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Searched refs:compileShaderAndAttach (Results 1 – 1 of 1) sorted by relevance

/cts/tests/tests/opengl/src/android/opengl/cts/
DOpenGlEsVersionCtsActivity.java208 private boolean compileShaderAndAttach(int program, int shaderType, String source) { in compileShaderAndAttach() method in OpenGlEsVersionCtsActivity.Renderer
289 … if (!compileShaderAndAttach(program, GLES31.GL_VERTEX_SHADER, mAepEs31VertexShader) || in checkAepEs31Support()
290 …!compileShaderAndAttach(program, GLES31Ext.GL_TESS_CONTROL_SHADER_EXT, mAepEs31TessellationControl… in checkAepEs31Support()
291 …!compileShaderAndAttach(program, GLES31Ext.GL_TESS_EVALUATION_SHADER_EXT, mAepEs31TessellationEval… in checkAepEs31Support()
292 … !compileShaderAndAttach(program, GLES31Ext.GL_GEOMETRY_SHADER_EXT, mAepEs31GeometryShader) || in checkAepEs31Support()
293 … !compileShaderAndAttach(program, GLES31.GL_FRAGMENT_SHADER, mAepEs31FragmentShader)) in checkAepEs31Support()