(source.AsRegisterPairLow<Register>()); in Move64() local7025 __ pushl(source.AsRegisterPairHigh<Register>()); in EmitMove() local7027 __ pushl(source.AsRegisterPairLow<Register>()); in EmitMove() local7151 __ pushl(high); in EmitMove() local[all …]
424 __ pushl(Immediate(bit_cast<int32_t, float>(0.5f))); in VisitMathRoundFloat() local425 __ pushl(Immediate(bit_cast<int32_t, float>(1.0f))); in VisitMathRoundFloat() local1444 __ pushl(ECX); in VisitStringGetCharsNoCheck() local1461 __ pushl(EAX); in VisitStringGetCharsNoCheck() local