Searched refs:ScreenHeight (Results 1 – 5 of 5) sorted by relevance
34 int ScreenHeight() const override;
324 virtual int ScreenHeight() const;
113 int text_y = (ScreenHeight() - gr_get_height(text)) / 2; in draw_background_locked()232 return (ScreenHeight() - progress_height) / 2 + PixelsFromDp(kProgressBarVerticalOffsetDp); in GetProgressBaseline()
418 int bottom_gap = (ScreenHeight() - elements_sum) / 2; in GetProgressBaseline()419 return ScreenHeight() - bottom_gap - gr_get_height(progress_bar_fill_.get()); in GetProgressBaseline()433 int y = ScreenHeight() - stage_height - margin_height_; in draw_background_locked()459 (frame_y + frame_height) < ScreenHeight()) in draw_foreground_locked()613 int ScreenRecoveryUI::ScreenHeight() const { in ScreenHeight() function in ScreenRecoveryUI747 for (int ty = ScreenHeight() - margin_height_ - char_height_; ty >= y && count < text_rows_; in draw_menu_and_text_buffer_locked()876 text_rows_ = (ScreenHeight() - margin_height_ * 2) / char_height_; in InitTextParams()1196 size_t max_height = ScreenHeight() - margin_height_ - char_height_ * (title_lines_.size() + 3); in CreateMenu()
33 int VrRecoveryUI::ScreenHeight() const { in ScreenHeight() function in VrRecoveryUI