Searched refs:KEY_SHADER_ROUNDING_MODE_RTZ_FLOAT64 (Results 1 – 1 of 1) sorted by relevance
402 … private static final String KEY_SHADER_ROUNDING_MODE_RTZ_FLOAT64 = "shaderRoundingModeRTZFloat64"; field in VulkanDeviceInfo730 … emitBoolean(store, vulkan12Properties, KEY_SHADER_ROUNDING_MODE_RTZ_FLOAT64); in emitDevices()1671 case KEY_SHADER_ROUNDING_MODE_RTZ_FLOAT64: return "shader_rounding_mode_rtz_float64"; in convertName()