Searched refs:TYPE_MASK (Results 1 – 4 of 4) sorted by relevance
79 int playerType = mType & TYPE_MASK; in build()
90 int playerType = mType & TYPE_MASK; in build()
33 public static final int TYPE_MASK = 0xF000; field in BuilderBase
162 if ((recorderType & BuilderBase.TYPE_MASK) != BuilderBase.TYPE_NONE) { in buildStreams()182 if ((playerType & BuilderBase.TYPE_MASK) != BuilderBase.TYPE_NONE) { in buildStreams()