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Searched refs:buildGoPluginLoader (Results 1 – 1 of 1) sorted by relevance

/build/blueprint/bootstrap/
Dbootstrap.go313 if hasPlugins && !buildGoPluginLoader(ctx, g.properties.PkgPath, pluginSrc) {
486 if hasPlugins && !buildGoPluginLoader(ctx, "main", pluginSrc) {
544 func buildGoPluginLoader(ctx blueprint.ModuleContext, pkgPath, pluginSrc string) bool { func