Searched refs:chanIndex (Results 1 – 4 of 4) sorted by relevance
71 for (int chanIndex = 0; chanIndex < numChans; chanIndex++) { in pull()72 if ((mChannelsMask & (1 << chanIndex)) != 0) { in pull()
132 for (int chanIndex = 0; chanIndex < numChans; chanIndex++) { in pull()
76 for (int chanIndex = 0; chanIndex < numChans; chanIndex++) { in pull() local
169 int chanIndex, float zeroY) { in drawChannelFloat() argument183 int smplIndex = chanIndex; in drawChannelFloat()231 smplIndex = chanIndex; in drawChannelFloat()239 yCoord = mDisplayFontSize + (chanIndex * (getHeight() / mNumChannels)); in drawChannelFloat()